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[null,"1.","Record Nr.",null,"UNINA9910153119103321"]
[null,null,"Autore",null,"Hearn Donald"]
[null,null,"Titolo",null,"Computer graphics with Open GL / / Hearn, Baker, Carithers"]
[null,null,"Pubbl/distr/stampa",null,"Harlow, England : , : Pearson, , [2014]"]
[{"$nulls":4},"©2014"]
[null,null,"ISBN",null,"9781292037196 (ebook)"]
[{"$nulls":4},"1-292-03719-9"]
[null,null,"Edizione",null,"[Fourth, pearson new international edition.]"]
[null,null,"Descrizione fisica",null,"1 online resource (iv, 812 pages) : illustrations"]
[null,null,"Disciplina",null,"006.6869"]
[null,null,"Soggetti",null,"Computer graphics"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Nota di bibliografia","Includes bibliographical references and index."]
[null,null,"Nota di contenuto",null,"Cover -- Table of Contents -- 1. Computer Graphics Hardware -- Computer Graphics Hardware Color Plates -- 2. Computer Graphics Software -- 3. Graphics Output Primitives -- 4. Attributes of Graphics Primitives -- 5. Implementation Algorithms for Graphics Primitives and Attributes -- 6. Two-Dimensional Geometric Transformations -- 7. Two-Dimensional Viewing -- 8. Three-Dimensional Geometric Transformations -- 9. Three-Dimensional Viewing -- Three-Dimensional Viewing Color Plate -- 10. Hierarchical Modeling -- 11. Computer Animation -- 12. Three-Dimensional Object Representations -- Three-Dimensional Object Representations Color Plate -- 13. Spline Representations -- 14. Visible-Surface Detection Methods -- 15. Illumination Models and Surface-Rendering Methods -- Illumination Models and Surface-Rendering Methods Color Plates -- 16. Texturing and Surface-Detail Methods -- Texturing and Surface-Detail Methods Color Plates -- 17. Color Models and Color Applications -- Color Models and Color Applications Color Plate -- 18. Interactive Input Methods and Graphical User Interfaces -- Interactive Input Methods and Graphical User Interfaces Color Plates -- 19. Global Illumination -- Global Illumination Color Plates -- 20. Programmable Shaders -- Programmable Shaders Color Plates -- 21. Algorithmic Modeling -- Algorithmic Modeling Color Plates -- 22. Visualization of Data Sets -- Visualization of Data Sets Color Plates -- Appendix: Mathematics for Computer Graphics -- Appendix: Graphics File Formats -- Bibliography -- Index."]
[null,null,null,"Sommario/riassunto","Assuming no background in computer graphics, this junior- to "]
[{"$nulls":4},"graduate-level textbook presents basic principles for the design, use, and understanding of computer graphics systems and applications. The authors, authorities in their field, offer an integrated approach to two-dimensional and three-dimensional graphics topics. A comprehensive explanation of the popular OpenGL programming package, along with C++ programming examples illustrates applications of the various functions in the OpenGL basic library and the related GLU and GLUT packages.--publisher."]