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[null,"1.","Record Nr.",null,"UNINA9910452580603321"]
[null,null,"Autore",null,"Keller Eric"]
[null,null,"Titolo",null,"Maya visual effects [[electronic resource] ] : the innovator's guide / / Eric Keller with Max Dayan"]
[null,null,"Pubbl/distr/stampa",null,"Hoboken, N.J., : Wiley, 2013"]
[null,null,"ISBN",null,"1-299-47588-4"]
[{"$nulls":4},"1-118-65455-2"]
[null,null,"Edizione",null,"[2nd ed.]"]
[null,null,"Descrizione fisica",null,"1 online resource (xvii, 382 pages) : illustrations"]
[null,null,"Disciplina",null,"006.696"]
[null,null,"Soggetti",null,"Maya (Computer file)"]
[{"$nulls":4},"Computer animation"]
[{"$nulls":4},"Computer graphics"]
[{"$nulls":4},"Three-dimensional display systems"]
[{"$nulls":4},"Electronic books."]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Note generali","Description based upon print version of record."]
[{"$nulls":4},"Includes index."]
[null,null,"Nota di contenuto",null,"Maya Visual Effects: The Innovator's Guide; Contents; Introduction; Chapter 1: Texture Effects; Create Animated Effects with a Ramp Texture; Use Ambient Occlusion for Holographic Effects; Generate Creative Text Effects; Chapter 2: Particle Effects; Orchestrate a Flowering Tree with nParticles; Create a Beard of Bees Using a Force Field; Choreograph a School of Fish by Layering Particles; Chapter 3: Joint Rigging for Effects; Animate a Growing Bacterial Colony Using Joints; Use Joints to Jiggle Geometry; Animate a Magic Curling Brick Road Using Joints"]
[{"$nulls":4},"Chapter 4: Creative Blend Shape TechniquesCreate an Interactive Blend Shape Rig; Combine Blend Shapes and Other Deformers to Create Swimming Plankton; Automate Blend Shape Sequences Using MEL; Chapter 5: Paint Effects; Create Bursts of Electric Energy; Animate a Blood Vessel Growing on an Eyeball; Use Paint Effects Modifiers to Deform Geometry; Chapter 6: nCloth Techniques; Use nCloth to Melt a Complex Gun Model; Trap 3D Text in a Spider Web with nConstraints; Use nCloth to Animate a Drop of Water; Chapter 7: Fluid Effects; Create Shockwaves for a Futuristic Spaceship"]
[{"$nulls":4},"Propel a Rocket Using FluidsUse a Fluid Mesh to Build a Head; Chapter 8: nHair and Fur Effects; Create an Animated Jellyfish with nHair; Create "]
[{"$nulls":4},"a Dynamic Rig for Medusa's Snakes; Animate Crop Circles Using Fur; Index"]
[null,null,null,"Sommario/riassunto","Create innovative CG solutions with Maya and this creative guide Professional Maya artists have to think on their feet.  It's nothing for them to receive just vague sketches or incomplete ideas of what the studio wants and have to come up with something brilliant.  If you're an intermediate to advanced Maya user, Maya Visual Effects: The Innovator's Guide, Second Edition is what you need to meet the challenge. Professional Maya artist Eric Keller offers inspired solutions and hands-on projects, as well as numerous practical shortcuts and deadlines, so you learn to produce innovativ"]
[null,"2.","Record Nr.",null,"UNIORUON00213918"]
[null,null,"Autore",null,"BRESOLIN, Ferruccio"]
[null,null,"Titolo",null,"Il debito estero dei paesi in via di sviluppo / di Ferruccio Bresolin"]
[null,null,"Pubbl/distr/stampa",null,"Montepulciano ( (SI), : Editori Del Grifo, 1993. 301 p. ; 23 cm."]
[null,null,"Soggetti",null,"PAESI IN VIA DI SVILUPPO ECONOMIA"]
[null,null,"Lingua di pubblicazione",null,"Italiano"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]