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[null,"1.","Record Nr.",null,"UNINA9910786242003321"]
[null,null,"Autore",null,"Bjelkhagen Hans I."]
[null,null,"Titolo",null,"Ultra-realistic imaging : advanced techniques in analogue and digital colour holography / / Hans Bjelkhagen, David Brotherton-Ratcliffe"]
[null,null,"Pubbl/distr/stampa",null,"Boca Raton : , : CRC Press, Taylor & Francis Group, , 2013"]
[null,null,"ISBN",null,"0-429-15121-7"]
[{"$nulls":4},"1-4398-2800-8"]
[null,null,"Descrizione fisica",null,"1 online resource (651 p.)"]
[null,null,"Classificazione",null,"TEC019000SCI055000"]
[null,null,"Disciplina",null,"621.36/75"]
[null,null,"Soggetti",null,"Holography"]
[{"$nulls":4},"Image processing - Digital techniques"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Note generali","Description based upon print version of record."]
[null,null,null,"Nota di bibliografia","Includes bibliographical references."]
[null,null,"Nota di contenuto",null,"Front Cover; Contents; Foreword; Preface; Acknowledgments; Authors; Chapter 1 - Ultra-Realistic Imaging and Its Historical Origin in Display Holography; Chapter 2 - Lippmann Photography; Chapter 3 - Continuous Wave Lasers for Colour Holography; Chapter 4 - Recording Materials for Colour Holography; Chapter 5 - Analogue Colour Holography; Chapter 6 - Pulsed Lasers for Holography; Chapter 7 - Digital Colour Holography; Chapter 8 - Digital Holographic Printing: Data Preparation, Theory and Algorithms; Chapter 9 - Digital Holographic Printing: Computational Methods for Full-Parallax Holograms"]
[{"$nulls":4},"Chapter 10 - Image Data Creation and Acquisition for Digital Display HologramsChapter 11 - Theoretical Basis for High-Fidelity Display Holograms; Chapter 12 - Diffraction Efficiency: An Alternative Approach Using the PSM Model; Chapter 13 - Illumination of Colour Holograms; Chapter 14 - Applications of Ultra-Realistic Holographic Imaging; Chapter 15 - Acronyms; Appendix 1: Historical Origins of Display Holography: Spreading Awareness; Appendix 2: History of the Geola Organisation; Appendix 3: Active Cavity Length Stabilisation in Pulsed Neodymium Lasers"]
[{"$nulls":4},"Appendix 4: Aberration Correction by Image Predistortion in Digital HologramsAppendix 5: MAXScript Holocam Program; Appendix 6: Design Study of Compact RGB LED Hologram Illumination Source; Appendix 7: Bilinear and Bicubic Interpolation; Appendix 8: Rigorous Coupled Wave Theory of Simple and Multiplexed Gratings; Appendix 9: Recent Developments; Back Cover"]
[null,null,null,"Sommario/riassunto","Ultra-high resolution holograms are now finding commercial and industrial applications in such areas as holographic maps, 3D medical imaging, and consumer devices. Ultra-Realistic Imaging: Advanced Techniques in Analogue and Digital Colour Holography brings together a comprehensive discussion of key methods that enable holography to be used as a technique of ultra-realistic imaging.After a historical review of progress in holography, the book:Discusses CW recording lasers, pulsed holography lasers, and reviews optical designs for many of the principal laser types with emphasis on attaining the parameters necessary for digital and analogue holographyGives a full review of current photosensitive materials for colour holographyCovers modern methods of analogue holography and digital holographic printingIntroduces mathematical and geometrical notation for horizontal parallax-only holograms and practical computational algorithms for the full-parallax caseReviews systems and the image processing algorithms required to convert the raw image data to the format required by digital printersDevelops the physical theory of the holographic grating and the hologramProvides an up-to-date review of illumination sources, including LED and laser diode sourcesWritten by leaders in dynamic holography, this handbook provides complete coverage of real-time colour holographic processes, including applications. The book covers not only the optics and theory behind such holographic systems, but also laser technologies, recording devices, data acquisition and processing techniques, materials for reproduction, and current and developing applications--"]
[{"$nulls":4},"This book is devoted to a discussion of how the goal of ultra-realistic imaging may be attained through the application of the interferential methods of modern analogue and digital holography - and in particular though volume phase holography--"]
[null,"2.","Record Nr.",null,"UNINA9910372800903321"]
[null,null,"Autore",null,"Kohlmann Klaus <p>Klaus Kohlmann, 3-D-Artist und Autor, Deutschland </p>"]
[null,null,"Titolo"]
[{"$nulls":4},"Der computeranimierte Spielfilm : Forschungen zur Inszenierung und Klassifizierung des 3-D-Computer-Trickfilms / Klaus Kohlmann"]
[null,null,"Pubbl/distr/stampa",null,"Bielefeld, : transcript Verlag, 2015"]
[{"$nulls":4},"2015, c2007"]
[null,null,"ISBN",null,"9783839406359"]
[{"$nulls":4},"3839406358"]
[null,null,"Edizione",null,"[1st ed.]"]
[null,null,"Descrizione fisica",null,"1 online resource (300)"]
[null,null,"Collana",null,"Film"]
[null,null,"Classificazione",null,"AP 52000"]
[null,null,"Disciplina",null,"791.4334"]
[null,null,"Soggetti",null,"Film"]
[{"$nulls":4},"Medien"]
[{"$nulls":4},"Media"]
[{"$nulls":4},"Kultur"]
[{"$nulls":4},"Culture"]
[{"$nulls":4},"Computer"]
[{"$nulls":4},"Digital Media"]
[{"$nulls":4},"Animation"]
[{"$nulls":4},"Media Theory"]
[{"$nulls":4},"Digitale Medien"]
[{"$nulls":4},"Media Studies"]
[{"$nulls":4},"Medientheorie"]
[{"$nulls":4},"Medienwissenschaft"]
[null,null,"Lingua di pubblicazione",null,"Tedesco"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,"Nota di contenuto",null,"Frontmatter    1 INHALT    5 DANKSAGUNG    9 VORBEMERKUNG    11 Einleitung    13 1. Portrait des konventionellen Trickfilms    21 2. Historie und Disposition der 3-D-computerbasierten Bilderzeugung    37 3. Disposition des Computers in der Trickfilmproduktion    57 4. Arbeitsfelder der computergenerierten Inszenierungsforschung    81 5. Der Wirkungszusammenhang der mise-en-scène-Aspekte in der CGI    201 6. Analyse ausgewählter Filmbeispiele    207 7. Tendenzen des vollständig gerenderten Spielfilms    233 8. Klassifizierung des CG-Films im Diskurs    237 9. Schlussbetrachtungen    247 10. Ausblick    255 Appendix I: Glossar    257 Appendix II: Verzeichnis der erwähnten "]
[{"$nulls":4},"Kurz- und Spielfilme (Filmografie)    265 Appendix III: Literatur    287 Backmatter    299"]
[null,null,null,"Sommario/riassunto","Die Computeranimation beginnt seit einigen Jahren, neben dem Zeichentrick- und dem Puppentrickfilm das Kino zu erobern. Vollständig auf dem Computer entstandene Filme drängen die klassischen Trickfilmsparten zurück. Doch wie entstehen diese Filme? Dieses Buch gibt Einblicke in ihre Entwicklung und zeigt auf, wie Figuren und Drehorte entstehen, wie Kamera, Licht und Animation auf dem Computer eingesetzt werden. Neben der Inszenierung von computergenerierten Trickfilmen werden darüber hinaus Historie und Entwicklung nachgezeichnet, bekannte Filmbeispiele analysiert, bestehende Theorien über 3-D-Computeranimation vorgestellt und die Stellung dieser neuartigen Gattung im Genre des Trickfilms bestimmt."]
[{"$nulls":4},"»[W]ie entstehen CGI-Filme? Das Buch [...] gibt einen Überblick.Nach der Lektüre dürfte man sich vorsichtig daran wagen.«"]
[{"$nulls":4},"»Ein Praxisbezug erfolgt durch die Verweise auf die Anwendung der 3-D-Software 3ds max. Somit ist für den Leser sehr gut nachvollziehbar, wie synthetische Realität im Film erzeugt wird.«"]
[{"$nulls":4},"Besprochen in:www.professional-production.de, 5 (2008)"]