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[null,"1.","Record Nr.",null,"UNINA9910452443203321"]
[null,null,"Autore",null,"Kafai Yasmin B"]
[null,null,"Titolo",null,"Connected play : tweens in a virtual world / / by Yasmin B. Kafai and Deborah A. Fields ; foreword by Mizuko Ito"]
[null,null,"Pubbl/distr/stampa",null,"Cambridge, Massachusetts : , : The MIT Press, , [2013]"]
[{"$nulls":4},"©2013"]
[null,null,"ISBN",null,"0-262-31784-2"]
[null,null,"Descrizione fisica",null,"1 online resource (211 p.)"]
[null,null,"Collana",null,"The John D. and Catherine T. MacArthur Foundation series on digital media and learning"]
[null,null,"Disciplina",null,"794.8"]
[null,null,"Soggetti",null,"Education - Simulation methods"]
[{"$nulls":4},"Shared virtual environments"]
[{"$nulls":4},"Educational games"]
[{"$nulls":4},"Preteens - Recreation"]
[{"$nulls":4},"Electronic books."]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Note generali","Description based upon print version of record."]
[null,null,null,"Nota di bibliografia","Includes bibliographical references and index."]
[null,null,"Nota di contenuto",null,"Playgrounds for millions -- Digital footprints -- Identity play -- Social play -- Boundary play -- Science play -- Designing play -- Future play."]
[null,null,null,"Sommario/riassunto","\"Millions of children visit virtual worlds every day. In such virtual play spaces as Habbo Hotel, Toontown, and Whyville, kids chat with friends from school, meet new people, construct avatars, and earn and spend virtual currency. In 'Connected Play', Yasmin Kafai and Deborah Fields investigate what happens when kids play in virtual worlds, how this matters for their offline lives, and what this means for the design of educational opportunities in digital worlds.\""]