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[null,"1.","Record Nr.",null,"UNINA990008316420403321"]
[null,null,"Autore",null,"Italia. Dipartimento della funzione pubblica"]
[null,null,"Titolo",null,"Codice di stile delle comunicazioni scritte ad uso delle amministrazioni pubbliche : proposta e materiali di studio / Presidenza del Consiglio dei ministri, Dipartimento per la funzione pubblica"]
[null,null,"Pubbl/distr/stampa",null,"[S.l. : s.n.], 1993"]
[null,null,"ISBN",null,"88-240-3902-2"]
[null,null,"Descrizione fisica",null,"1 v. ; 24 cm"]
[null,null,"Disciplina",null,"342"]
[null,null,"Locazione",null,"DDA"]
[null,null,"Collocazione",null,"VI I 803"]
[null,null,"Lingua di pubblicazione",null,"Italiano"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,"2.","Record Nr.",null,"UNINA9910451702803321"]
[null,null,"Titolo",null,"Israel Gohberg and friends [[electronic resource] ] : on the occasion of his 80th birthday / / Harm Bart, Thomas Hempfling, Marinus A. Kaashoek, editors"]
[null,null,"Pubbl/distr/stampa",null,"Basel ; ; Boston, : Birkhũser, c2008"]
[null,null,"ISBN",null,"1-281-79519-4"]
[{"$nulls":4},"9786611795191"]
[{"$nulls":4},"3-7643-8734-3"]
[null,null,"Edizione",null,"[1st ed. 2008.]"]
[null,null,"Descrizione fisica",null,"1 online resource (334 p.)"]
[null,null,"Disciplina",null,"510.92"]
[null,null,"Soggetti",null,"Mathematicians - Kyrgyzstan"]
[{"$nulls":4},"Electronic books."]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Note generali","Description based upon print version of record."]
[null,null,null,"Nota di bibliografia","Includes bibliographical references."]
[null,null,"Nota di contenuto",null,"Mathematical Tales and Philosophical-Mathematical Tales -- Mathematical Tales -- Philosophical-Mathematical Tales A Personal Account -- Our Dad’s Mathematics -- Work and personalia -- Curriculum Vitae of Israel Gohberg -- List of Publications of Israel Gohberg -- List of Graduate Students of Israel Gohberg -- Reference -- Election Moldavian Academy of Sciences -- A Review of the Mathematical Work of Israel Gohberg up to 1998 -- Gohberg’ Mathematical Work in the Period 1998–2008 -- The Nathan and Lily Silver Chair -- Gohberg Miscellanea: Celebrating the 60th birthday -- Gohberg Miscellania -- Celebrating the 70th Birthday -- Speeches Given at the Conference Dinner in Celebration of Israel Gohberg’s 70th Birthday -- About Colleagues and Friends -- Opening Address Toeplitz Memorial Conference -- David Milman (1912–1982) -- Biography of M.S. Livšic -- Odessa Reminiscences -- Opening Address -- Mark Grigorievich Krein: Recollections -- Heinz Langer and his Work -- Vladimir Maz’ ya: Friend and Mathematician. Recollections -- Reminiscences of Béla Sz?kefalvi-Nagy -- Peter Lancaster, my Friend and Co-author -- On Joint Work with Harry Dym -- In Memoriam Seymour Goldberg (1928–2004) -- In Memoriam Georg Heinig (1947–2005) -- Recollections: Vasile Grigorievich Ceban, on his 90th Birthday -- Heinz Langer, my Friend and Colleague Recollections. After Dinner Speech -- Our Meetings with Erhard Meister -- Honorary Doctorates: "]
[{"$nulls":4},"Laudatios and Replies -- VI.1.The Technische Hochschule at Darmstadt, Germany -- VI.2. The Vienna University of Technology at Vienna, Austria -- VI.3. West University of Timi?oara in Rumania -- VI.4. The Moldova State University at Chisinau, Moldova -- VI.5. Balti State University “Alecu Russo” at Balti, Moldova -- 6.6. The Israel Institute of Technology, Haifa, Israel -- Festschrift 2008 -- Collaborating with Israel Gohberg: Some Personal Thoughts -- My Collaboration with Israel Gohberg -- Israel Gohberg: a Teacher and a Friend -- Linear and One-dimensional -- Rehovot Days Redux2 -- Israel Tsudikovich: My Older Colleague and Older Friend -- Eight Friends -- Israel Gohberg and Engineering -- Professor at Amsterdam: Thank you Israel! -- IG and Me -- To Israel -- From a Young Student to an Older One -- What About Stability? -- Israel Gohberg and his Influence on my Mathematical Life -- The First Visits of Israel Gohberg to Karl-Marx-Stadt (Chemnitz) -- My Gohberg Encounters -- Becoming a Co-author."]
[null,null,null,"Sommario/riassunto","This book is dedicated to Israel Gohberg on occasion of his 80th birthday on August 23, 2008. It is an expression of esteem and friendship for a great mathematician, a remarkable person and an inspiring colleague. The book contains reflections by Gohberg himself on his own mathematical activities and those of others. It also includes contributions of colleagues and co-workers, both from his time in the Soviet Union and from when he lived and worked in the West. The contributions in question are not mathematical research papers but focus on the man Israel Gohberg and are intended for a wide audience. To be found are letters, speeches, laudatios and reminiscences which, together, present an attractive picture of the way in which Israel Gohberg in the past four to five decades influenced the lives of many mathematicians. Biographical material such as a curriculum vitae, a list of publications, a list of Ph.D. students and information about honorary doctoral degrees is also included."]
[null,"3.","Record Nr.",null,"UNINA9910464431803321"]
[null,null,"Autore",null,"Williams Chris G"]
[null,null,"Titolo",null,"Professional Windows Phone 7 game development [[electronic resource] ] : creating games using XNA Game Studio 4 / / Chris G. Williams, George W. Clingerman"]
[null,null,"Pubbl/distr/stampa",null,"Indianapolis, IN, : Wiley, c2011"]
[null,null,"ISBN",null,"1-283-37457-9"]
[{"$nulls":4},"9786613374578"]
[{"$nulls":4},"1-118-06798-3"]
[{"$nulls":4},"1-118-06796-7"]
[null,null,"Edizione",null,"[1st edition]"]
[null,null,"Descrizione fisica",null,"1 online resource (554 p.)"]
[null,null,"Collana",null,"Wrox professional guides"]
[null,null,"Disciplina",null,"794.815268"]
[null,null,"Soggetti",null,"Computer games - Design"]
[{"$nulls":4},"Computer games - Programming"]
[{"$nulls":4},"Electronic books."]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Note generali","Includes index."]
[null,null,"Nota di contenuto",null,"PROFESSIONAL Windows® Phone 7 Game Development; CONTENTS; INTRODUCTION; CHAPTER 1: GETTING TO KNOW THE WINDOWS PHONE 7 DEVICE; Minimum Specifications; Chassis Design; Screen Resolution; Phone Features; Capacitive Touch; Sensors; Accelerometer; aGPS; Compass; Light Sensor; Proximity Sensor; Digital Camera; DirectX 9 Acceleration; Face Buttons; Back Button; Start Button; Search Button; QWERTY Keyboard; Software Features; Start and Lock Screens; Hubs; People Hub; Pictures Hub; Music + Video Hub; Games Hub; Marketplace Hub; Office Hub; Other Applications; Summary; CHAPTER 2: GETTING STARTED"]
[{"$nulls":4},"Getting the Tools You Need Meeting the System Requirements; Satisfying the Developer Requirements; What You Get; XNA Game Studio 4.0; Creating Your First Project; Spotting Differences Between the Windows Phone Game and Other XNA Game Projects; Setting Up a Windows Phone Device; Using the Windows Phone Emulator; Using Command-Line Options; Summary; CHAPTER 3: ORIENTATION; Device Orientation; Setting Device Orientation; Hardware Scaling; Automatic Rotation; Detecting Device Orientation; Running in Full-Screen Mode; Phone Title-Safe Area; Accelerometer; Accelerometer Sample; Summary"]
[{"$nulls":4},"CHAPTER 4: TOUCH INPUT Responding to Touch Events; Overview of "]
[{"$nulls":4},"Touch Interfaces; Detecting Touch Input; Detecting Gestures; Tap; Double Tap; Hold; Horizontal Drag; Vertical Drag; Free Drag; Drag Complete; Flick; Pinch; Pinch Complete; Seeing Results; Custom Gestures; Designing for Touch Games; Remember Your Platform; Design for the Right Resolution; Be Consistent and Predictable; The Soft Input Panel (SIP); Summary; CHAPTER 5: GIVE ME YOUR INPUT; Building the Input Management System; Input.cs; Gesture Definition.cs; Game Input.cs; Touch Indicator.cs; TouchIndicatorCollection.cs"]
[{"$nulls":4},"Using the Input Management System Actions.cs; Game 1.cs; Summary; CHAPTER 6: THE STATE OF THINGS; Game State; Managing Game State; Option 1: Boolean Flags; Option 2: Enumerations; Option 3: Object-Oriented; Handling Multiple Layers of Screens; Phone Hardware Events; Detecting the Back Button; Overriding the Back Button; Game, Interrupted; Notifications and Temporary Interruptions; Game-Stopping Events; Somebody Save Me; Summary; CHAPTER 7: LET THE MUSIC PLAY; Handling Audio; Playing Music with Media Player; Do You Mind? I'm Playing Music Here; Background Music; Song Collections; Visualizations"]
[{"$nulls":4},"Sound Effect Sound Effect Instance; XACT 3.0; Recording Audio; The Microphone Class; Saving and Retrieving Captured Audio; Summary; CHAPTER 8: PUTTING IT ALL TOGETHER: DRIVE & DODGE; Creating the Game; Screens; Screen.cs; Screen State Switchboard.cs; Title.cs; Sprite.cs; Background.cs; Content; Game 1.cs; Text.cs; screenFont.spritefont; Button.cs; The Input Wrapper; Game Input.cs; Gesture Definition.cs; Input.cs; Touch Indicator.cs; Touch Indicator Collection.cs; Adding Sounds and Music; Music.cs; SoundEffects.cs; More Screens; MainGame.cs; InGameMenu.cs; GameOver.cs; Coding the Main Game Screen; Road.cs"]
[{"$nulls":4},"Car.cs"]
[null,null,null,"Sommario/riassunto","Create the next generation of gaming titles for Windows Phone 7! Providing an overview of developing games for Windows Phone 7 while working within XNA Game Studio 4, this comprehensive resource covers such essential topics as device/emulator, development tools, device orientation, tilt and accelerometer sensors, multi-touch, working with Cloud and Web services, and more. Three complete games are included within the book plus hands-on explanations and clear example codes help you gain a deeper understanding of the Windows Phone 7 features so that you can start building a game right aw"]