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[null,"1.","Record Nr.",null,"UNINA9911016980003321"]
[null,null,"Autore",null,"Hüttemann Felix <p>Felix Hüttemann, Universität Paderborn, Deutschland </p>"]
[null,null,"Titolo"]
[{"$nulls":4},"Der Dandy im Smart Home : Ästhetiken, Technologien und Umgebungen des Dandyismus / Felix Hüttemann"]
[null,null,"Pubbl/distr/stampa",null,"Bielefeld, : transcript Verlag, 2021"]
[null,null,"ISBN",null,"9783839454961"]
[{"$nulls":4},"3839454964"]
[null,null,"Edizione",null,"[1st ed.]"]
[null,null,"Descrizione fisica",null,"1 online resource (342 p.)"]
[null,null,"Collana",null,"Das Dokumentarische. Exzess und Entzug"]
[null,null,"Classificazione",null,"AP 15950"]
[null,null,"Soggetti",null,"Dandy"]
[{"$nulls":4},"Dandyismus"]
[{"$nulls":4},"Dandyism"]
[{"$nulls":4},"Media Philosophy"]
[{"$nulls":4},"Medienphilosophie"]
[{"$nulls":4},"Medienökologie"]
[{"$nulls":4},"Media Ecology"]
[{"$nulls":4},"Ästhetik"]
[{"$nulls":4},"Aesthetics"]
[{"$nulls":4},"Technikphilosophie"]
[{"$nulls":4},"Philosophy of Technology"]
[{"$nulls":4},"Männlichkeitsforschung"]
[{"$nulls":4},"Masculinity Studies"]
[{"$nulls":4},"Interieur"]
[{"$nulls":4},"Interior"]
[{"$nulls":4},"Medien"]
[{"$nulls":4},"Media"]
[{"$nulls":4},"Kultur"]
[{"$nulls":4},"Culture"]
[{"$nulls":4},"Media Aesthetics"]
[{"$nulls":4},"Medienästhetik"]
[{"$nulls":4},"Kulturgeschichte"]
[{"$nulls":4},"Cultural History"]
[{"$nulls":4},"Kulturwissenschaft"]
[{"$nulls":4},"Cultural Studies"]
[{"$nulls":4},"Medienwissenschaft"]
[{"$nulls":4},"Media Studies"]
[null,null,"Lingua di pubblicazione",null,"Tedesco"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,"Nota di contenuto",null,"Frontmatter -- Inhalt -- 1. Einleitung -- 2. Digitaler Dandyismus I -- 3. Umgebungen 1900 -- 4. Analoger Dandyismus I -- 5. Expositionsformen -- 6. Pathologie der Ästhetik -- 7. Analoger Dandyismus II -- 8. Digitaler Dandyismus II -- 9. Danksagung -- 10. Bibliografie"]
[null,null,null,"Sommario/riassunto","Was ist ein Dandy? Und was hat diese Figur mit Technologie zu tun? Felix Hüttemann extrapoliert ausgehend von diesen Fragen eine (Medien-)Ästhetik, die dandyistische Prozesse für die Auseinandersetzung mit smarten Technologien (ubiquitous computing, calm technology, Internet der Dinge) fruchtbar macht. Die Relationen der Literatur, des Interieurs, der Dinge, der Technik und Medien sind hierbei Bezüge, anhand derer sich die Studie dem ästhetischen Paradigma »Dandyismus« annähert und zeigt: Die heutigen environmentalen Settings der Umgebungstechnologie revitalisieren Subjektivierungsprozesse, die im 19. Jahrhundert dandyistischen Figuren und Formierungen zu eigen waren."]
[null,"2.","Record Nr.",null,"UNINA9910972743703321"]
[null,null,"Autore",null,"Derakhshani Dariush"]
[null,null,"Titolo",null,"Introducing Maya 2011 / / Dariush Derakhshani"]
[null,null,"Pubbl/distr/stampa",null,"Indianapolis, Ind., : Wiley Pub., 2010"]
[null,null,"ISBN",null,"1-282-70797-3"]
[{"$nulls":4},"9786612707971"]
[{"$nulls":4},"0-470-76803-7"]
[null,null,"Edizione",null,"[1st ed.]"]
[null,null,"Descrizione fisica",null,"1 recurso en línea (658 p.)"]
[null,null,"Collana",null,"Sybex serious skills"]
[null,null,"Disciplina",null,"006.6/96"]
[null,null,"Soggetti",null,"Computer animation"]
[{"$nulls":4},"Three-dimensional display systems"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Note generali","Description based upon print version of record."]
[null,null,null,"Nota di bibliografia","Includes bibliographical references and index."]
[null,null,"Nota di contenuto",null,"Introducing Maya 2011; Acknowledgments; About the Author; Contents; Introduction; Chapter 1: Introduction to Computer Graphics and 3D; Chapter 2: Jumping in Headfirst, with Both Feet; Chapter 3: The Maya 2011 Interface; Chapter 4: Beginning Polygonal Modeling; Chapter 5: Modeling with NURBS, Subdivisions, and Deformers; Chapter 6: Practical Experience; Chapter 7: Maya Shading and Texturing; Chapter 8: Introduction to Animation; Chapter 9: More Animation!; Chapter 10: Maya Lighting; Chapter 11: Maya Rendering; Chapter 12: Maya Dynamics and Effects; Appendix: About the Companion CD; Index"]
[null,null,null,"Sommario/riassunto","A practical, step-by-step guide to Maya 2011 Four previous editions can't be wrong: this book is the perfect introduction to 3D and Maya. Learn to build and animate your own digital models and scenes with step-by-step instruction and fun and practical examples, while you draw inspiration from the striking examples included from talented Maya users. You'll create a simple animation of the planets in the solar system, learn to model a human hand and a decorative box-among other projects-and master all essential tools. Provides a thorough, step-by-step introduction to Maya 201"]