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Augmented Cognition : 18th International Conference, AC 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29–July 4, 2024, Proceedings, Part I / / edited by Dylan D. Schmorrow, Cali M. Fidopiastis



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Autore: Schmorrow Dylan D Visualizza persona
Titolo: Augmented Cognition : 18th International Conference, AC 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29–July 4, 2024, Proceedings, Part I / / edited by Dylan D. Schmorrow, Cali M. Fidopiastis Visualizza cluster
Pubblicazione: Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024
Edizione: 1st ed. 2024.
Descrizione fisica: 1 online resource (271 pages)
Disciplina: 005.437
004.019
Soggetto topico: User interfaces (Computer systems)
Human-computer interaction
Artificial intelligence
Computer networks
Computers
Social sciences - Data processing
Image processing - Digital techniques
Computer vision
User Interfaces and Human Computer Interaction
Artificial Intelligence
Computer Communication Networks
Computing Milieux
Computer Application in Social and Behavioral Sciences
Computer Imaging, Vision, Pattern Recognition and Graphics
Altri autori: FidopiastisCali M  
Nota di contenuto: Intro -- Foreword -- HCI International 2024 Thematic Areas and Affiliated Conferences -- List of Conference Proceedings Volumes Appearing Before the Conference -- Preface -- 18th International Conference on Augmented Cognition (AC 2024) -- HCI International 2025 Conference -- Contents - Part I -- Contents - Part II -- Understanding Cognitive Processes and Human Performance -- Not All Victims Are Created Equal: Investigating Differential Phishing Susceptibility -- 1 Introduction -- 1.1 Differing Patterns of Phishing Susceptibility -- 1.2 Working to Unravel the Mystery of Repeat Clickers -- 1.3 Research Questions -- 1.4 Human Phishing Detection Difficulty Using the NIST Phish Scale -- 2 Methods -- 2.1 Participants -- 2.2 Study Protocol -- 2.3 Questionnaires -- 2.4 Email Detection Difficulty -- 2.5 Data Analysis -- 3 Results -- 3.1 Individual Differences, RQ1 -- 3.2 Social Engineering Tactics, RQ2 -- 3.3 Contextual Factors, RQ3 -- 4 Discussion -- 4.1 Individual Differences, RQ1 -- 4.2 Social Engineering Tactics, RQ2 -- 4.3 Contextual Factors, RQ3 -- 4.4 The NIST Phish Scale and Training Implications -- 5 Conclusion -- 6 Disclaimer -- References -- Impostor Syndrome in Final Year Computer Science Students: An Eye Tracking and Biometrics Study -- 1 Introduction -- 1.1 Goal and Research Questions -- 1.2 Contribution -- 1.3 Paper Structure -- 2 Related Work -- 3 Study Design -- 3.1 Survey Design -- 3.2 Code Snippets -- 3.3 Eye Tracker and Biometric Device -- 3.4 Data Preprocessing -- 3.5 Participants -- 3.6 Pilot Study -- 4 Results -- 4.1 RQ 1: To what extent are final-year undergraduate computer science students confident in their program comprehension skills? -- 4.2 RQ 2: How Does Imposter Syndrome Affect the Cognitive Processes Involved in Comprehending Code? -- 5 Threats to Validity -- 6 Conclusion and Future Work -- References.
Can Neurofeedback Training Decrease Cognitive Bias? An Exploratory Analysis -- 1 Introduction -- 1.1 The Iowa Gambling Task and the Win-Stay/Lose-Shift Strategy -- 1.2 Birkbeck EEG Neurofeedback and Neurophenomenology (BENN) Study -- 2 Methods -- 2.1 Participants -- 2.2 Design -- 2.3 Materials and Procedure -- 2.4 Data Integrity -- 2.5 Data Processing -- 2.6 Data Analysis Strategy -- 3 Results -- 3.1 Iowa Gambling Task Performance -- 3.2 EEG Profiles -- 3.3 Covariation Between EEG Frequency Band Power and IGT-Variables -- 4 Discussion -- References -- Deciphering Emotional Responses to Music: A Fusion of Psychophysiological Data Analysis and LSTM Predictive Modeling -- 1 Introduction -- 2 Literature Review -- 3 Methodology -- 3.1 Emotion in Motion Platform -- 3.2 Physiological Responses Analysis -- 3.3 Model to Predict Emotional Attributes -- 4 Evaluation and Results -- 5 Conclusion -- References -- The Influence of Educational and Entertainment Videos on Children's Frontal EEG Activity: A Case Study -- 1 Introduction -- 2 Methodology and Procedure -- 2.1 Procedure -- 2.2 Protocol -- 3 Results and Discussion -- 4 Conclusions and Further Work -- References -- A Comparative Study of High and Low Performing Students' Visual Effort and Attention When Identifying Syntax Errors -- 1 Introduction -- 2 Method -- 2.1 Participants -- 2.2 Stimuli -- 2.3 Experimental Setup and Procedure -- 2.4 Comprehension Task and Evaluation -- 2.5 Sources of Data -- 2.6 Data Pre-processing -- 2.7 Eye-Tracking Metrics -- 2.8 Data Analysis -- 3 Results -- 3.1 Compiler Error Messages for a Literal Syntax Error -- 3.2 Compiler Error Messages for a Non-literal Syntax Error -- 3.3 Error Lines with a Literal Syntax Error -- 3.4 Error Lines with a Non-literal Syntax Error -- 3.5 Literal Syntax Error -- 3.6 Non-literal Syntax Error -- 3.7 Literal vs. Non-literal Syntax Errors.
4 Discussion -- 5 Conclusion -- References -- Mapping Signaling Mechanisms in Neurotoxic Injury from Sparsely Sampled Data Using a Constraint Satisfaction Framework -- 1 Introduction -- 2 Methods -- 2.1 A Small Set of Animal Experiments -- 2.2 Phosphoproteomic Profiling of Hippocampus and PFC -- 2.3 Identification of a Phosphoproteomic Regulatory Network in Brain -- 2.4 Mapping Regulatory Traps and Escape Trajectories -- 3 Results -- 3.1 Plausible Regulatory Response Networks -- 3.2 Predicting Persistent Illness as a Regulatory Trap -- 3.3 Predicted Rescue Strategies -- 4 Discussion -- References -- An Integrative Assessment of Cognitive-Motor Processes Underlying Mental Workload and Performance Under Varying Levels of Controllability -- 1 Introduction -- 2 Methods -- 2.1 Description of Task -- 2.2 Procedure -- 3 Signal Processing -- 3.1 Performance Scoring Criteria -- 3.2 Statistical Analysis -- 4 Results -- 4.1 Bedford Workload Scale -- 4.2 NASA-TLX Overall Workload -- 4.3 Ratio -- 4.4 Performance -- 5 Discussion -- References -- Advancing Cognitive Abilities and Performance with Augmented Tools -- Does Using ChatGPT Result in Human Cognitive Augmentation? -- 1 Introduction -- 2 Previous Work -- 2.1 Cognitive Systems -- 2.2 Cognitive Augmentation -- 2.3 ChatGPT and Cognitive Augmentation -- 3 The Experiments -- 3.1 Innovation Challenge -- 3.2 Retirement Decision -- 4 The Results -- 4.1 Innovation Challenge Results -- 4.2 Retirement Decision Results -- 5 Conclusion -- References -- Assessment of a Novel Virtual Environment for Examining Cognitive-Motor Processes During Execution of Action Sequences in a Human-Robot Teaming Context -- 1 Introduction -- 2 Material and Methods -- 2.1 The Virtual Environment -- 2.2 Experimental Evaluation -- 3 Results -- 3.1 Usability -- 3.2 Workload -- 3.3 Human Performance Alone and Human-Robot Team Performance.
3.4 Human Perception of the Humanoid Robotic Teammate -- 4 Discussion -- 4.1 Usability and Workload When Individuals Perform Alone and with the Robotic Teammate -- 4.2 Effects of Robotic Teammate on Performance, Human Workload and Perception -- 4.3 Conclusions, Limitations, and Future Work -- References -- Measuring Cognitive Workload in Augmented Reality Learning Environments Through Pupil Area Analysis -- 1 Introduction -- 2 Literature Review -- 3 Methodology -- 3.1 Experimental Design -- 3.2 Data Analysis for Pupil Eye Tracking -- 4 Results -- 4.1 Pupil Dilation Analysis -- 4.2 Relation Between Pupil Dilation and Mental Demand -- 5 Discussion -- 6 Conclusion -- References -- Human Performance in Vehicle Recognition with Visual and Infrared Images from Unmanned Aerial Vehicle -- 1 Introduction -- 2 Experiment 1 - Visual Images -- 2.1 Method -- 2.2 Results -- 3 Experiment 2 - Infrared Images -- 3.1 Method -- 3.2 Results -- 4 Discussion -- 4.1 Limitations and Further Research -- 4.2 Conclusion -- References -- A Mixed-Methods Approach for the Evaluation of Situational Awareness and User Experience with Augmented Reality Technologies -- 1 Introduction -- 2 Background and Related Work -- 3 Methodology -- 3.1 XR Simulation -- 3.2 Scenario-Based Trials -- 4 The DARLENE System Evaluation: Applying the Evaluation Protocol -- 5 Results -- 5.1 Perceived Situational Awareness -- 5.2 Observed Situational Awareness -- 5.3 Workload -- 5.4 User Experience -- 5.5 DARLENE Acceptance -- 5.6 Equipment Wearability -- 5.7 Qualitative Feedback -- 5.8 Results from the Hands-On Evaluation -- 6 Discussion and Lessons Learned -- 7 Conclusions -- References -- Enhancing Cognition Through Cooperative Learning and Augmented Mentorship -- 1 Introduction -- 1.1 Cybersecurity Education -- 2 Exploratory Analytics -- 2.1 Setting and Participants -- 2.2 Project Tasks -- 2.3 Analysis.
3 Results -- 3.1 How Does Students' Time on Task Influence Their Ability to Accomplish Assignments? -- 4 External and Internal Content Study -- 4.1 Background -- 4.2 What Types of Approaches are Best Aligned with Performance? -- 4.3 How Can Student Differences Influence Security Education Design? -- 5 Discussion -- 5.1 Conclusions and Future Directions -- References -- Digital Twins and Extended Reality for Tailoring Better Adapted Cybersecurity Trainings in Critical Infrastructures -- 1 Introduction -- 2 The State of Cybersecurity Training -- 2.1 The Context of Operational Technology -- 2.2 Current Approaches to Cybersecurity Training -- 2.3 Cybersecurity Training and Human Factors -- 3 Extended Reality and the Digital Twin -- 3.1 Extended Reality -- 3.2 Digital Twins -- 3.3 A Combined Use -- 4 Human-Centered Trainings -- 4.1 Replicable Features -- 4.2 Enhanced and Facilitated Human Factors -- 5 Discussion -- 5.1 Ethical Concerns -- 6 Future Work Directions -- 7 Conclusion -- References -- Author Index.
Sommario/riassunto: This book constitutes the refereed proceedings of the 18th International Conference on Augmented Cognition, AC 2024, held as part of the 26th HCI International Conference, HCII 2024, which took place in Washington, DC, USA, during June 29–July 4, 2024. The total of 1271 papers and 309 posters included in the HCII 2024 proceedings was carefully reviewed and selected from 5108 submissions. The AC 2024 proceedings were organized in the following topical sections: Part I: Understanding cognitive processes and human performance; advancing cognitive abilities and performance with augmented tools; Part II: Advances in augmented cognition technologies; applications of augmented cognition in various contexts.
Titolo autorizzato: Augmented Cognition  Visualizza cluster
ISBN: 9783031615696
9783031615689
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910865246903321
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Serie: Lecture Notes in Artificial Intelligence, . 2945-9141 ; ; 14694