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[null,null,"Autore",null,"Olsson Mikael"]
[null,null,"Titolo",null,"C++ 14 Quick Syntax Reference : Second Edition / / by Mikael Olsson"]
[null,null,"Pubbl/distr/stampa",null,"Berkeley, CA : , : Apress : , : Imprint : Apress, , 2015"]
[null,null,"ISBN",null,"9781484217276"]
[{"$nulls":4},"1484217276"]
[null,null,"Edizione",null,"[2nd ed. 2015.]"]
[null,null,"Descrizione fisica",null,"1 online resource (131 p.)"]
[null,null,"Collana",null,"The expert's voice in C++"]
[null,null,"Disciplina",null,"004"]
[null,null,"Soggetti",null,"Programming languages (Electronic computers)"]
[{"$nulls":4},"Computer programming"]
[{"$nulls":4},"Programming Languages, Compilers, Interpreters"]
[{"$nulls":4},"Programming Techniques"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Note generali","Includes index."]
[null,null,"Nota di contenuto",null,"1. Hello World -- 2. Compile and Run -- 3. Variables -- 4. Operators -- 5. Pointers -- 6. References -- 7. Arrays -- 8. String -- 9. Conditionals -- 10. Loops -- 11. Functions -- 12. Class -- 13. Constructor -- 14. Inheritance -- 15. Overriding -- 16. Access Levels -- 17. Static -- 18. Enum -- 19. String and Union -- 20. Operator Overloading -- 21. Custom Conversions -- 22. Namespaces -- 23. Constants -- 24. Preprocessor -- 25. Event Handling -- 26. Type Conversions -- 27. Templates -- 28. Headers."]
[null,null,null,"Sommario/riassunto","This updated handy quick C++ 14 guide is a condensed code and syntax reference based on the newly updated C++ 14 release of the popular programming language. It presents the essential C++ syntax in a well-organized format that can be used as a handy reference. What You'll Learn: How to create a C++ HelloWorld How to Compile and Run What are C++ Variables, Operators, Pointers and References What are Arrays, Strings, Conditionals, Loops and more How to do Functions How to work with Constructors, Inheritance, Overridings How to use Access Levels, Static, Enum, String and Union, and more What are Custom Conversions, Namespaces, Constants, and Preprocessor How to do Event Handling What are Type Conversions, Templates, Headers, and more."]