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[null,null,"Titolo",null,"Videogame Sciences and Arts : 11th International Conference, VJ 2019, Aveiro, Portugal, November 27–29, 2019, Proceedings / / edited by Nelson Zagalo, Ana Isabel Veloso, Liliana Costa, Óscar Mealha"]
[null,null,"Pubbl/distr/stampa",null,"Cham : , : Springer International Publishing : , : Imprint : Springer, , 2019"]
[null,null,"ISBN",null,"3-030-37983-3"]
[null,null,"Edizione",null,"[1st ed. 2019.]"]
[null,null,"Descrizione fisica",null,"1 online resource (xiv, 275 pages) : illustrations"]
[null,null,"Collana",null,"Communications in Computer and Information Science, , 1865-0937 ; ; 1164"]
[null,null,"Disciplina",null,"794.8"]
[null,null,"Soggetti",null,"User interfaces (Computer systems)"]
[{"$nulls":4},"Human-computer interaction"]
[{"$nulls":4},"Computer vision"]
[{"$nulls":4},"User Interfaces and Human Computer Interaction"]
[{"$nulls":4},"Computer Vision"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Note generali","Includes index."]
[null,null,"Nota di contenuto",null,"Games and Theories -- Table Boards -- eSports -- Uses and Methodologies -- Game Criticism."]
[null,null,null,"Sommario/riassunto","This book constitutes the refereed proceedings of the 11th International Conference on Videogame Sciences and Arts, VJ 2019, held in Aveiro, Portugal, in November 2019. The 20 full papers presented were carefully reviewed and selected from 50 submissions. They were organized in topical sections named: Games and Theories; Table Boards; eSports; Uses and Methodologies; Game Criticism."]