{"text_format":"2","workbook":"xls","n_sheets":1,"sheets":["report2"],"not_rendered":{"charts":0,"images":0,"macros":0,"external_links":1,"defined_names":1,"comments":0,"pivot_tables":0},"unopened":[],"bounds":{"document_bytes":16777216,"sheet_cells":100000,"run_cost":"one","rows_first":2000,"rows_last":500,"rows_between":2000,"halvings":0,"cell_chars":16384,"cell_head_chars":4096},"cells_cut":0,"cells_raw":0,"read":"whole","date_system":"1900","formulas":"cached_only"}

{"sheet":"report2","index":0,"n_rows":22,"n_cols":5,"rows_kept":22,"cut":false,"hidden":false,"merged":[[0,2,0,3],[0,4,0,5],[1,2,1,3],[1,4,1,5],[2,2,2,3],[3,2,3,3],[4,2,4,3],[5,2,5,3],[6,2,6,3],[7,2,7,3],[17,2,17,3],[18,2,18,3],[20,2,20,3]],"flags":["formulas_cached_only"]}
[null,"1.","Record Nr.",null,"UNISA996465445303316"]
[null,null,"Titolo",null,"Haptic Interfaces for Accessibility, Health, and Enhanced Quality of Life [[electronic resource] /] / edited by Troy McDaniel, Sethuraman Panchanathan"]
[null,null,"Pubbl/distr/stampa",null,"Cham : , : Springer International Publishing : , : Imprint : Springer, , 2020"]
[null,null,"ISBN",null,"3-030-34230-1"]
[null,null,"Edizione",null,"[1st ed. 2020.]"]
[null,null,"Descrizione fisica",null,"1 online resource (298 pages)"]
[null,null,"Disciplina",null,"004.77"]
[null,null,"Soggetti",null,"User interfaces (Computer systems)"]
[{"$nulls":4},"Multimedia information systems"]
[{"$nulls":4},"Robotics"]
[{"$nulls":4},"Control engineering"]
[{"$nulls":4},"Mechatronics"]
[{"$nulls":4},"People with disabilities"]
[{"$nulls":4},"User Interfaces and Human Computer Interaction"]
[{"$nulls":4},"Multimedia Information Systems"]
[{"$nulls":4},"Control, Robotics, Mechatronics"]
[{"$nulls":4},"Disability Studies"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,"Nota di contenuto",null,"Part I: Haptics for Sensory Impairments -- Chapter 1: Enabling Learning Experiences for Visually Impaired Children by Interaction Design -- Chapter 2: Haptically-Assisted Interfaces for Persons with Visual Impairments -- Chapter 3: Maps as Ability Amplifiers: Using Graphical Tactile Displays to Enhance Spatial Skills in People Who Are Visually Impaired -- Chapter 4: Haptics for Sensory Substitution -- Part II: Haptics for Health and Wellbeing -- Chapter 5: Haptics in Rehabilitation, Exergames and Health -- Chapter 6: Therapeutic Haptics for Mental Health and Wellbeing -- Chapter 7: Applications of Haptics in Medicine -- Part III: Haptics for Physical Impairments -- Chapter 8: Assistive Soft Exoskeletons with Pneumatic Artificial Muscles -- Chapter 9: Haptics for Accessibility in Hardware for Rehabilitation -- Chapter 10: Intelligent Robotics and Immersive Displays for Enhancing Haptic Interaction in Physical Rehabilitation Environments."]
[null,null,null,"Sommario/riassunto","This book is the first resource to provide in-depth coverage on topical areas of assistive, rehabilitative, and health-related applications for haptic (touch-based) technologies. Application topics are grouped into thematic areas spanning haptic devices for sensory impairments, health and well-being, and physical impairments which are illustrated in this book. A diverse group of experts in the field were invited to contribute different chapters to provide complementary and multidisciplinary perspectives. Unlike other books on haptics, which focus on human haptic perception, specific modalities of haptics (e.g., realistic haptic rendering), or broadly cover the subfields of haptics, this book takes an application-oriented approach to present a tour of how the field of haptics has been advanced with respect to important, impactful thematic focuses. Under Theme 1 “Sensory Impairments”, haptics technologies to support individuals with sensory impairments is presented which includes: Spatial awareness in sensory impairments through touch; Haptically-assisted interfaces for persons with visual impairments; and Enabling learning experiences for visually impaired children by interaction design. Under Theme 2 “Haptics for Health and Well-Being”, haptics technologies aimed at supporting exercise and healthy aging will be covered including: Haptics in rehabilitation, exergames and health; Therapeutic haptics for mental health and well-being; and Applications of haptics in medicine. Under Theme 3 “Haptics for Physical Impairments”, haptics technologies for enhancing the quality of life for individuals with weakened/impaired limbs or neurological diseases impacting movement is targeted including: Assistive soft exoskeletons with pneumatic artificial muscles; Haptics for accessibility in rehabilitative hardware; and intelligent robotics and immersive displays for enhancing haptic interaction in physical rehabilitation environments. Engineers, scientists, and researchers working in the areas of haptics, multimedia, virtual/augmented/mixed-reality, human-computer interaction, assistive technologies, rehabilitative technologies, healthcare technologies, and/or actuator design will want to purchase this book. Advanced level students and hobbyists interested in haptics will also be interested in this book."]