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[null,null,"Autore",null,"McDonald Peter (Peter Douglas)"]
[null,null,"Titolo",null,"Run and jump : the meaning of the 2D platformer / / Peter McDonald"]
[null,null,"Pubbl/distr/stampa",null,"Cambridge, Massachusetts : , : The MIT Press, , [2024]"]
[null,null,"ISBN",null,"9780262377447"]
[{"$nulls":4},"0262377446"]
[{"$nulls":4},"9780262377454"]
[{"$nulls":4},"0262377454"]
[null,null,"Edizione",null,"[1st ed.]"]
[null,null,"Descrizione fisica",null,"1 online resource (135 pages)"]
[null,null,"Collana",null,"Playful Thinking Series"]
[null,null,"Disciplina",null,"794.8/3"]
[null,null,"Soggetti",null,"Video games - Design"]
[{"$nulls":4},"Computing platforms"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,"Nota di contenuto",null,"Introduction: a curious persistence -- Jumping -- Dirt suspended in the air -- Philosophy of the enemy -- Every game is two games -- Conclusion : no cheat codes."]
[null,null,null,"Sommario/riassunto","\"A monograph that surveys the formal elements of the 2D platforming game genre and examines how design choices act as ideological forms of pleasure, affect, and idea\"--"]