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[null,"1.","Record Nr.",null,"UNINA9910518199103321"]
[null,null,"Autore",null,"Meyer-Krentler Leonie"]
[null,null,"Titolo",null,"Clarice Lispector - Weltliteratur? : Übersetzungs- und Rezeptionsdynamiken im 20. und 21. Jahrhundert / / Leonie Meyer-Krentler"]
[null,null,"Pubbl/distr/stampa",null,"Berlin ; ; Boston : , : De Gruyter, , [2021]"]
[{"$nulls":4},"©2021"]
[null,null,"Descrizione fisica",null,"1 online resource (139 pages)"]
[null,null,"Collana",null,"Latin American literatures in the world ; ; Volume 10"]
[null,null,"Disciplina",null,"869.342"]
[null,null,"Soggetti",null,"Women authors, Brazilian - 20th century"]
[null,null,"Lingua di pubblicazione",null,"Tedesco"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Nota di bibliografia","Includes bibliographical references."]
[null,null,"Nota di contenuto",null,"Frontmatter -- Dank -- Inhalt -- 1 Clarice Lispector - Weltliteratur? -- 2 Internationale Zirkulation: Einflussfaktoren -- 3 Verlagssuche und Rezeption in Brasilien -- 4 Übersetzung und Rezeptionslinien -- 5 Ausblick: Weltliterarische Resonanzräume -- Bibliographie."]
[null,null,null,"Sommario/riassunto","Die in den Kulturwissenschaften intensiv geführte Debatte um Weltliteratur kreist immer wieder um Fragen des Prozess- und Konstruktionscharakters weltliterarischer Kanonisierung. Um Aufschluss darüber zu erhalten, welche Faktoren dazu beitragen, ob ein Autor oder eine Autorin als Weltliteratur kanonisiert wird, ist die Arbeit am konkreten Material von zentraler Bedeutung. Die vorliegende Studie widmet sich in diesem Zusammenhang insbesondere den Bruchstellen, die anhand der verzögerten Weltliteratur-Werdung der brasilianischen Autorin Clarice Lispector (1920-1977) anhand von Dokumenten zu Übersetzungs- und Zirkulationsprozessen sichtbar werden. Erst im 21. Jahrhundert erfährt das literarische Werk Lispectors breite internationale Anerkennung, nachdem es zuvor immer wieder in Vergessenheit geraten war. Welche Rolle spielte dabei das brasilianische Portugiesisch als Ausgangssprache, welche die so eigene Ästhetik Clarice Lispectors im Übersetzungskontext und welche ihre Rolle als Frau? In der Analyse des komplexen Zusammenwirkens solcher Faktoren ermöglicht der Band eine neue Perspektive auf die Problematiken weltliterarischer Kanonisierungsprozesse im 20. und beginnenden 21. Jahrhundert."]
[null,"2.","Record Nr.",null,"UNINA9910332514003321"]
[null,null,"Titolo",null,"SAS : 2019 IEEE Sensors Applications Symposium : 2019 conference proceedings : March 11-13, 2019, Sophia Antipolis, France / / Institute of Electrical and Electronics Engineers"]
[null,null,"Pubbl/distr/stampa",null,"Piscataway, New Jersey : , : Institute of Electrical and Electronics Engineers, , 2019"]
[null,null,"ISBN",null,"1-5386-7713-X"]
[null,null,"Descrizione fisica",null,"1 online resource (975 pages)"]
[null,null,"Disciplina",null,"681.2"]
[null,null,"Soggetti",null,"Detectors - Industrial applications"]
[{"$nulls":4},"Detectors"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,"3.","Record Nr.",null,"UNINA9910512182103321"]
[null,null,"Titolo",null,"Human-Computer Interaction : 7th Iberoamerican Workshop, HCI-COLLAB 2021, Sao Paulo, Brazil, September 8–10, 2021, Proceedings / / edited by Pablo H. Ruiz, Vanessa Agredo-Delgado, André Luiz Satoshi Kawamoto"]
[null,null,"Pubbl/distr/stampa",null,"Cham : , : Springer International Publishing : , : Imprint : Springer, , 2021"]
[null,null,"ISBN",null,"3-030-92325-8"]
[null,null,"Edizione",null,"[1st ed. 2021.]"]
[null,null,"Descrizione fisica",null,"1 online resource (277 pages)"]
[null,null,"Collana",null,"Communications in Computer and Information Science, , 1865-0937 ; ; 1478"]
[null,null,"Disciplina",null,"004.019"]
[null,null,"Soggetti",null,"User interfaces (Computer systems)"]
[{"$nulls":4},"Human-computer interaction"]
[{"$nulls":4},"Computer networks"]
[{"$nulls":4},"Computers, Special purpose"]
[{"$nulls":4},"Application software"]
[{"$nulls":4},"Artificial intelligence"]
[{"$nulls":4},"Software engineering"]
[{"$nulls":4},"User Interfaces and Human Computer Interaction"]
[{"$nulls":4},"Computer Communication Networks"]
[{"$nulls":4},"Special Purpose and Application-Based Systems"]
[{"$nulls":4},"Computer and Information Systems Applications"]
[{"$nulls":4},"Artificial Intelligence"]
[{"$nulls":4},"Software Engineering"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,"Nota di contenuto",null,"Combining two inspection methods: usability heuristic evaluation and WCAG guidelines to assess e-commerce websites -- Considering the older adults' perceptions of IoT for designing IoT technologies -- Control of a robotic hand through voice commands and biosignals -- Desktop Application for Water Quality Prediction and Monitoring System Using ISO 9241-210 and Machine Learning Techniques -- Digital Ecosystem for Children´s Rehabilitation with Psychomotor Deficit -- Evaluating of mobile user interface: A Design Lenses approach -- Face Recognition Efficiency Enhancements Using "]
[{"$nulls":4},"Tensorflow and WebAssembly: A Practical Approach -- Gamified Model to Support Shopping in Closed Spaces Aimed at Blind People: A Systematic Literature Review -- Interface Analysis Criteria for Mobile Devices: A Systematic Mapping -- Lepi-Board: an Infrastructure for the Development of Digital Storytelling Games by Blind-Users -- Modeling and Evaluating Personas with Software Explainability Requirements -- Project-based Learning Focused on Professional Skills: An Approach applied on Human-Computer Interaction and Software Requirements Under-Graduation Courses -- Proposal for a serious game to assist in the daily care of children with ASD before Covid-19 -- Specified Ontologies in User Tags to Graphical User Interface Hedonistic type based on Sentiment Analysis -- Towards a definition of a learning model of business simulation games based on the analysis of response from physiological devices -- User experience evaluation in MOOC platforms: a hybrid approach -- User Interface Adaptation through Ontology Models and Code Generation -- User-centered design approach for a machine learning platform for medical purpose -- Virtual Reconstruction of Objects by Point Cloud Capture to Measurement of Density Parameters Using Low Cost Device."]
[null,null,null,"Sommario/riassunto","This book constitutes the thoroughly refereed proceedings of the 7th Iberoamerican Workshop on Human-Computer Interaction, HCI-Collab 2021, held in Sao Paulo, Brazil, in September 2021.* The 15 full and 4 short papers presented in this volume were carefully reviewed and selected from 68 submissions. The papers deal with topics such as emotional interfaces, usability, video games, computational thinking, collaborative systems, IoT, software engineering, ICT in education, augmented and mixed virtual reality for education, gamification, emotional Interfaces, adaptive instruction systems, accessibility, use of video games in education, artificial Intelligence in HCI, among others. *The workshop was held virtually due to the COVID-19 pandemic."]