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[null,"1.","Record Nr.",null,"UNINA9910971070303321"]
[null,null,"Titolo",null,"Preparing teachers : building evidence for sound policy"]
[null,null,"Pubbl/distr/stampa",null,"Washington, DC, : National Academies Press, 2010"]
[null,null,"ISBN",null,"9786612787249"]
[{"$nulls":4},"9780309157551"]
[{"$nulls":4},"0309157552"]
[{"$nulls":4},"9781282787247"]
[{"$nulls":4},"1282787241"]
[{"$nulls":4},"9780309129961"]
[{"$nulls":4},"0309129966"]
[null,null,"Edizione",null,"[1st ed.]"]
[null,null,"Descrizione fisica",null,"1 online resource (235 p.)"]
[null,null,"Disciplina",null,"370.71/173"]
[null,null,"Soggetti",null,"Teachers - Training of - United States"]
[{"$nulls":4},"Student teaching"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Note generali","\"Committee on the Study of Teacher Preparation Programs in the United States, Center for Education Division of Behavioral and Social Sciences and Education.\""]
[null,null,null,"Nota di bibliografia","Includes bibliographical references."]
[null,null,"Nota di contenuto",null,"\"\"Front Matter\"\"; \"\"Preface\"\"; \"\"Contents\"\"; \"\"Summary\"\"; \"\"1 Introduction\"\"; \"\"2 Seeking Strong Evidence\"\"; \"\"3 Pathways to Teaching and Teacher Preparation Programs\"\"; \"\"4 Preparing Teachers for All Fields\"\"; \"\"5 Preparing Reading Teachers\"\"; \"\"6 Preparing Mathematics Teachers\"\"; \"\"7 Preparing Science Teachers\"\"; \"\"8 Accountability and Quality Control in Teacher Education\"\"; \"\"9 Summary and Research Agenda\"\"; \"\"References\"\"; \"\"Appendix A: Dissent, Michael Podgursky\"\"; \"\"Appendix B: How Teachers Learn Critical Knowledge and Skills: Tracing One Example\"\""]
[{"$nulls":4},"\"\"Appendix C: Biographical Sketches of Committee Members\"\""]
[null,null,null,"Sommario/riassunto","\"Teachers make a difference. The success of any plan for improving educational outcomes depends on the teachers who carry it out and thus on the abilities of those attracted to the field and their preparation. Yet there are many questions about how teachers are being prepared and how they ought to be prepared. Yet, teacher preparation is often treated as an afterthought in discussions of improving the public education system. Preparing Teachers addresses "]
[{"$nulls":4},"the issue of teacher preparation with specific attention to reading, mathematics, and science. The book evaluates the characteristics of the candidates who enter teacher preparation programs, the sorts of instruction and experiences teacher candidates receive in preparation programs, and the extent that the required instruction and experiences are consistent with converging scientific evidence. Preparing Teachers also identifies a need for a data collection model to provide valid and reliable information about the content knowledge, pedagogical competence, and effectiveness of graduates from the various kinds of teacher preparation programs. Federal and state policy makers need reliable, outcomes-based information to make sound decisions, and teacher educators need to know how best to contribute to the development of effective teachers. Clearer understanding of the content and character of effective teacher preparation is critical to improving it and to ensuring that the same critiques and questions are not being repeated 10 years from now.\"--Publisher's description."]
[null,"2.","Record Nr.",null,"UNINA9910983063303321"]
[null,null,"Autore",null,"Schönbohm Avo"]
[null,null,"Titolo",null,"Games and Learning Alliance : 13th International Conference, GALA 2024, Berlin, Germany, November 20–22, 2024, Proceedings / / edited by Avo Schönbohm, Francesco Bellotti, Antonio Bucchiarone, Francesca de Rosa, Manuel Ninaus, Alf Wang, Vanissa Wanick, Pierpaolo Dondio"]
[null,null,"Pubbl/distr/stampa",null,"Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2025"]
[null,null,"ISBN",null,"9783031782695"]
[{"$nulls":4},"3031782690"]
[null,null,"Edizione",null,"[1st ed. 2025.]"]
[null,null,"Descrizione fisica",null,"1 online resource (434 pages)"]
[null,null,"Collana",null,"Lecture Notes in Computer Science, , 1611-3349 ; ; 15348"]
[null,null,"Disciplina",null,"006.3"]
[null,null,"Soggetti",null,"Artificial intelligence"]
[{"$nulls":4},"Artificial Intelligence"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,"Nota di contenuto",null,"Advances in Game Based Learning: AI, Adaptive Expertise, and Language Acquisition -- A Growing Community of Practice on Games and Learning A Literature Review with Bibliometric and Thematic Analyses -- Gameplay performance as a predictor of Adaptive Expertise in primary school students -- Cipher in Classrooms Evaluating Digital Game Based Language Learning for Irish Vocabulary Acquisition -- Involving teachers in gamified learning activities using generative artificial intelligence tools -- Exploring the Potential of Game Based Learning in AI Ethics Education -- Design and Pilot Evaluation of an RPG Game for Self-Assessment of Informatics and Economics Knowledge in Secondary Education -- Using LLMs to Adapt Serious Games with Educators in the Loop -- Designing for Engagement: Cognitive and Emotional Responses in Serious Games -- Establishing a new computational method to predict effects of gaming A feasibility study on growth mindset -- Is There Cognitive Engagement When They Comment 'Haha' A Dynamic Analysis of Cognitive and Emotional Engagement in Game Video Comments -- The role of feedback type and task performance on concurrent emotions and interest during game based learning -- On the Design of Gamified Learning Analytics for Immersive Virtual Reality Games -- Adding Chance to a Serious Game’s Mechanics to Encourage Action in Uncertain Situations -- Evaluating Phillips’ Game Rewards Taxonomy implications for the "]
[{"$nulls":4},"Gamification Design -- Sustainability and Environmental Literacy in Serious Games -- Design and Evaluation of a Serious Game on Household Sustainability -- Graveler Global Awareness Education through Virtual Voyages -- Wicked Problems as a Frame to Teach Environmental Literacy in a Digitally Mediated Seminar Game -- Detecting Experts Using a MiniRocket Gaze Direction Time Series Classification of Real Life Experts Playing The Sustainable Port -- Detecting Deception and Developing Leadership: Games Tackling Real World Challenges -- \"Deception Detected!\" A Serious Game on Detecting Dark Patterns -- HeartGuard VR Immersive Romance Scam Education -- Virtual battlefields the rise of video games “inspired” by war in Ukraine -- Use of Game Design and Game Elements in Serious Project Management Games -- Asking the Experts A Delphi Method Investigation into Serious Games for Leadership Development -- Development of a Simulation to aid Navigation in First year CS Students -- Futures Literacy: Games for Civic Participation and Futures Thinking -- Making games to make futures Playfully co designing games for civic learning and thinking about futures -- Envisioning Futures Through Play Embodiment Techniques For Futures Thinking In Business Contexts -- Learning Participatory Budgeting via Collaborative World-Building A Case Study of Empaville -- Horizon Makers A Serious Game for Activating Futures Literacy Skills -- Serious Games for Health and Immersive Learning: E Health and Pharmacology -- Games as a non pharmacology therapy for chronic pain a mixed method pilot study in older people -- Serious Games as Emerging E Health Interventions Design of an Exergame for the SMILER Project -- Escape from PharmaZ a Game to Boost Pharmacophore Learning through Immersive Augmented Reality -- Short Papers -- Online Learning Platform and Gamification Features Preferences Gender Based Analysis among Estonian Students -- Motion Design for Emotion Design -- Comparing Interaction Modalities in VR Serious Games A Study on Learning Effects -- Gamification and Artificial Intelligence in the Educational Context Analysis of Scientific Literature -- uFood Concept for a Serious Moral Game on Social Media Marketing -- Historical Tabletop Role Playing Games Integrating Historical and Cultural Content to create your Character -- Modelling and verification of asymmetric role playing scenarios for learning with Petri nets -- Combining 360° Spaces and Social VR -- Puzzle Playground Teaching VR interactions through a puzzle game -- Experiencing Forced Migration A Participatory Approach to Developing a Serious Video Game -- Learning through designing A visual inquiry tool for digital educational escape games -- Evaluation of Escapade An Engaging, Collaborative Multi Role Learning Game on History -- Promoting Cognitive and Psychosocial Rehabilitation With a Co Designed Multiplayer Serious Game -- Playful adult learning LEGO as a playful and pedagogical approach -- AI wareness Fostering teachers’ awareness of Artificial Intelligence through a Board Game."]
[null,null,null,"Sommario/riassunto","This volume LNCS constitutes the refereed proceedings of the 13th International Conference on Games and Learning Alliance, GALA 2024, held in Berlin, Germany during November 20-22, 2024. The 30 full papers and 15 short papers were carefully reviewed and selected from 103 submissions. They focus on Designing for Engagement; , Sustainability and Environmental Literacy in Serious Games; Detecting Deception and Developing Leadership; Futures Literacy; Serious Games for Health and Immersive Learning."]