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[null,"1.","Record Nr.",null,"UNINA9910460155503321"]
[null,null,"Titolo",null,"Gaming the system : designing with Gamestar mechanic / / Katie Salen Tekinbaș [and three others] ; foreword by James Paul Gee"]
[null,null,"Pubbl/distr/stampa",null,"Cambridge, Massachusetts ; ; London, England : , : The MIT Press, , 2014"]
[{"$nulls":4},"©2014"]
[null,null,"ISBN",null,"0-262-31996-9"]
[{"$nulls":4},"0-262-31995-0"]
[null,null,"Descrizione fisica",null,"1 online resource (303 p.)"]
[null,null,"Collana",null,"Interconnections: Understanding Systems through Digital Design"]
[{"$nulls":4},"John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning"]
[null,null,"Disciplina",null,"794.8/1536"]
[null,null,"Soggetti",null,"Computer games - Design - Computer programs"]
[{"$nulls":4},"Computer games - Programming"]
[{"$nulls":4},"Electronic books."]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Note generali","Description based upon print version of record."]
[null,null,null,"Nota di bibliografia","Includes bibliographical references and index."]
[null,null,"Nota di contenuto",null,"Contents; Series Foreword; Foreword; Acknowledgments and Project History; Systems Thinking Concepts in This Book Collection; Alignment to Common Core State Standards; Next Generation Science Standards; Introduction; Toolkit; Design Challenges Overview; Design Challenge 1; Design Challenge 2; Design Challenge 3; Design Challenge 4; Design Challenge 5; Design Challenge 6; Delving Deeper Into Systems Thinking; Appendix A; Appendix B; Appendix C; Appendix D; Appendix E; References; Index"]
[null,null,null,"Sommario/riassunto","Understanding games as systems, with complex interactions of game elements and rules.Gaming the System demonstrates the nature of games as systems, how game designers need to think in terms of complex interactions of game elements and rules, and how to identify systems concepts in the design process. The activities use Gamestar Mechanic, an online game design environment with a systems thinking focus."]