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[null,"1.","Record Nr.",null,"UNINA9910799275803321"]
[null,null,"Autore",null,"Brumbaugh Zander"]
[null,null,"Titolo",null,"Scripting Farming Simulator with Lua : Unlocking the Virtual Fields / / by Zander Brumbaugh, Manuel Leithner"]
[null,null,"Pubbl/distr/stampa",null,"Berkeley, CA : , : Apress : , : Imprint : Apress, , 2024"]
[null,null,"ISBN",null,"9798868800603"]
[null,null,"Edizione",null,"[1st ed. 2024.]"]
[null,null,"Descrizione fisica",null,"1 online resource (343 pages)"]
[null,null,"Classificazione",null,"COM012040"]
[null,null,"Disciplina",null,"794,815"]
[null,null,"Soggetti",null,"Video games - Programming"]
[{"$nulls":4},"Game Development"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,"Nota di contenuto",null,"Chapter 0: Introduction -- Chapter 1: The LUA Programming Language -- Chapter 2: Getting Started with the GIANTS Editor -- Chapter 3: The GIANTS Debugger IDE -- Chapter 4: Making a Diner with a Rotating Sign -- Chapter 5: Rotating Mower Mod -- Chapter 6: Speed Trap Trailer Mod -- Chapter 7: Mileage Counter HUD Mod -- Chapter 8: Multi-Bale Spawner Mod -- Chapter 9: Money Cheat Mod -- Chapter 10: Publishing on the ModHub -- Documentation & Appendix."]
[null,null,null,"Sommario/riassunto","Create mods using the popular game Farming Simulator with Lua, a versatile scripting language that can run on various platforms and applications. This open access book is best suited for programmers who want to learn how to use Lua to write scripts that can enhance and extend the gameplay experience. You'll start by reviewing the basics of programming in Lua and then move on to advanced topics, such as object-oriented programming, vehicle and placeable specializations, network synchronization, and creating custom user interfaces. With step-by-step instructions and detailed explanations, you'll see how to create scripts that modify game mechanics and add new features to the game. The practical examples and projects are ideal for providing hands-on experience with Lua scripting. Whether you are a creator looking to take your skills to the next level or a game developer interested in learning a new programming language, Scripting Farming Simulator with Lua is the ultimate guide to mastering Lua scripting. You will: Implement a basic “Hello-World” mod Add a new graphical user interface to your mod Use hook scripts to extend base game features Publish your mod on the official Farming Simulator ModHub ."]
[null,"2.","Record Nr.",null,"UNINA9910300253203321"]
[null,null,"Titolo",null,"Recent Trends in Computational Engineering - CE2014 : Optimization, Uncertainty, Parallel Algorithms, Coupled and Complex Problems / / edited by Miriam Mehl, Manfred Bischoff, Michael Schäfer"]
[null,null,"Pubbl/distr/stampa",null,"Cham : , : Springer International Publishing : , : Imprint : Springer, , 2015"]
[null,null,"ISBN",null,"3-319-22997-4"]
[null,null,"Edizione",null,"[1st ed. 2015.]"]
[null,null,"Descrizione fisica",null,"1 online resource (324 p.)"]
[null,null,"Collana",null,"Lecture Notes in Computational Science and Engineering, , 1439-7358 ; ; 105"]
[null,null,"Disciplina",null,"620.00151"]
[null,null,"Soggetti",null,"Computer science - Mathematics"]
[{"$nulls":4},"Applied mathematics"]
[{"$nulls":4},"Engineering mathematics"]
[{"$nulls":4},"Numerical analysis"]
[{"$nulls":4},"Computer simulation"]
[{"$nulls":4},"Computational Science and Engineering"]
[{"$nulls":4},"Mathematical and Computational Engineering"]
[{"$nulls":4},"Computational Mathematics and Numerical Analysis"]
[{"$nulls":4},"Numeric Computing"]
[{"$nulls":4},"Simulation and Modeling"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Note generali","Description based upon print version of record."]
[null,null,null,"Nota di bibliografia","Includes bibliographical references at the end of each chapters."]
[null,null,"Nota di contenuto",null,"Preface.- Part I: Parallel Algorithms und Performance Optimization -- Part II: Coupled Systems -- Part III: Complex Systems and Optimization."]
[null,null,null,"Sommario/riassunto","This book presents selected papers from the 3rd International Workshop on Computational Engineering held in Stuttgart from October 6 to 10, 2014, bringing together innovative contributions from related fields with computer science and mathematics as an important technical basis among others. The workshop discussed the state of the art and the further evolution of numerical techniques for simulation in engineering and science. We focus on current trends in numerical simulation in science and engineering, new requirements arising from rapidly increasing parallelism in computer architectures, and novel mathematical approaches. Accordingly, the chapters of the book particularly focus on parallel algorithms and performance optimization, coupled systems, and complex applications and optimization."]