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[null,"1.","Record Nr.",null,"UNINA9910459056703321"]
[null,null,"Autore",null,"Levesque John M."]
[null,null,"Titolo",null,"High performance computing : programming and applications / / John Levesque ; with Gene Wagenbreth"]
[null,null,"Pubbl/distr/stampa",null,"Boca Raton, Fla : , : CRC Press, , 2011"]
[null,null,"ISBN",null,"0-429-14458-X"]
[{"$nulls":4},"1-4200-7706-6"]
[null,null,"Descrizione fisica",null,"1 online resource (240 p.)"]
[null,null,"Collana",null,"Chapman & Hall/CRC computational science series"]
[null,null,"Disciplina",null,"004.1/1"]
[null,null,"Soggetti",null,"High performance computing"]
[{"$nulls":4},"Supercomputers - Programming"]
[{"$nulls":4},"Electronic books."]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Note generali","A Chapman & Hall book."]
[null,null,null,"Nota di bibliografia","Includes bibliographical references and index."]
[null,null,"Nota di contenuto",null,"Front cover; Contents; Introduction; Chapter 1. Multicore Architectures; Chapter 2. The MPP; Chapter 3. How Compilers Optimize Programs; Chapter 4. Parallel Programming Paradigms; Chapter 5. A Strategy for Porting an Application to a Large MPP System; Chapter 6. Single Core Optimization; Chapter 7. Parallelism across the Nodes; Chapter 8. Node Performance; Chapter 9. Accelerators and Conclusion; Appendix A: Common Compiler Directives; Appendix B: Sample MPI Environment Variables; References; Back cover"]
[null,null,null,"Sommario/riassunto","High Performance Computing: Programming and Applications presents techniques that address new performance issues in the programming of high performance computing (HPC) applications. Omitting tedious details, the book discusses hardware architecture concepts and programming techniques that are the most pertinent to application developers for achieving high performance. Even though the text concentrates on C and Fortran, the techniques described can be applied to other languages, such as C++ and Java. Drawing on their experience with chips from AMD and systems, interconnects, and software from C"]
[null,"2.","Record Nr.",null,"UNINA9910461437603321"]
[null,null,"Titolo",null,"Auctor ludens [[electronic resource] ] : essays on play in literature / / edited by Gerald Guinness & Andrew Hurley"]
[null,null,"Pubbl/distr/stampa",null,"Philadelphia, : J. Benjamins Pub. Co., 1986"]
[null,null,"ISBN",null,"1-283-42465-7"]
[{"$nulls":4},"9786613424655"]
[{"$nulls":4},"90-272-7942-X"]
[null,null,"Descrizione fisica",null,"1 online resource (238 p.)"]
[null,null,"Collana",null,"Cultura ludens : imitation and play in Western culture, , 0882-3049 ; ; v. 2"]
[null,null,"Disciplina",null,"809/.91"]
[null,null,"Soggetti",null,"Play in literature"]
[{"$nulls":4},"Electronic books."]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Note generali","Description based upon print version of record."]
[null,null,null,"Nota di bibliografia","Includes bibliographical references and index."]
[null,null,"Nota di contenuto",null,"AUCTOR LUDENS: Essays on Play in Literature; Editorial page; Title page; Copyright page; Table of contents; PREFACE; Pre-Lude; FROM SPELLS TO SPILLS; NOTES; SUPERLIMINAL NOTE; NOTES; Part I: Authors at Play; Playing with the Audience; TO \"\"MAKE\"\" AN AUDIENCE, OR A NIGHT'S DALLIANCE; NOTES; BRECHT AND THE SCIENTIFIC SPIRIT OF PLAYFULNESS; NOTES; Playing with the Canon; HAGIOGRAPHIC (DIS)PLAY: CHAUCER'S \"\"THE MILLER'S TALE\"\"; NOTES; PLAYING WITH FIRE AND BRIMSTONE: AUCTOR LUDENS, DIABOLUS LUDICRUS; NOTES; Playing with Authorship; ACTS OF WILLFUL PLAY; NOTES"]
[{"$nulls":4},"THE PLAYFUL ATOMS OF JORGE LUIS BORGESNOTES; Inter-Lude; Play-Translations; EDITORIAL NOTE; Part II: The Games of Literature; Literature as Game of Pleasure; AMOROUS AGON, EROTIC FLYTING: SOME PLAY-MOTIFS IN THE LITERATURE OF LOVE; NOTES; FROM PLAY TO PLAYS: THE FOLKLORE OF COMEDY; NOTES; WAITING FOR THE OTHER SHOE: SOME OBSERVATIONS ON RHYME; NOTES; Literature and Role-Playing; PLAYING FOR LIFE IN DONNE'S ELEGIES, SONGS AND SONNETS; NOTES; THE GAMES OF CONSCIOUSNESS IN \"\"THE LOVE SONG OF J. ALFRED PRUFROCK\"\"; NOTES; Literature as Existential Play; GAMES FOR DEATH AND TWO MAIDENS; II; III"]
[{"$nulls":4},"NOTESGODOT'S GAMES AND BECKETT'S LATE PLAYS; NOTES; Post-Lude; LIST OF WORKS CITED; NOTE ON CONTRIBUTORS; INDEX"]
[null,null,null,"Sommario/riassunto","This is a book about play practice rather than play theory. Of course, "]
[{"$nulls":4},"practice presupposes theory, but here the editors choose to keep general theoretical assumptions under cover rather then force them into explicitness. The contributors to this volume were given free rein to discuss whatsoever aspect of literary play caught their fancy. The absence of a predetermined theoretical framework has resulted in an idiosyntractic volume on the different forms of play."]
[null,"3.","Record Nr.",null,"UNINA9910959871503321"]
[null,null,"Autore",null,"Cooren François"]
[null,null,"Titolo",null,"Action and agency in dialogue : passion, incarnation and ventriloquism / / François Cooren"]
[null,null,"Pubbl/distr/stampa",null,"Amsterdam ; ; Philadelphia, Pa., : John Benjamins, 2010"]
[null,null,"ISBN",null,"9786613773517"]
[{"$nulls":4},"9781281042521"]
[{"$nulls":4},"1281042528"]
[{"$nulls":4},"9789027288196"]
[{"$nulls":4},"9027288194"]
[null,null,"Edizione",null,"[1st ed.]"]
[null,null,"Descrizione fisica",null,"xvi, 206 p"]
[null,null,"Collana",null,"Dialogue studies, , 1875-1792 ; ; v. 6"]
[null,null,"Disciplina",null,"302.3/46"]
[null,null,"Soggetti",null,"Dialogue analysis"]
[{"$nulls":4},"Oral communication"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Note generali","Bibliographic Level Mode of Issuance: Monograph"]
[null,null,null,"Nota di bibliografia","Includes bibliographical references and index."]
[null,null,"Nota di contenuto",null,"Part I. Agency, texts, and passion: arguments for a reconceptualization. For a renewed conception of action -- How texts (and other things) do things with words -- Passion, animation, and decision -- Part II. Ventriloquism and incarnation. Ventriloquism or the ecstatic dimension of communication -- Incarnation."]
[null,null,null,"Sommario/riassunto","What happens when people communicate or dialogue with each other? This is the daunting question that this book proposes to address by starting from a controversial hypothesis: What if human interactants were not the only ones to be considered, paraphrasing Austin (1962), as \"doing things with words\"? That is, what if other \"things\" could also be granted the status of agents in a dialogical situation? Action and Agency in Dialogue: Passion, incarnation, and ventriloquism proposes to explore this unique hypothesis by mobilizing metaphorically the notion of ventriloquism. According to this ventriloqual perspective, interactions are never purely local, but dislocal, that is, they constantly mobilize figures (collectives, principles, values, emotions, etc.) that incarnate themselves in people's discussions. This highly original book, which develops the analytical, practical and ethical dimensions of such a theoretical positioning, may be of interest to communication scholars, linguists, sociologists, conversation analysts, management and organizational scholars, as well as philosophers interested in "]
[{"$nulls":4},"language, action and ethics."]
[null,"4.","Record Nr.",null,"UNINA9910963637503321"]
[null,null,"Autore",null,"Kowalik Janusz S"]
[null,null,"Titolo",null,"Using OpenCL : programming massively parallel computers / / Janusz Kowalik and Tadeusz Puźniakowski"]
[null,null,"Pubbl/distr/stampa",null,"Amsterdam, : IOS Press, c2012"]
[null,null,"ISBN",null,"1-299-33347-8"]
[{"$nulls":4},"1-61499-030-1"]
[null,null,"Edizione",null,"[1st ed.]"]
[null,null,"Descrizione fisica",null,"1 online resource (312 p.)"]
[null,null,"Collana",null,"Advances in parallel computing ; ; v. 21"]
[null,null,"Disciplina",null,"005.2752"]
[null,null,"Soggetti",null,"OpenCL (Computer program language)"]
[{"$nulls":4},"Parallel computers"]
[{"$nulls":4},"Parallel programming (Computer science)"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Note generali","Description based upon print version of record."]
[null,null,null,"Nota di bibliografia","Includes bibliographical references and index."]
[null,null,"Nota di contenuto",null,"Title Page; Preface; Contents; Introduction; Existing Standard Parallel Programming Systems; MPI; OpenMP; Two Parallelization Strategies: Data Parallelism and Task Parallelism; Data Parallelism; Task Parallelism; Example; History and Goals of OpenCL; Origins of Using GPU in General Purpose Computing; Short History of OpenCL; Heterogeneous Computer Memories and Data Transfer; Heterogeneous Computer Memories; Data Transfer; The Fourth Generation CUDA; Host Code; Phase a. Initialization and Creating Context; Phase b. Kernel Creation, Compilation and Preparations for Kernel Execution"]
[{"$nulls":4},"Phase c. Creating Command Queues and Kernel ExecutionFinalization and Releasing Resource; Applications of Heterogeneous Computing; Accelerating Scientific/Engineering Applications; Conjugate Gradient Method; Jacobi Method; Power Method; Monte Carlo Methods; Conclusions; Benchmarking CGM; Introduction; Additional CGM Description; Heterogeneous Machine; Algorithm Implementation and Timing Results; Conclusions; OpenCL Fundamentals; OpenCL Overview; What is OpenCL; CPU + Accelerators; Massive Parallelism Idea; Work Items and Workgroups; OpenCL Execution Model; OpenCL Memory Structure"]
[{"$nulls":4},"OpenCL C Language for Programming KernelsQueues, Events and Context; Host Program and Kernel; Data Parallelism in OpenCL; Task Parallelism in OpenCL; How to Start Using OpenCL; Header Files; Libraries; Compilation; Platforms and Devices; OpenCL Platform "]
[{"$nulls":4},"Properties; Devices Provided by Platform; OpenCL Platforms - C++; OpenCL Context to Manage Devices; Different Types of Devices; CPU Device Type; GPU Device Type; Accelerator; Different Device Types - Summary; Context Initialization - by Device Type; Context Initialization - Selecting Particular Device; Getting Information about Context"]
[{"$nulls":4},"OpenCL Context to Manage Devices - C++Error Handling; Checking Error Codes; Using Exceptions - Available in C++; Using Custom Error Messages; Command Queues; In-order Command Queue; Out-of-order Command Queue; Command Queue Control; Profiling Basics; Profiling Using Events - C example; Profiling Using Events - C++ example; Work-Items and Work-Groups; Information About Index Space from a Kernel; NDRange Kernel Execution; Task Execution; Using Work Offset; OpenCL Memory; Different Memory Regions - the Kernel Perspective; Relaxed Memory Consistency"]
[{"$nulls":4},"Global and Constant Memory Allocation - Host CodeMemory Transfers - the Host Code; Programming and Calling Kernel; Loading and Compilation of an OpenCL Program; Kernel Invocation and Arguments; Kernel Declaration; Supported Scalar Data Types; Vector Data Types and Common Functions; Synchronization Functions; Counting Parallel Sum; Parallel Sum - Kernel; Parallel Sum - Host Program; Structure of the OpenCL Host Program; Initialization; Preparation of OpenCL Programs; Using Binary OpenCL Programs; Computation; Release of Resources; Structure of OpenCL host Programs in C++; Initialization"]
[{"$nulls":4},"Preparation of OpenCL Programs"]
[null,null,null,"Sommario/riassunto","In 2011 many computer users were exploring the opportunities and the benefits of the massive parallelism offered by heterogeneous computing. In 2000 the Khronos Group, a not-for-profit industry consortium, was founded to create standard open APIs for parallel computing, graphics and dynamic media. Among them has been OpenCL, an open system for programming heterogeneous computers with components made by multiple manufacturers. This publication explains how heterogeneous computers work and how to program them using OpenCL. It also describes how to combine OpenCL with OpenGL for displaying graphical effects in real time. Chapter 1 describes briefly two older de facto standard and highly successful parallel programming systems: MPI and OpenMP. Collectively, the MPI, OpenMP, and OpenCL systems cover programming of all major parallel architectures: clusters, shared-memory computers, and the newest heterogeneous computers. Chapter 2, the technical core of the book, deals with OpenCL fundamentals: programming, hardware, and the interaction between them. Chapter 3 adds important information about such advanced issues as double-versus-single arithmetic precision, efficiency, memory use, and debugging. Chapters 2 and 3 contain several examples of code and one case study on genetic algorithms. These examples are related to linear algebra operations, which are very common in scientific, industrial, and business applications. Most of the book's examples can be found on the enclosed CD, which also contains basic projects for Visual Studio, MinGW, and GCC. This supplementary material will assist the reader in getting a quick start on OpenCL projects."]