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[null,"1.","Record Nr.",null,"UNINA9910482562603321"]
[null,null,"Autore",null,"Arctander Niels Lauridsen <1561-1616.>"]
[null,null,"Titolo",null,"Jesu Syrachs aandelige oc naturlige Lægedom oc Raad, huorledis it Christet Menniske skal skicke sig vdi sin Siugdom oc all anden Nød oc modgang, at hand kand bekomme sin Sundhed igen oc vorde forløst der fra oc faa Guds Naade, forklaret oc udlagd ved Nicolaum Arctandrum Nidrosiensem [[electronic resource]]"]
[null,null,"Pubbl/distr/stampa",null,"Copenhagen, : [s.n.], 1586"]
[null,null,"Descrizione fisica",null,"Online resource ([22], 93, [3] bl.)"]
[null,null,"Lingua di pubblicazione",null,"Danese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Note generali","Reproduction of original in Det Kongelige Bibliotek / The Royal Library (Copenhagen)."]
[null,"2.","Record Nr.",null,"UNINA9910483342703321"]
[null,null,"Titolo",null,"Computers and Games : 9th International Conference, CG 2016, Leiden, The Netherlands, June 29 – July 1, 2016, Revised Selected Papers / / edited by Aske Plaat, Walter Kosters, Jaap van den Herik"]
[null,null,"Pubbl/distr/stampa",null,"Cham : , : Springer International Publishing : , : Imprint : Springer, , 2016"]
[null,null,"ISBN",null,"3-319-50935-7"]
[null,null,"Edizione",null,"[1st ed. 2016.]"]
[null,null,"Descrizione fisica",null,"1 online resource (XX, 225 p. 68 illus.)"]
[null,null,"Collana",null,"Theoretical Computer Science and General Issues, , 2512-2029 ; ; 10068"]
[null,null,"Disciplina",null,"794.81526"]
[null,null,"Soggetti",null,"Algorithms"]
[{"$nulls":4},"Artificial intelligence"]
[{"$nulls":4},"Software engineering"]
[{"$nulls":4},"Computer networks"]
[{"$nulls":4},"Computer graphics"]
[{"$nulls":4},"Computer vision"]
[{"$nulls":4},"Artificial Intelligence"]
[{"$nulls":4},"Software Engineering"]
[{"$nulls":4},"Computer Communication Networks"]
[{"$nulls":4},"Computer Graphics"]
[{"$nulls":4},"Computer Vision"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Note generali","Includes index."]
[null,null,"Nota di contenuto",null,"Monte Carlo Tree Search -- Concrete Games -- Theory and Complexity -- Cognition Model."]
[null,null,null,"Sommario/riassunto","This book constitutes the thoroughly refereed post-conference proceedings of the 9th International Conference on Computers and Games, CG 2016, held in Leiden, The Netherlands,in conjunction with the 19th Computer Olympiad and the 22nd World Computer-Chess Championship. The 20 papers presented were carefully reviewed and selected of 30 submitted papers. The 20 papers cover a wide range of computer games and many different research topics in four main classes which determined the order of publication: Monte Carlo Tree Search (MCTS) and its enhancements (seven papers), concrete games (seven papers), theoretical aspects and complexity (five papers) and "]
[{"$nulls":4},"cognition model (one paper). The paper Using Partial Tablebases in Breakthrough by Andrew Isaac and Richard Lorentz received the Best Paper Award."]