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[null,"1.","Record Nr.",null,"UNINA9910797656403321"]
[null,null,"Autore",null,"Babarinow Maxim"]
[null,null,"Titolo",null,"Computerspiele für Gamer mit sehschwäche : konzept für standardisierte Implementierung / / Maxim Babarinow"]
[null,null,"Pubbl/distr/stampa",null,"Hamburg, [Germany] : , : Diplomica Verlag GmbH, , 2015"]
[{"$nulls":4},"©2015"]
[null,null,"ISBN",null,"3-8428-4523-5"]
[null,null,"Descrizione fisica",null,"1 online resource (76 p.)"]
[null,null,"Disciplina",null,"794.81536"]
[null,null,"Soggetti",null,"Computers and people with visual disabilities"]
[{"$nulls":4},"Video games - Design"]
[null,null,"Lingua di pubblicazione",null,"Tedesco"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Note generali","Description based upon print version of record."]
[null,null,null,"Nota di bibliografia","Includes bibliographical references."]
[null,null,"Nota di contenuto",null,"1 Einleitung; 1.1 Motivation; 1.2 Zielsetzung; 1.3 Struktur der Arbeit; 2 Grundlagen; 2.1 Sehschädigung; 2.2 Game Accessibility; 2.3 Audio Spiele; 3 Muster-basierter Ansatz; 3.1 Mustersprache für Game Accessibility; 3.2 Kollektion der Entwurfsmuster; 4 Spielkonzept; 4.1 Überblick; 4.2 Benutzerschnittstellen; 4.3 Spielkomponente; 4.4 Konfiguration; 4.5 Accessibility Features; 5 Prototypische Implementierung; 5.1 Allgemeines; 5.2 Architektur; 5.3 Systemkomponente; 6 Zusammenfassung und Ausblick; 6.1 Zusammenfassung; 6.2 Ausblick; A Anhang; Literaturverzeichnis"]