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[null,"1.","Record Nr.",null,"UNINA9910283145103321"]
[null,null,"Autore",null,"Marchetti, Maria Cristina"]
[null,null,"Titolo",null,"Le dimensioni del potere / a cura di Maria Cristina Marchetti"]
[null,null,"Pubbl/distr/stampa",null,"Roma : Bulzoni, 2018"]
[null,null,"ISBN",null,"978-88-6897-103-8"]
[null,null,"Descrizione fisica",null,"218 p. ; 23 cm"]
[null,null,"Collana",null,"Sociologia : politica e società ; 3"]
[null,null,"Disciplina",null,"303.3"]
[null,null,"Locazione",null,"bfs"]
[null,null,"Collocazione",null,"303.3 MAR 1"]
[null,null,"Lingua di pubblicazione",null,"Italiano"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,"2.","Record Nr.",null,"UNINA9910453988503321"]
[null,null,"Autore",null,"Mueller John <1958->"]
[null,null,"Titolo",null,"C#  design and development [[electronic resource] /] / John Paul Mueller"]
[null,null,"Pubbl/distr/stampa",null,"Indianapolis, IN, : Wiley Pub., c2009"]
[null,null,"ISBN",null,"1-282-36874-5"]
[{"$nulls":4},"9786612368745"]
[{"$nulls":4},"0-470-49373-9"]
[null,null,"Edizione",null,"[1st edition]"]
[null,null,"Descrizione fisica",null,"1 online resource (676 p.)"]
[null,null,"Collana",null,"Expert one-on-one"]
[null,null,"Disciplina",null,"005.13/3"]
[{"$nulls":4},"005.133"]
[null,null,"Soggetti",null,"C# (Computer program language)"]
[{"$nulls":4},"Object-oriented programming languages"]
[{"$nulls":4},"Electronic books."]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Note generali","Includes index."]
[{"$nulls":4},"\"Wrox programmer to programmer\"--Cover."]
[null,null,"Nota di contenuto",null,"Expert One-on-One C# Design and Development; About the Author; About the Technical Editors; Credits; Acknowledgments; Contents; Introduction; Whom This Book Is For; What This Book Covers; How This Book Is Structured; What You Need to Use This Book; Conventions; Source Code; Errata; p2p.wrox.com; Part I: Design Strategies; Chapter 1: Defining the Language Environment; Defining the Design Strategy Elements; Considering the C# Language; Inventorying Your Tools; Gathering Your Resources; Developing Your Design Strategy; Chapter 2: Understanding the Application Lifecycle"]
[{"$nulls":4},"Understanding the Lifecycle StagesConsidering a Lifecycle Model; Using Agile Programming Techniques; Developing Your Design Strategy; Chapter 3: Defining a Design Strategy; Creating an Object Model; Building a Data Model; Considering User Requirements; Turning Your Design into UML; Developing Your Design Strategy; Chapter 4: Designing the User Interface; Understanding the Application Form Types; Understanding the Common User Interface Types; Developing a User Interaction Strategy; Considering Accessibility Requirements; Developing Your Design Strategy; Chapter 5: Designing with Speed in Mind"]
[{"$nulls":4},"Considering Speed vs. PerformanceDeveloping a High Speed "]
[{"$nulls":4},"Application; Measuring Application Speed; Developing Your Design Strategy; Chapter 6: Designing with Reliability in Mind; Verifying Resource Availability; Saving Data, Settings, and State; Expecting the Unexpected; Considering the Reliability Benefits of RibbonX; Developing Your Design Strategy; Chapter 7: Designing with Security in Mind; Assuming the Worst-Case Scenario; Eliminating Errant Input; Hiding Data from View; Adding Application Monitoring; Using a Team Overview; Developing Your Design Strategy; Part II: Coding Strategies"]
[{"$nulls":4},"Chapter 8: Customizing the IDEConfiguring the IDE; Using Snippets, Macros, and Add-ins; Using the Visual Studio Command Line; Coding Your Application; Chapter 9: Scripting; Considering the Scripting Options; Interacting with SQL Server; Scripting Your Application; Using C# Expressions; Developing Windows PowerShell Solutions; Coding Your Application; Chapter 10: Viewing Data in the IDE; Working with the IDE Elements; Understanding the Use of Visualizers; Obtaining Third-Party Visualizers; Creating a Custom Visualizer; Coding Your Application; Chapter 11: Working with Controls and Components"]
[{"$nulls":4},"Understanding the Differences between Controls and ComponentsDefining the Control Types; Building Components; Testing Classes Using the Object Test Bench; Coding Your Application; Chapter 12: Coding the Application; Using an Appropriate Naming Convention; Adding Command Line Functionality; Exiting the Application Properly; Relying on Custom Features; Coding Your Application; Chapter 13: Considering the Documentation; Adding Documentation Support to Your Application; Creating Documentation Comments; Using the Resulting XML File; Alternative Uses for Documentation Output"]
[{"$nulls":4},"Coding Your Application"]
[null,null,null,"Sommario/riassunto","John P. Mueller demonstrates how you can fine-tune your skill set to create an elegant design that will scale well and produce reliable, speedy, secure, and efficient code. You?ll explore several applications and design strategies using C# and you?ll learn the best approaches for various system configurations. Mueller shares expert advice on how to create better applications by using fine-tuned design strategies and new methods for writing applications using less code, which improves efficiency. Topics include understanding the application lifecycle, defining a design strategy, designing with"]