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[null,"1.","Record Nr.",null,"UNINA9910456613203321"]
[null,null,"Autore",null,"LaMarre Thomas <1959->"]
[null,null,"Titolo",null,"The anime machine [[electronic resource] ] : a media theory of animation / / Thomas Lamarre"]
[null,null,"Pubbl/distr/stampa",null,"Minneapolis, : University of Minnesota Press, 2009"]
[null,null,"ISBN",null,"0-8166-7060-9"]
[null,null,"Descrizione fisica",null,"1 online resource (425 p.)"]
[null,null,"Disciplina",null,"791.43340952--dc22"]
[null,null,"Soggetti",null,"Animated films - Japan - History and criticism"]
[{"$nulls":4},"Animation (Cinematography) - Japan"]
[{"$nulls":4},"Electronic books."]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Note generali","Description based upon print version of record."]
[null,null,null,"Nota di bibliografia","Includes bibliographical references and index."]
[null,null,"Nota di contenuto",null,"Contents; Preface; Introduction: The Anime Machine; Part I. Multiplanar Image; Part II. Exploded View; Part III. Girl Computerized; Conclusion: Patterns of Serialization; Notes; Bibliography; Index"]
[null,null,null,"Sommario/riassunto","Despite the longevity of animation and its significance within the history of cinema, film theorists have focused on live-action motion pictures and largely ignored hand-drawn and computer-generated movies. Thomas Lamarre contends that animation demands sustained engagement, and in The Anime Machine he lays the foundation for a new critical theory for reading Japanese animation, showing how anime fundamentally differs from other visual media."]