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[null,"1.","Record Nr.",null,"UNINA9910957504903321"]
[null,null,"Autore",null,"McFarland Jon"]
[null,null,"Titolo",null,"3ds max 4 in depth / / Jon McFarland, Rob Polevi"]
[null,null,"Pubbl/distr/stampa",null,"Scottsdale, Arizona : , : Coriolis Group Books, , 2001"]
[null,null,"Descrizione fisica",null,"1 online resource (xxvi, 724 pages) : illustrations"]
[null,null,"Disciplina",null,"006.6/96"]
[null,null,"Soggetti",null,"Computer animation"]
[{"$nulls":4},"Computer graphics"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Note generali","Description based upon print version of record."]
[null,null,"Nota di contenuto",null,"Introducing 3ds max 4 -- Using Primitives and Splines -- Selection and Transform Tools -- Managing the Display -- Working Smart -- Modeling with Modifiers -- Mesh- Level Modeling -- Compound Objects -- Patch Modeling -- NURBS Modeling -- Materials and the Material Editor -- Maps and Mapping -- Lights -- Cameras -- Rendering Tools -- Environment and Render Effects -- Animation Essentials -- Animating the Transforms -- Deforming the Geometry -- Special Animation Topics -- Using Video Post -- Keyboard Shortcuts."]
[null,null,null,"Sommario/riassunto","-- The premier development tool for 3-D artists, 3DS MAX is used to create 3-D effects and animations for movies, commercials, and interactive games and other electronic media -- Provides a CDROM with layout of exercises and maps or clips needed for each -- Features a 32-page color studio showcasing projects that can be created using various techniques -- Discusses the latest techniques in 3-D and animation including topics such as the MAX interface and display, object creation, manipulation and modification, the Materials Editor, lighting, cameras, and post-production -- The author's 3D Animation Workshop (www.webreference.com/3d) is one of the premier resources for 3-D animators"]