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[null,"1.","Record Nr.",null,"UNINA9911020010103321"]
[null,null,"Titolo",null,"MPEG-4 facial animation : the standard, implementation and applications / / edited by Igor S. Pandzic and Robert Forchheimer"]
[null,null,"Pubbl/distr/stampa",null,"Chichester ; ; Hoboken, NJ, : J. Wiley, c2002"]
[null,null,"ISBN",null,"9786610270071"]
[{"$nulls":4},"9781280270079"]
[{"$nulls":4},"1280270071"]
[{"$nulls":4},"9780470339046"]
[{"$nulls":4},"0470339047"]
[{"$nulls":4},"9780470854617"]
[{"$nulls":4},"0470854618"]
[{"$nulls":4},"9780470854624"]
[{"$nulls":4},"0470854626"]
[null,null,"Descrizione fisica",null,"1 online resource (329 p.)"]
[null,null,"Disciplina",null,"006.6/96"]
[{"$nulls":4},"621.388"]
[null,null,"Soggetti",null,"MPEG (Video coding standard)"]
[{"$nulls":4},"Computer animation - Standards"]
[{"$nulls":4},"Face perception - Data processing - Standards"]
[{"$nulls":4},"Facial expression - Computer simulation - Standards"]
[{"$nulls":4},"Digital video"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Note generali","Description based upon print version of record."]
[null,null,null,"Nota di bibliografia","Includes bibliographical references and index."]
[null,null,"Nota di contenuto",null,"MPEG-4 Facial Animation The Standard, Implementation and Applications; Contents; List of Contributors; Author Biographies; Foreword; Preface; PART 1 BACKGROUND; 1 The Origins of the MPEG-4 Facial Animation Standard; Abstract; 1.1 Introduction; 1.2 The Need for Parameterization; 1.3 The Ideal Parameterization; 1.4 Is MPEG-4 FA up to the Ideal?; 1.4.1 Conclusion; 1.5 Brief History of Facial Control Parameterization; 1.6 The Birth of the Standard; Acknowledgments; References; PART 2 THE STANDARD; 2 Face Animation in MPEG-4; Abstract; 2.1 Introduction; 2.2 Specification and Animation of Faces"]
[{"$nulls":4},"2.2.1 MPEG-4 Face Model in Neutral State2.2.2 Face Animation Parameters; 2.2.3 Face Model Specification; 2.3 Coding of Face Animation Parameters; 2.3.1 Arithmetic Coding of FAPs; 2.3.2 DCT "]
[{"$nulls":4},"Coding of FAPs; 2.3.3 FAP Interpolation Tables; 2.4 Integration of Face Animation and Text-to-Speech Synthesis; 2.5 Integration with MPEG-4 Systems; 2.6 MPEG-4 Profiles for Face Animation; 2.7 Conclusion; References; Annex; 3 MPEG-4 Face Animation Conformance; 3.1 Introduction; 3.2 MPEG Conformance Principles; 3.3 MPEG-4 Profile Architecture; 3.4 The Minimum Face; 3.5 Graphics Profiles"]
[{"$nulls":4},"3.6 Conformance Testing3.7 Summary; PART 3 IMPLEMENTATIONS; 4 MPEG-4 Facial Animation Framework for the Web and Mobile Applications; Abstract; 4.1 Introduction; 4.2 The Facial Animation Player; 4.3 Producing Animatable Face Models; 4.4 The Facial Motion Cloning Method; 4.4.1 Interpolation from 2-D Triangle Mesh; 4.4.2 Normalizing the Face; 4.4.3 Computing Facial Motion; 4.4.4 Aligning Source and Target Ace; 4.4.5 Mapping Facial Motion; 4.4.6 Antialiasing; 4.4.7 Treating the Lip Region; 4.4.8 Treating Eyes, Teeth, Tongue and Global Motion; 4.4.9 Facial Motion Cloning Results"]
[{"$nulls":4},"4.5 Producing Facial Animation Content4.6 Conclusion; Acknowledgments; References; 5 The Facial Animation Engine; 5.1 Introduction; 5.2 The FAE Block Diagram; 5.3 The Face Model; 5.3.1 Mesh Geometry Description; 5.3.2 Mesh Semantics Description; 5.3.3 The Model Authoring Tool; 5.3.4 Sample Face Models; 5.4 The Mesh Animation Block; 5.4.1 Animation Results; 5.5 The Mesh Calibration Block; 5.5.1 Multilevel Calibration with RBF; 5.5.2 Calibration with Texture; 5.5.3 Calibration Results; 5.6 The Mesh Simplification Block; 5.6.1 Iterative Edge Contraction and Quadric Error Metric"]
[{"$nulls":4},"5.6.2 Simplification of MPEG-4 Animated Faces5.6.3 Simplification with Textures; 5.6.4 Simplification Results; 5.7 The FAP Decoding Block; 5.7.1 FAP Interpolation; 5.8 The Audio Decoding Block; 5.9 The Implementation; 5.9.1 Performances; References; 6 Extracting MPEG-4 FAPS from Video; 6.1 Introduction; 6.2 Methods for Detection and Tracking of Faces; 6.3 Active and Statistical Models of Faces; 6.3.1 The Active Appearance Model Search Algorithm; 6.3.2 Training for Active Appearance Model Search; 6.4 An Active Model for Face Tracking; 6.4.1 Analysis - Synthesis; 6.4.2 Collecting Training Data"]
[{"$nulls":4},"6.4.3 Tracking a Face with the Active Model"]
[null,null,null,"Sommario/riassunto","Provides several examples of applications using the MPEG-4 Facial Animation standard, including video and speech analysis.Covers the implementation of the standard on both the encoding and decoding side.Contributors includes individuals instrumental in the standardization process."]