{"text_format":"2","workbook":"xls","n_sheets":1,"sheets":["report2"],"not_rendered":{"charts":0,"images":0,"macros":0,"external_links":1,"defined_names":1,"comments":0,"pivot_tables":0},"unopened":[],"bounds":{"document_bytes":16777216,"sheet_cells":100000,"run_cost":"one","rows_first":2000,"rows_last":500,"rows_between":2000,"halvings":0,"cell_chars":16384,"cell_head_chars":4096},"cells_cut":0,"cells_raw":0,"read":"whole","date_system":"1900","formulas":"cached_only"}

{"sheet":"report2","index":0,"n_rows":16,"n_cols":5,"rows_kept":16,"cut":false,"hidden":false,"merged":[[0,2,0,3],[0,4,0,5],[1,2,1,3],[1,4,1,5],[2,2,2,3],[2,4,2,5],[3,2,3,3],[4,2,4,3],[5,2,5,3],[6,2,6,3],[7,2,7,3],[10,2,10,3],[11,2,11,3],[15,2,15,3]],"flags":["formulas_cached_only"]}
[null,"1.","Record Nr.",null,"UNINA9910462742003321"]
[null,null,"Autore",null,"Arsever Selim"]
[null,null,"Titolo",null,"jQuery game development essentials [[electronic resource] ] : learn how to make fun and addictive multi-platform games using jQuery / / Selim Arsever"]
[null,null,"Pubbl/distr/stampa",null,"Birmingham, England, : Packt Publishing, c2013"]
[null,null,"ISBN",null,"1-84969-506-7"]
[null,null,"Descrizione fisica",null,"1 online resource (244 p.)"]
[null,null,"Disciplina",null,"794.81536"]
[null,null,"Soggetti",null,"Computer games - Design"]
[{"$nulls":4},"Internet games"]
[{"$nulls":4},"Electronic books."]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Note generali","Includes index."]
[{"$nulls":4},"\"Community Experience Distilled\"--Cover."]
[null,null,"Nota di contenuto",null,"jQuery for games -- Creating our first game -- Better, faster, but not harder -- Looking sideways -- Putting things into perspective -- Adding levels to your games -- Making a multiplayer game -- Let's get social -- Making your game mobile -- Making some noise."]