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[null,null,"Autore",null,"Reyes-Lecuona Arcadio"]
[null,null,"Titolo",null,"Virtual Reality and Mixed Reality : 21st EuroXR International Conference, EuroXR 2024, Athens, Greece, November 27–29, 2024, Proceedings / / edited by Arcadio Reyes-Lecuona, Gabriel Zachmann, Monica Bordegoni, Jian Chen, Giannis Karaseitanidis, Alain Pagani, Patrick Bourdot"]
[null,null,"Pubbl/distr/stampa",null,"Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2025"]
[null,null,"ISBN",null,"9783031785931"]
[{"$nulls":4},"3031785932"]
[null,null,"Edizione",null,"[1st ed. 2025.]"]
[null,null,"Descrizione fisica",null,"1 online resource (292 pages)"]
[null,null,"Collana",null,"Lecture Notes in Computer Science, , 1611-3349 ; ; 15445"]
[null,null,"Disciplina",null,"006"]
[null,null,"Soggetti",null,"Image processing - Digital techniques"]
[{"$nulls":4},"Computer vision"]
[{"$nulls":4},"Software engineering"]
[{"$nulls":4},"Application software"]
[{"$nulls":4},"User interfaces (Computer systems)"]
[{"$nulls":4},"Human-computer interaction"]
[{"$nulls":4},"Computer networks"]
[{"$nulls":4},"Computers, Special purpose"]
[{"$nulls":4},"Computer Imaging, Vision, Pattern Recognition and Graphics"]
[{"$nulls":4},"Software Engineering"]
[{"$nulls":4},"Computer and Information Systems Applications"]
[{"$nulls":4},"User Interfaces and Human Computer Interaction"]
[{"$nulls":4},"Computer Communication Networks"]
[{"$nulls":4},"Special Purpose and Application-Based Systems"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Sommario/riassunto","This book constitutes the refereed proceedings of the 21st International Conference on Virtual Reality and Mixed Reality, EuroXR 2024, held in Athens, Greece, during November 27–29, 2024. The 14 full papers presented together with 1 short paper were carefully reviewed and selected from 47 submissions. The papers are grouped into the following topics: Designing Experiences, Human Factors, "]
[{"$nulls":4},"Rendering and Visualization, Interaction Techniques, and Education and Training. EuroXR aims to foster engagement between European industries, academia, and the public sector, to promote the development and deployment of XR tech niques in new and emerging, but also in existing fields."]