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[null,"1.","Record Nr.",null,"UNINA9910830095303321"]
[null,null,"Autore",null,"Laplante Phillip A"]
[null,null,"Titolo",null,"Real-time systems design and analysis [[electronic resource] ] : tools for the practitioner / / Phillip A. Laplante, Seppo J. Ovaska"]
[null,null,"Pubbl/distr/stampa",null,"Hoboken, NJ, : Wiley-IEEE Press, c2012"]
[null,null,"ISBN",null,"1-283-33228-0"]
[{"$nulls":4},"9786613332288"]
[{"$nulls":4},"1-118-13659-4"]
[{"$nulls":4},"1-118-13657-8"]
[null,null,"Edizione",null,"[4th ed.]"]
[null,null,"Descrizione fisica",null,"1 online resource (584 p.)"]
[null,null,"Classificazione",null,"SCI067000"]
[null,null,"Disciplina",null,"004.33"]
[null,null,"Soggetti",null,"Real-time data processing"]
[{"$nulls":4},"System design"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Note generali","Description based upon print version of record."]
[null,null,null,"Nota di bibliografia","Includes bibliographical references and index."]
[null,null,"Nota di contenuto",null,"REAL-TIME SYSTEMS DESIGN AND ANALYSIS: Tools for the Practitioner, Fourth Edition; CONTENTS; PREFACE; ACKNOWLEDGMENTS; 1: FUNDAMENTALS OF REAL-TIME SYSTEMS; 1.1 CONCEPTS AND MISCONCEPTIONS; 1.1.1 Definitions for Real-Time Systems; 1.1.2 Usual Misconceptions; 1.2 MULTIDISCIPLINARY DESIGN CHALLENGES; 1.2.1 Influencing Disciplines; 1.3 BIRTH AND EVOLUTION OF REAL-TIME SYSTEMS; 1.3.1 Diversifying Applications; 1.3.2 Advancements behind Modern Real-Time Systems; 1.4 SUMMARY; 1.5 EXERCISES; REFERENCES; 2: HARDWARE FOR REAL-TIME SYSTEMS; 2.1 BASIC PROCESSOR ARCHITECTURE"]
[{"$nulls":4},"2.1.1 Von Neumann Architecture2.1.2 Instruction Processing; 2.1.3 Input/Output and Interrupt Considerations; 2.2 MEMORY TECHNOLOGIES; 2.2.1 Different Classes of Memory; 2.2.2 Memory Access and Layout Issues; 2.2.3 Hierarchical Memory Organization; 2.3 ARCHITECTURAL ADVANCEMENTS; 2.3.1 Pipelined Instruction Processing; 2.3.2 Superscalar and Very Long Instruction Word Architectures; 2.3.3 Multi-Core Processors; 2.3.4 Complex Instruction Set versus Reduced Instruction Set; 2.4 PERIPHERAL INTERFACING; 2.4.1 Interrupt-Driven Input/Output; 2.4.2 Direct Memory Access"]
[{"$nulls":4},"2.4.3 Analog and Digital Input/Output2.5 MICROPROCESSOR VERSUS MICROCONTROLLER; 2.5.1 Microprocessors; 2.5.2 Standard Microcontrollers; 2.5.3 Custom Microcontrollers; 2.6 DISTRIBUTED "]
[{"$nulls":4},"REAL-TIME ARCHITECTURES; 2.6.1 Fieldbus Networks; 2.6.2 Time-Triggered Architectures; 2.7 SUMMARY; 2.8 EXERCISES; REFERENCES; 3: REAL-TIME OPERATING SYSTEMS; 3.1 FROM PSEUDOKERNELS TO OPERATING SYSTEMS; 3.1.1 Miscellaneous Pseudokernels; 3.1.2 Interrupt-Only Systems; 3.1.3 Preemptive Priority Systems; 3.1.4 Hybrid Scheduling Systems; 3.1.5 The Task Control Block Model; 3.2 THEORETICAL FOUNDATIONS OF SCHEDULING"]
[{"$nulls":4},"3.2.1 Scheduling Framework3.2.2 Round-Robin Scheduling; 3.2.3 Cyclic Code Scheduling; 3.2.4 Fixed-Priority Scheduling: Rate-Monotonic Approach; 3.2.5 Dynamic Priority Scheduling: Earliest Deadline First Approach; 3.3 SYSTEM SERVICES FOR APPLICATION PROGRAMS; 3.3.1 Linear Buffers; 3.3.2 Ring Buffers; 3.3.3 Mailboxes; 3.3.4 Semaphores; 3.3.5 Deadlock and Starvation Problems; 3.3.6 Priority Inversion Problem; 3.3.7 Timer and Clock Services; 3.3.8 Application Study: A Real-Time Structure; 3.4 MEMORY MANAGEMENT ISSUES; 3.4.1 Stack and Task Control Block Management; 3.4.2 Multiple-Stack Arrangement"]
[{"$nulls":4},"3.4.3 Memory Management in the Task Control Block Model3.4.4 Swapping, Overlaying, and Paging; 3.5 SELECTING REAL-TIME OPERATING SYSTEMS; 3.5.1 Buying versus Building; 3.5.2 Selection Criteria and a Metric for Commercial Real-Time Operating Systems; 3.5.3 Case Study: Selecting a Commercial Real-Time Operating System; 3.5.4 Supplementary Criteria for Multi-Core and Energy-Aware Support; 3.6 SUMMARY; 3.7 EXERCISES; REFERENCES; 4: PROGRAMMING LANGUAGES FOR REAL-TIME SYSTEMS; 4.1 CODING OF REAL-TIME SOFTWARE; 4.1.1 Fitness of a Programming Language for Real-Time Applications"]
[{"$nulls":4},"4.1.2 Coding Standards for Real-Time Software"]
[null,null,null,"Sommario/riassunto","The leading text in the field explains step by step how to write software that responds in real time From power plants to medicine to avionics, the world increasingly depends on computer systems that can compute and respond to various excitations in real time. The Fourth Edition of Real-Time Systems Design and Analysis gives software designers the knowledge and the tools needed to create real-time software using a holistic, systems-based approach. The text covers computer architecture and organization, operating systems, software engineering, programming languages, and compiler"]