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[null,"1.","Record Nr.",null,"UNISA996660367103316"]
[null,null,"Titolo",null,"Design, User Experience, and Usability : 14th International Conference, DUXU 2025, Held as Part of the 27th HCI International Conference, HCII 2025, Gothenburg, Sweden, June 22–27, 2025, Proceedings, Part VI / / edited by Martin Schrepp"]
[null,null,"Pubbl/distr/stampa",null,"Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2025"]
[null,null,"ISBN",null,"3-031-93236-6"]
[null,null,"Edizione",null,"[1st ed. 2025.]"]
[null,null,"Descrizione fisica",null,"1 online resource (XXI, 320 p. 127 illus., 111 illus. in color.)"]
[null,null,"Collana",null,"Lecture Notes in Computer Science, , 1611-3349 ; ; 15799"]
[null,null,"Disciplina",null,"005.437"]
[{"$nulls":4},"004.019"]
[null,null,"Soggetti",null,"User interfaces (Computer systems)"]
[{"$nulls":4},"Human-computer interaction"]
[{"$nulls":4},"Application software"]
[{"$nulls":4},"Computer networks"]
[{"$nulls":4},"Software engineering"]
[{"$nulls":4},"User Interfaces and Human Computer Interaction"]
[{"$nulls":4},"Computer and Information Systems Applications"]
[{"$nulls":4},"Computer Communication Networks"]
[{"$nulls":4},"Software Engineering"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,"Nota di contenuto",null,"AI and the Future of UX Design: Exploring the Impact of AI Tools on Techno-Work Engagement among UXD Professionals -- Explaining What Matters: Perceptions of AI Explanations in an AI-powered Data Analytics Platform for UX Design -- AI+Games: Technological Changes in Historical and Cultural Inheritance from Chinese Domestic Games in Recent Years -- Usage of Generative Artificial Intelligence for the Design of Graphic User Interfaces: Initial Approaches -- Human-centered AI in Design: Examining Educational Paradigms for Creativity and Responsibility -- The Mechanism, Patterns, and Directional Considerations of Generative AI Empowering Urban Cultural Renewal -- AI-Driven Product Form Innovation A Case Study of CNC Machine Tool Styling Design -- AIGC Empowers the Design of Non-Legacy Creative Products -- A Case Study of the Forbidden City Digital Creative Products -- Visual Design Process in the Era of Artificial Intelligence: "]
[{"$nulls":4},"Research on the Design Framework of Human-AI Collaboration in Branding Design -- Analysis of the Colors of Gelanghe Hani Ethnic Upper Garments Based on K-means Clustering and Apriori Algorithm -- UX in AI and Emerging Technologies: Bibliometric Analysis of Research Advancements, Focal Points, and Trends in the Design of Smart Wearable Detecting Devices -- Bibliometric Analysis of Research Advancements, Focal Points, and Trends in the Wearable Devices Design -- Joyee – A PCOS Chatbot -- Systems Intelligence and Mediated Team Touch via Smart Sleeve in Esports -- Exploring Voice User Interface Similarities and Differences in Context of Use: A Survey and ChatGPT Analysis -- Increasing the Experience of Meaningful Technology in Laboratory 5.0: Evaluating Robot Use in the Laboratory from a UX Perspective -- Feasibility and Usability Practice on Local Hosting Open Source Large Language Models (LLMs) including Llama 3.2 Vision 90B in Multi-functional Agentic Artificial Intelligence (AI) System to Drive Service for Design in the Latest Affordable Small Personal Computer (PC) System -- Utilization of Soft Robotics in the Design of Anti-itch Solutions for Human-Computer Interaction -- Exploration of Conservation and Innovative Design for the Ming Dynasty Prince of Lu's Headwear from the Perspective of Artificial Intelligence -- AIGC-Assisted Exploration of the Spatial Layout of ‘Rong Xi Hall’ In ‘A Dream of Red Mansions’."]
[null,null,null,"Sommario/riassunto","This six-volume set LNCS 15794-15799 constitutes the refereed proceedings of the 14th International Conference on Design, User Experience, and Usability, DUXU 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCII 2025, in Gothenburg, Sweden, during June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The six volumes cover the following topics: Part I: Information design and visualization; emotional interaction and persuasive design; and interactive systems and user behavior. Part II: UX design and evaluation methodologies; inclusive design and accessible experiences; and product and industrial design. Part III: Design and the digital transmission of culture; design for arts and creativity; and designing for health and therapeutic experiences. Part IV: Consumer experience and service design; design and evaluation of technology-enhanced learning; and UX in automotive and transportation. Part V: Design education and professional practice; and human-centered design and interactive experiences. Part VI: AI and the future of UX design; and UX in AI and emerging technologies."]