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[null,"1.","Record Nr.",null,"UNISALENTO991001103249707536"]
[null,null,"Autore",null,"Spinucci, Pietro"]
[null,null,"Titolo",null,"Teatro elisabettiano, teatro di stato : la polemica dei puritani inglesi contro il teatro nei sec. 16. e 17. / Pietro Spinucci"]
[null,null,"Pubbl/distr/stampa",null,"Firenze : Olschki, 1973"]
[null,null,"Descrizione fisica",null,"340 p. : 5 c. di tav. ; 22 cm"]
[null,null,"Collana",null,"Pubblicazioni dell'Istituto di lingua e letteratura inglese e di letteratura anglo-americana / Università di Genova Facoltà di lettere e filosofia ; 2"]
[null,null,"Disciplina",null,"792"]
[null,null,"Soggetti",null,"Teatro inglese - Polemiche puritane"]
[null,null,"Lingua di pubblicazione",null,"Italiano"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,"2.","Record Nr.",null,"UNINA9910782479703321"]
[null,null,"Autore",null,"Gorton Benjamin"]
[null,null,"Titolo",null,"Adobe AIR bible [[electronic resource] /] / Benjamin Gorton, Ryan Taylor, Jeff Yamada"]
[null,null,"Pubbl/distr/stampa",null,"Indianapolis, : Wiley"]
[{"$nulls":4},"Chichester, : John Wiley [distributor], 2008"]
[null,null,"ISBN",null,"1-281-93925-0"]
[{"$nulls":4},"9786611939250"]
[{"$nulls":4},"0-470-43159-8"]
[null,null,"Edizione",null,"[1st edition]"]
[null,null,"Descrizione fisica",null,"1 online resource (482 p.)"]
[null,null,"Collana",null,"Bible ; ; v.735"]
[null,null,"Disciplina",null,"006.76"]
[null,null,"Soggetti",null,"Internet programming"]
[{"$nulls":4},"Application software - Development"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Note generali","Includes index."]
[null,null,"Nota di contenuto",null,"Adobe® AIR Bible; Contents; Introduction; Part I Introduction to AIR; Chapter 1 Clearing the AIR; Why Use AIR?; Comparable Technologies; AIR Development Platforms at a Glance; Summary; Chapter 2 Setting Up Your Development Environment; Adobe Integrated Runtime; Development Environments; Summary; Chapter 3 Building Your First AIR Application; Using Flex Builder 3; Using Flash CS3; Using Dreamweaver CS3; Summary; Part II Programming for AIR Essentials; Chapter 4 Crash Course in AIR Programming; A closer look at ActionScript; An Introduction to Flash; The Highlights of Flex; Summary"]
[{"$nulls":4},"Chapter 5 Development EssentialsThe AIR Security Model; Basic Application Properties; Summary; Chapter 6 Debugging and Profiling; Debugging Basics; Logging; Profiling Techniques; Memory and Performance Tips; Summary; Part III AIR API; Chapter 7 Communicating with the Local Machine; Differences among Operating Systems; The AIR Security Sandbox; Working with the Operating System; Summary; Chapter 8 Using the Filesystem; Filesystem Basics; Using Folders; Using Files; File Encryption; Simple Text Editor; Summary; Chapter 9 Using the Clipboard; Choosing a Clipboard Format"]
[{"$nulls":4},"Copying Data to the ClipboardPasting Data from the Clipboard; Copy and Paste Sample Application; Summary; Chapter 10 Dragging and Dropping; Drag and Drop Classes; Dragging Out; Sample Application; Summary; Chapter 11 SQLite Databases; Introducing SQLite; Getting "]
[{"$nulls":4},"Started with SQL; Managing SQL Databases; Summary; Chapter 12 Using Native Operating System Windows; Creating System Windows; Controlling System Windows; Using Application Icons; Twitter Client Sample Application; Summary; Chapter 13 HTML Content; Accessing the AIR API; Using the AIR HTML Introspector; Using Dreamweaver; Summary"]
[{"$nulls":4},"Part IV Building an ApplicationChapter 14 Preparing to Build a Large-Scale Application; Planning an Application; The Architecture Phase; Summary; Chapter 15 Building a Reusable Config Class; Defining the XML; Resolving Dynamic Properties; Using Composition for Event Dispatching; Global Accessibility; Your Config Class in Action; Summary; Chapter 16 Application Design Best Practices; Preventing Spaghetti Code; Flex and Flash Guidelines; General Coding Guidelines; Summary; Chapter 17 SDK Development; SDK Development Essentials; Compiling Applications; Debugging; Summary"]
[{"$nulls":4},"Chapter 18 Sample Application: LogReaderRequirements; Architecture; Testing; Summary; Chapter 19 Polishing a Finished Application; The Importance of Design and Usability; Flex Builder 3 Design Tutorial; Summary; Part V Testing and Deploying; Chapter 20 Deployment Workflow; Deploying from the Flex Builder 3 IDE; Deploying from the Flash CS3 IDE; Deploying from the Dreamweaver CS3 IDE; Compiling, Testing, and Deploying with Command-line Tools; Summary; Chapter 21 Leveraging Ant to Automate the Build Process; Getting Set Up; Creating a Build File; Adding Basic Targets; Adding Advanced Targets"]
[{"$nulls":4},"Summary"]
[null,null,null,"Sommario/riassunto","Adobe Integrated Runtime (AIR) lets you use scripting languages you already know and frees you from the dull parts of development-so you can focus on creating exciting and cost-saving application user interfaces using Flash, Flex, and JavaScript. Find all the tips, techniques, and best practices you need to succeed in this comprehensive reference, including installing AIR across Windows, Mac, or Linux; learning AIR programming, development, and debugging essentials; and much more."]