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[null,"1.","Record Nr.",null,"UNISA990000067410203316"]
[null,null,"Autore",null,"JOHNSON, Arthur Thomas"]
[null,null,"Titolo",null,"Biological process engineering : an analogical approach to fluid flow, heat transfer, and mass transfer applied to biological systems / Arthur T. Johnson"]
[null,null,"Pubbl/distr/stampa",null,"New York : John Wiley & sons, c1999"]
[null,null,"ISBN",null,"0-471-24547-X"]
[null,null,"Descrizione fisica",null,"XVIII, 732 p. ; 24 cm"]
[null,null,"Disciplina",null,"660.63"]
[null,null,"Soggetti",null,"Ingegneria biochimica"]
[null,null,"Collocazione",null,"660.63 JOH"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,"2.","Record Nr.",null,"UNINA9910495169403321"]
[null,null,"Titolo",null,"Game-based Learning Across the Disciplines / / edited by Carmela Aprea, Dirk Ifenthaler"]
[null,null,"Pubbl/distr/stampa",null,"Cham : , : Springer International Publishing : , : Imprint : Springer, , 2021"]
[null,null,"ISBN",null,"9783030751425"]
[{"$nulls":4},"3030751422"]
[null,null,"Edizione",null,"[1st ed. 2021.]"]
[null,null,"Descrizione fisica",null,"1 online resource (427 pages)"]
[null,null,"Collana",null,"Advances in Game-Based Learning, , 2567-8485"]
[null,null,"Disciplina",null,"371.397"]
[null,null,"Soggetti",null,"Educational technology"]
[{"$nulls":4},"Learning, Psychology of"]
[{"$nulls":4},"Digital Education and Educational Technology"]
[{"$nulls":4},"Learning Theory"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Nota di bibliografia","Includes bibliographical references and index."]
[null,null,null,"Sommario/riassunto","The volume focuses on epistemological, theoretical and empirical issues of game-based learning in various disciplines. It encompasses questions of game design as well as instructional integration and organizational implementation of game-based learning across various disciplines and includes contributions from different levels of the formal educational system (i.e., primary, secondary and tertiary education) as well as contributions reporting the use of game-based learning in informal learning settings. The volume addresses scholars, practitioners and students who are interested in how games and game-based learning can be designed, implemented and evaluated in a cross-, inter- and transdisciplinary perspective."]