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[null,"1.","Record Nr.",null,"UNINA9910484516603321"]
[null,null,"Titolo",null,"Games and Learning Alliance : 5th International Conference, GALA 2016, Utrecht, The Netherlands, December 5–7, 2016, Proceedings / / edited by Rosa Bottino, Johan Jeuring, Remco C. Veltkamp"]
[null,null,"Pubbl/distr/stampa",null,"Cham : , : Springer International Publishing : , : Imprint : Springer, , 2016"]
[null,null,"ISBN",null,"3-319-50182-8"]
[null,null,"Edizione",null,"[1st ed. 2016.]"]
[null,null,"Descrizione fisica",null,"1 online resource (XIV, 456 p. 117 illus.)"]
[null,null,"Collana",null,"Information Systems and Applications, incl. Internet/Web, and HCI, , 2946-1642 ; ; 10056"]
[null,null,"Disciplina",null,"371.337"]
[null,null,"Soggetti",null,"Microcomputers"]
[{"$nulls":4},"Education - Data processing"]
[{"$nulls":4},"Social sciences - Data processing"]
[{"$nulls":4},"Artificial intelligence"]
[{"$nulls":4},"Computer networks"]
[{"$nulls":4},"Personal Computing"]
[{"$nulls":4},"Computers and Education"]
[{"$nulls":4},"Computer Application in Social and Behavioral Sciences"]
[{"$nulls":4},"Artificial Intelligence"]
[{"$nulls":4},"Computer Communication Networks"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Note generali","Includes index."]
[null,null,"Nota di contenuto",null,"Games and sustainability -- Games for math and programming -- Games and health -- Games and soft skills -- Games and management -- Games and learning -- Game development and assessment -- Mobile games."]
[null,null,null,"Sommario/riassunto","This book constitutes the refereed proceedings of the 5th International Conference on Games and Learning Alliance, GALA 2016, held in Utrecht, The Netherlands, in December 2016. The 27 revised regular papers presented together with 14 poster papers were carefully reviewed and selected from 55 submissions. The papers cover topics such as games and sustainability; games for math and programming; games and health; games and soft skills; games and management; games and learning; game development and assessment; and mobile games."]