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[null,null,"Autore",null,"Gheorghe Adrian V"]
[null,null,"Titolo",null,"Gamification for Resilience : Resilient Informed Decision Making / / Adrian V. Gheorghe, Polinpapilinho F. Katina"]
[null,null,"Pubbl/distr/stampa",null,"Newark : , : John Wiley & Sons, Incorporated, , 2023"]
[{"$nulls":4},"©2023"]
[null,null,"ISBN",null,"9781394157778"]
[{"$nulls":4},"1394157770"]
[{"$nulls":4},"9781394157754"]
[{"$nulls":4},"1394157754"]
[null,null,"Edizione",null,"[1st ed.]"]
[null,null,"Descrizione fisica",null,"1 online resource (318 pages)"]
[null,null,"Disciplina",null,"307.1/216"]
[null,null,"Soggetti",null,"City planning - Decision making"]
[{"$nulls":4},"Gamification"]
[{"$nulls":4},"Resilience (Ecology)"]
[{"$nulls":4},"Systems engineering"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,"Nota di contenuto",null,"Intro -- Gamification for Resilience -- Contents -- Foreword -- Preface -- Acknowledgments -- Author Biographies -- Part I Fundamental Issues for the Twenty-first Century -- 1 Systems Theory as the Basis for Bridging Science and Practice of Engineering Systems -- 2 Critical Infrastructure Systems at Risk -- 3 The Need for Systems Resilience -- Part II Gamification and Resilience -- 4 Introduction to Gamification -- 5 Regional Mix Game for Renewable Energy Resources -- 6 Urban Planning Simulation Using \"SimCity 2013®\" Game -- 7 A Platform for ReIDMP -- Part III Applications -- 8 Analysis and Assessment of Risk and Vulnerability via Serious Gaming -- 9 MCDA Application via DSS Software -- 10 Representing System Complexity Using Object-oriented Programming -- 11 ReIDMP: Implications, Limitations, and Opportunities -- 12 Portland: Risk and Vulnerability Assessment -- 13 Smart Cities and Security of Critical Space Infrastructure Systems -- 14 Gamification for Resilience: A Research Agenda -- Glossary of Terms -- Index -- EULA."]
[null,null,null,"Sommario/riassunto","This book explores the application of gamification to enhance resilience in urban and infrastructure systems. Authored by Adrian V. "]
[{"$nulls":4},"Gheorghe and F. Katina, it addresses the challenges of modern societal operations influenced by technological advancements, institutional changes, and increasing complexity. The authors propose gamification as a novel approach to improve systems' resilience, using concepts such as project management, risk, and Vulnerability Assessment (VA). Through case studies and a theoretical framework, the book targets researchers and policymakers interested in creating resilient urban environments, emphasizing the crucial role of systems engineering and informed decision-making."]