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[null,"1.","Record Nr.",null,"UNINA9910136601803321"]
[null,null,"Titolo",null,"Beseelte Dinge : Design aus Perspektive des Animismus / Judith Dörrenbächer, Kerstin Plüm"]
[null,null,"Pubbl/distr/stampa",null,"Bielefeld, : transcript Verlag, 2016"]
[null,null,"ISBN",null,"9783839435588"]
[{"$nulls":4},"3839435587"]
[null,null,"Edizione",null,"[1st ed.]"]
[null,null,"Descrizione fisica",null,"1 online resource (169 pages) : color illustrations, photographs"]
[null,null,"Collana",null,"Design"]
[null,null,"Classificazione",null,"LB 86000"]
[null,null,"Disciplina",null,"202.1"]
[null,null,"Soggetti",null,"Design"]
[{"$nulls":4},"Animismus"]
[{"$nulls":4},"Animism"]
[{"$nulls":4},"Seele"]
[{"$nulls":4},"Soul"]
[{"$nulls":4},"Künstliche Intelligenz"]
[{"$nulls":4},"Artificial Intelligence"]
[{"$nulls":4},"Technologie"]
[{"$nulls":4},"Technology"]
[{"$nulls":4},"Produkt"]
[{"$nulls":4},"Art"]
[{"$nulls":4},"Artefakt"]
[{"$nulls":4},"Human"]
[{"$nulls":4},"Cultural Theory"]
[{"$nulls":4},"Kunst"]
[{"$nulls":4},"Mensch"]
[{"$nulls":4},"Ding"]
[{"$nulls":4},"Technik"]
[{"$nulls":4},"Kulturtheorie"]
[null,null,"Lingua di pubblicazione",null,"Tedesco"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Note generali","The product world that surrounds us is increasingly anthropomorphic, designed to react and make decisions, and provokes an animated way of dealing with inanimate objects. Do we have a new form of animism – a kind of 'techno-animism – on our hands? What role does design play in this? Is 'animatedness' a product of design or in fact a situational emergence which originates from the interaction between humans and artifacts? In this text, culture and design scholars discuss the extent to "]
[{"$nulls":4},"which an object can be considered animated or possessing agency, and the anthropomorphic qualities of technology."]
[null,null,null,"Nota di bibliografia","Includes bibliographical references at the end of each chapters."]
[null,null,"Nota di contenuto",null,"Frontmatter    1 Inhalt    5 Vorwort    7 Beseelte Dinge. Design aus Perspektive des Animismus    9 Agency, Performativität und Magie der Dinge    25 Der Aufstand der Dinge    51 Design zwischen Anthropomorphismus und Animismus    71 Immanente Relationen    97 Acting Things    119 Beseelte Gegenstände oder intentionale Systeme?    135 Autopsie der Dinge    153 Autorinnen und Autoren    163 Backmatter    166"]
[null,null,null,"Sommario/riassunto","Unsere Produktwelt ist zunehmend reaktiv, anthropomorph und entscheidungsfähig gestaltet. Sie provoziert eine beseelende Umgangsweise mit Unbelebtem. Haben wir es mit einer neuen Form von Animismus, einem Techno-Animismus, zu tun? Welche Rolle spielt hier das Design? Ist Beseeltheit gestaltbar oder eigentlich eine situative Erscheinung, die ereignisbezogen im Handeln zwischen Mensch und Artefakt entsteht? In diesem Band diskutieren Kultur- und Designwissenschaftler, inwiefern ein Ding als beseelt und wirkmächtig und Technologie als menschenähnlich verstanden werden kann."]
[{"$nulls":4},"»Lesenswerte und differenzierte Beiträge.«"]
[{"$nulls":4},"Für jeden, der sich – ob praktisch oder theoretisch – mit Design beschäftigt, bietet das Buch interessante Denkanstöße.«"]
[{"$nulls":4},"Besprochen in:Designabilities, 12 (2016), Tom Bieling designreport, 1 (2017)"]