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[null,"1.","Record Nr.",null,"UNINA9910162742803321"]
[null,null,"Autore",null,"Mattesi Michael"]
[null,null,"Titolo",null,"Force Drawing human anatomy / / Michael Mattesi"]
[null,null,"Pubbl/distr/stampa",null,"Boca Raton : , : CRC Press, , 2017"]
[{"$nulls":4},"London : , : Bloomsbury Publishing (UK), , 2023"]
[null,null,"ISBN",null,"9781138731233"]
[{"$nulls":4},"1138731234"]
[{"$nulls":4},"9781315295534"]
[{"$nulls":4},"1315295539"]
[{"$nulls":4},"9781315295527"]
[{"$nulls":4},"1315295520"]
[null,null,"Edizione",null,"[1st ed.]"]
[null,null,"Descrizione fisica",null,"1 online resource (334 pages)"]
[null,null,"Collana",null,"Force Drawing Series"]
[null,null,"Disciplina",null,"743.4"]
[null,null,"Soggetti",null,"Animation (Cinematography)"]
[{"$nulls":4},"Digtial animation"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Note generali","A Focal Press Book."]
[null,null,"Nota di contenuto",null,"Chapter 1. The power of force -- Chapter 2. Mass and forceful form -- Chapter 3. Force shape -- Chapter 4. The skeleton : framework for the figure -- Chapter 5. How this book functions -- Chapter 6. Head, neck, upper back -- Chapter 7. Chest, shoulders, blades -- Chapter 8. Arms, hands -- Chapter 9. Abs, obliques, serratus lats -- Chapter 10. Pelvis, TFL, glutes -- Chapter 12. Knees, calves, feet -- Chapter 13. Closing thoughts."]
[null,null,null,"Sommario/riassunto","Capture the FORCE in your characters with this new guide to anatomy for figure drawing and animation. Drawing FORCE: Drawing Human Anatomy illustrates the function of human anatomy, rather than just addressing muscles, joints, and their locations. Detailed visual instruction and colorful, step-by-step diagrams allow you to easily follow the construction of an anatomically correct figure as you learn how to use straight and curved lines to show the direction and role of FORCE in the human body. Special consideration is given to animation of the anatomy, allowing you to create a character that is anatomically accurate in both stillness and motion."]