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[null,"1.","Record Nr.",null,"UNISA996466273303316"]
[null,null,"Titolo",null,"Entertainment Computing and Serious Games [[electronic resource] ] : First IFIP TC 14 Joint International Conference, ICEC-JCSG 2019, Arequipa, Peru, November 11–15, 2019, Proceedings / / edited by Erik van der Spek, Stefan Göbel, Ellen Yi-Luen Do, Esteban Clua, Jannicke Baalsrud Hauge"]
[null,null,"Pubbl/distr/stampa",null,"Cham : , : Springer International Publishing : , : Imprint : Springer, , 2019"]
[null,null,"ISBN",null,"3-030-34644-7"]
[null,null,"Edizione",null,"[1st ed. 2019.]"]
[null,null,"Descrizione fisica",null,"1 online resource (XIV, 490 p. 171 illus., 146 illus. in color.)"]
[null,null,"Collana",null,"Information Systems and Applications, incl. Internet/Web, and HCI ; ; 11863"]
[null,null,"Disciplina",null,"005.437"]
[{"$nulls":4},"4.019"]
[null,null,"Soggetti",null,"User interfaces (Computer systems)"]
[{"$nulls":4},"Optical data processing"]
[{"$nulls":4},"Computer communication systems"]
[{"$nulls":4},"Special purpose computers"]
[{"$nulls":4},"Artificial intelligence"]
[{"$nulls":4},"User Interfaces and Human Computer Interaction"]
[{"$nulls":4},"Computer Imaging, Vision, Pattern Recognition and Graphics"]
[{"$nulls":4},"Computer Communication Networks"]
[{"$nulls":4},"Special Purpose and Application-Based Systems"]
[{"$nulls":4},"Artificial Intelligence"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Nota di bibliografia","Includes bibliographical references and index."]
[null,null,null,"Sommario/riassunto","This book constitutes the refereed proceedings of the First IFIP TC 14 Joint International Conference on Entertainment Computing and Serious Games, ICEC-JCSG 2019, held in Arequipa, Peru, in November 2019. The 26 full papers, 5 short papers, and 16 poster, demonstration, and workshop papers presented were carefully reviewed and selected from 88 submissions. They cover a large range of topics at the multidisciplinary intersection of design, art, entertainment, interaction, computing, psychology, and numerous serious application domains. The papers are organized in the following topical sections: mixed "]
[{"$nulls":4},"reality; virtual reality; entertainment algorithms; game design and development; interaction technologies; measurement and effects; and serious game applications. ."]
[null,"2.","Record Nr.",null,"UNINA9910807427003321"]
[null,null,"Autore",null,"Evans Christopher"]
[null,null,"Titolo",null,"Leadership trust : build it, keep it / / Christopher Evans"]
[null,null,"Pubbl/distr/stampa",null,"[Greensboro, North Carolina] : , : Center for Creative Leadership, , 2015"]
[{"$nulls":4},"©2015"]
[null,null,"ISBN",null,"1-60491-603-6"]
[null,null,"Edizione",null,"[1st edition]"]
[null,null,"Descrizione fisica",null,"1 online resource (48 p.)"]
[null,null,"Collana",null,"Ideas Into Action Series"]
[null,null,"Disciplina",null,"303.34"]
[null,null,"Soggetti",null,"Leadership - Moal and ethical aspects"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Note generali","Description based upon print version of record."]
[null,null,"Nota di contenuto",null,"CONTENTS; What Is Trust?; Jenna's Journey: Part One; Types of Trust; Dimensions of Trust; Jenna's Journey: Part Two; Taking Action on Trust Issues; \"It's Hard to Put My Trust in Others; Individual Trust Conversations; His Heart Is In the Right Place. His Ability Is Not.; Team Trust Conversations; Team or Individual Trust Issue?; Trust and Decision-Making; The Fist Five; Jenna's Journey: Part Three; Last Words; Glossary; Suggested Resources; NOTES; ABOUT THE CENTER FOR CREATIVE LEADERSHIP; ORDERING INFORMATION"]
[null,null,null,"Sommario/riassunto","Trust is a mechanism of people's decision-making processes that mediates nearly every interaction in their lives."]