{"text_format":"2","workbook":"xls","n_sheets":1,"sheets":["report2"],"not_rendered":{"charts":0,"images":0,"macros":0,"external_links":1,"defined_names":1,"comments":0,"pivot_tables":0},"unopened":[],"bounds":{"document_bytes":16777216,"sheet_cells":100000,"run_cost":"one","rows_first":2000,"rows_last":500,"rows_between":2000,"halvings":0,"cell_chars":16384,"cell_head_chars":4096},"cells_cut":0,"cells_raw":0,"read":"whole","date_system":"1900","formulas":"cached_only"}

{"sheet":"report2","index":0,"n_rows":28,"n_cols":5,"rows_kept":28,"cut":false,"hidden":false,"merged":[[0,2,0,3],[0,4,0,5],[1,2,1,3],[1,4,1,5],[2,2,2,3],[2,4,2,5],[3,2,3,3],[4,2,4,3],[13,2,13,3],[14,2,14,3],[15,2,15,3],[16,2,16,3],[19,2,19,3],[20,2,20,3],[24,2,24,3]],"flags":["formulas_cached_only"]}
[null,"1.","Record Nr.",null,"UNINA9911020050403321"]
[null,null,"Autore",null,"Cyganek Bogusaw"]
[null,null,"Titolo",null,"An introduction to 3D computer vision techniques and algorithms / / Bogusaw Cyganek, J. Paul Siebert"]
[null,null,"Pubbl/distr/stampa",null,"Chichester, U.K., : John Wiley & Sons, 2009"]
[null,null,"ISBN",null,"9786612034220"]
[{"$nulls":4},"9781119964476"]
[{"$nulls":4},"1119964474"]
[{"$nulls":4},"9781282034228"]
[{"$nulls":4},"1282034227"]
[{"$nulls":4},"9780470699720"]
[{"$nulls":4},"0470699728"]
[{"$nulls":4},"9780470714447"]
[{"$nulls":4},"0470714441"]
[null,null,"Edizione",null,"[1st ed.]"]
[null,null,"Descrizione fisica",null,"1 online resource (514 p.)"]
[null,null,"Disciplina",null,"006.3/7"]
[null,null,"Soggetti",null,"Computer vision"]
[{"$nulls":4},"Three-dimensional imaging"]
[{"$nulls":4},"Computer algorithms"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Note generali","Description based upon print version of record."]
[null,null,null,"Nota di bibliografia","Includes bibliographical references (p. [459]-474) and index."]
[null,null,"Nota di contenuto",null,"AN INTRODUCTION TO 3D COMPUTER VISION TECHNIQUES AND ALGORITHMS; Contents; Preface; Acknowledgements; Notation and Abbreviations; Part I; 1 Introduction; 2 Brief History of Research on Vision; Part II; 3 2D and 3D Vision Formation; 4 Low-level Image Processing for Image Matching; 5 Scale-space Vision; 6 Image Matching Algorithms; 7 Space Reconstruction and Multiview Integration; 8 Case Examples; Part III; 9 Basics of the Projective Geometry; 10 Basics of Tensor Calculus for Image Processing; 11 Distortions and Noise in Images; 12 Image Warping Procedures"]
[{"$nulls":4},"13 Programming Techniques for Image Processing and Computer Vision14 Image Processing Library; References; Index; Colorplate"]
[null,null,null,"Sommario/riassunto","Computer vision encompasses the construction of integrated vision systems and the application of vision to problems of real-world importance. The process of creating 3D models is still rather difficult, requiring mechanical measurement of the camera positions or manual "]
[{"$nulls":4},"alignment of partial 3D views of a scene. However using algorithms, it is possible to take a collection of stereo-pair images of a scene and then automatically produce a photo-realistic, geometrically accurate digital 3D model.  This book provides a comprehensive introduction to the methods, theories and algorithms of 3D com"]