{"text_format":"2","workbook":"xls","n_sheets":1,"sheets":["report2"],"not_rendered":{"charts":0,"images":0,"macros":0,"external_links":1,"defined_names":1,"comments":0,"pivot_tables":0},"unopened":[],"bounds":{"document_bytes":16777216,"sheet_cells":100000,"run_cost":"one","rows_first":2000,"rows_last":500,"rows_between":2000,"halvings":0,"cell_chars":16384,"cell_head_chars":4096},"cells_cut":0,"cells_raw":0,"read":"whole","date_system":"1900","formulas":"cached_only"}

{"sheet":"report2","index":0,"n_rows":30,"n_cols":5,"rows_kept":30,"cut":false,"hidden":false,"merged":[[0,2,0,3],[0,4,0,5],[1,2,1,3],[1,4,1,5],[2,2,2,3],[3,2,3,3],[6,2,6,3],[7,2,7,3],[8,2,8,3],[9,2,9,3],[10,2,10,3],[23,2,23,3],[24,2,24,3],[28,2,28,3]],"flags":["formulas_cached_only"]}
[null,"1.","Record Nr.",null,"UNISA996465927103316"]
[null,null,"Titolo",null,"Advances in Computer Games [[electronic resource] ] : 12th International Conference, ACG 2009, Pamplona, Spain, May 11-13, 2009, Revised Papers / / edited by H. Jaap van den Herik, Pieter Spronck"]
[null,null,"Pubbl/distr/stampa",null,"Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2010"]
[null,null,"ISBN",null,"1-280-38646-0"]
[{"$nulls":4},"9786613564382"]
[{"$nulls":4},"3-642-12993-5"]
[null,null,"Edizione",null,"[1st ed. 2010.]"]
[null,null,"Descrizione fisica",null,"1 online resource (XIV, 233 p. 75 illus.)"]
[null,null,"Collana",null,"Theoretical Computer Science and General Issues, , 2512-2029 ; ; 6048"]
[null,null,"Disciplina",null,"794.81526"]
[null,null,"Soggetti",null,"Computer programming"]
[{"$nulls":4},"Algorithms"]
[{"$nulls":4},"Artificial intelligence"]
[{"$nulls":4},"Computer science"]
[{"$nulls":4},"Computer networks"]
[{"$nulls":4},"Computer science—Mathematics"]
[{"$nulls":4},"Discrete mathematics"]
[{"$nulls":4},"Programming Techniques"]
[{"$nulls":4},"Artificial Intelligence"]
[{"$nulls":4},"Theory of Computation"]
[{"$nulls":4},"Computer Communication Networks"]
[{"$nulls":4},"Discrete Mathematics in Computer Science"]
[{"$nulls":4},"Taipei <2005>"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Note generali","Bibliographic Level Mode of Issuance: Monograph"]
[null,null,null,"Nota di bibliografia","Includes bibliographic references and index."]
[null,null,"Nota di contenuto",null,"Adding Expert Knowledge and Exploration in Monte-Carlo Tree Search -- A Lock-Free Multithreaded Monte-Carlo Tree Search Algorithm -- Monte-Carlo Tree Search in Settlers of Catan -- Evaluation Function Based Monte-Carlo LOA -- Monte-Carlo Kakuro -- A Study of UCT and Its Enhancements in an Artificial Game -- Creating an Upper-Confidence-Tree Program for Havannah -- Randomized Parallel Proof-Number Search -- Hex, Braids, the Crossing Rule, and XH-Search -- Performance and Prediction: Bayesian Modelling of Fallible Choice in "]
[{"$nulls":4},"Chess -- Plans, Patterns, and Move Categories Guiding a Highly Selective Search -- 6-Man Chess and Zugzwangs -- Solving Kriegspiel Endings with Brute Force: The Case of KR vs. K -- Conflict Resolution of Chinese Chess Endgame Knowledge Base -- On Drawn K-In-A-Row Games -- Optimal Analyses for 3×n AB Games in the Worst Case -- Automated Discovery of Search-Extension Features -- Deriving Concepts and Strategies from Chess Tablebases -- Incongruity-Based Adaptive Game Balancing -- Data Assurance in Opaque Computations."]