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Gaming matters [[electronic resource] ] : art, science, magic, and the computer game medium / / Judd Ethan Ruggill and Ken S. McAllister



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Autore: Ruggill Judd Ethan Visualizza persona
Titolo: Gaming matters [[electronic resource] ] : art, science, magic, and the computer game medium / / Judd Ethan Ruggill and Ken S. McAllister Visualizza cluster
Pubblicazione: Tuscaloosa, : University of Alabama Press, c2011
Descrizione fisica: 1 online resource (168 p.)
Disciplina: 794.8
Soggetto topico: Video games
Video games - Study and teaching
Video games - Social aspects
Altri autori: McAllisterKen S. <1966->  
Note generali: Description based upon print version of record.
Nota di bibliografia: Includes bibliographical references and index.
Includes "gameography".
Nota di contenuto: Idiosyncrasy -- Irreconcilability -- Aimlessness -- Anachronism -- Duplicity -- Work -- Alchemy.
Sommario/riassunto: In his 2004 book Game Work, Ken S. McAllister proposed a rigorous critical methodology for the discussion of the "video game complex"-the games themselves, their players, the industry that produces them, and those who review and market them. Games, McAllister demonstrated, are viewed and discussed very differently by different factions: as an economic force, as narrative texts, as a facet of popular culture, as a psychological playground, as an ethical and moral force, even as a tool for military training. In Gaming Matters, McAllister and
Titolo autorizzato: Gaming matters  Visualizza cluster
ISBN: 0-8173-8559-2
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910791964703321
Lo trovi qui: Univ. Federico II
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