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[null,"1.","Record Nr.",null,"UNINA9910143132603321"]
[null,null,"Titolo",null,"Carbonate platforms : facies, sequences, and evolution / / edited by Maurice E. Tucker [and four others]"]
[null,null,"Pubbl/distr/stampa",null,"Oxford, [England] : , : Blackwell Scientific Publications, , 1990"]
[{"$nulls":4},"©1990"]
[null,null,"ISBN",null,"1-282-17151-8"]
[{"$nulls":4},"9786612171512"]
[{"$nulls":4},"1-4443-0383-X"]
[{"$nulls":4},"1-4443-0384-8"]
[null,null,"Descrizione fisica",null,"1 online resource (330 p.)"]
[null,null,"Collana",null,"Special publication number 9 of the International Association of Sedimentologists ; ; Number 9"]
[null,null,"Disciplina",null,"552.58"]
[null,null,"Soggetti",null,"Carbonate rocks"]
[{"$nulls":4},"Sedimentation and deposition"]
[{"$nulls":4},"Tethys (Paleogeography)"]
[{"$nulls":4},"Electronic books."]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Note generali","Description based upon print version of record."]
[null,null,null,"Nota di bibliografia","Includes bibliographical references at the end of each chapters and index."]
[null,null,"Nota di contenuto",null,"Contents; Preface; Carbonate deposition during early rifting: the Cambrian of Sardinia and the Triassic-Jurassic of Tuscany, Italy; Geometry and evolution of platform-margin bioclastic shoals, late Dinantian (Mississippian), Derbyshire, UK; Cyclic sedimentation in carbonate and mixed carbonate-clastic environments: four simulation programs for a desktop computer; Middle Triassic carbonate ramp systems in the Catalan Basin, northeast Spain: facies, systems tracts, sequences and controls"]
[{"$nulls":4},"Stages in the evolution of late Triassic and Jurassic carbonate platforms: the western margin of the Subalpine Basin (Ardeche, France)The formation and drowning of isolated carbonate seamounts: tectonic and ecological controls in the northern Apennines; Controls on Upper Jurassic carbonate buildup development in the Lusitanian Basin, Portugal; Hauterivian to Lower Aptian carbonate shelf sedimentation and sequence stratigraphy in the Jura and northern Subalpine chains (southeastern France and Swiss Jura); Basement structural controls on Mesozoic carbonate facies in northeastern Mexico-a review"]
[{"$nulls":4},"The Aptian-Albian carbonate episode of the Basque-Cantabrian Basin (northern Spain): general characteristics, controls and evolutionEvolution of the Arabian carbonate platform margin slope and its response to orogenic closing of a Cretaceous ocean basin, Oman; Index"]
[null,null,null,"Sommario/riassunto","A collection of 11 papers on Carbonate Sedimentology which discusses case histories from Europe and the Middle East. Each case history comprises a description and interpretation of carbonate facies, their sequences and tectonic controls."]
[null,"2.","Record Nr.",null,"UNINA9910624355803321"]
[null,null,"Autore",null,"Klevjer Rune"]
[null,null,"Titolo",null,"What is the Avatar? : Fiction and Embodiment in Avatar-Based Singleplayer Computer Games. Revised and Commented Edition / / Rune Klevjer"]
[null,null,"Pubbl/distr/stampa",null,"Bielefeld, : transcript Verlag, 2022"]
[{"$nulls":4},"Bielefeld : , : transcript Verlag, , [2022]"]
[{"$nulls":4},"©2022"]
[null,null,"ISBN",null,"9783839445792"]
[{"$nulls":4},"3839445795"]
[null,null,"Edizione",null,"[1st ed.]"]
[null,null,"Descrizione fisica",null,"1 online resource (242 p.)"]
[null,null,"Collana",null,"Game Studies ; ; 3"]
[null,null,"Disciplina",null,"006.8"]
[null,null,"Soggetti",null,"Avatars (Virtual reality)"]
[{"$nulls":4},"SOCIAL SCIENCE / Media Studies"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,"Nota di contenuto",null,"Frontmatter -- Contents -- Opening remarks -- Preface to this edition -- Chapter 1: Introduction -- Chapter 2: Simulations, games and make-believe -- Chapter 3: Computer game fiction -- Chapter 4: The model and the avatar -- Chapter 5: The simulator -- Chapter 6: The computer game avatar -- Chapter 7: 2D/3D -- Chapter 8: The avatarial camera -- Conclusion -- Tracing the Avatar. An Afterword -- Bibliography"]
[null,null,null,"Sommario/riassunto","What are the characteristic features of avatar-based singleplayer videogames, from Super Mario Bros. to Grand Theft Auto? Rune Klevjer examines this question with a particular focus on issues of fictionality and realism, and their relation to cinema and Virtual Reality. Through close-up analysis and philosophical discussion, Klevjer argues that avatar-based gaming is a distinctive and dominant form of virtual self-embodiment in digital culture. This book is a revised edition of Rune Klevjer's pioneering work from 2007, featuring a new introduction by the author and afterword by Stephan Günzel, Jörg Sternagel, and Dieter Mersch."]