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[null,"1.","Record Nr.",null,"UNICAMPANIASUN0070607"]
[null,null,"Autore",null,"Gomme, Arnold W."]
[null,null,"Titolo",null,"5: Book 8. / by A. W. Gomme, A. Andrewes and K. J. Dover"]
[null,null,"Pubbl/distr/stampa",null,"Oxford : Clarendon, c1981"]
[null,null,"ISBN",null,"01-981419-8-X"]
[null,null,"Descrizione fisica",null,"XV, 502 p. : ill. ; 23 cm."]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,"2.","Record Nr.",null,"UNICAMPANIASUN0060770"]
[null,null,"Autore",null,"Farin, Gerald E."]
[null,null,"Titolo",null,"Curves and surfaces for CAGD : a practical guide / Gerald Farin"]
[null,null,"Pubbl/distr/stampa",null,"San Francisco [etc.], : Morgan Kaufmann, 2002"]
[null,null,"ISBN",null,"15-586-0737-4"]
[null,null,"Edizione",null,"[5. ed]"]
[null,null,"Descrizione fisica",null,"XVII, 499 p. : ill. ; 24 cm."]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,"3.","Record Nr.",null,"UNINA9910764196103321"]
[null,null,"Titolo",null,"Fictional Practices of Spirituality I : Interactive Media / / ed. by Leonardo Marcato, Felix Schniz"]
[null,null,"Pubbl/distr/stampa",null,"Bielefeld : , : transcript Verlag, , [2023]"]
[{"$nulls":4},"2023"]
[null,null,"ISBN",null,"9783839461921"]
[{"$nulls":4},"3839461928"]
[null,null,"Edizione",null,"[1st ed.]"]
[null,null,"Descrizione fisica",null,"1 online resource (476 p.)"]
[null,null,"Collana",null,"Edition Kulturwissenschaft ; ; 262"]
[null,null,"Disciplina",null,"794.801"]
[null,null,"Soggetti",null,"SOCIAL SCIENCE / Media Studies"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,"Nota di contenuto",null,"Frontmatter -- Contents -- Introduction -- Part I - Role- Play and Spirituality -- The Epiphany Experiment -- Play to Find Yourself -- The Hunter Will Take You -- Part IIa - Practice: Game Design -- Conjuring The Witch's Way -- Practicing Dying -- Part IIb - Practice: Research -- Exploring Applications of Videogame Magic through Tumblr's Pop Culture Witchcraft -- Where the Magic is -- Part IIIa -Videogames: Experience -- I Believe in Videogames -- Fittingly Violent -- Part IIIb - Videogames: Perspective -- Spes Ultracombinatoria -- Sacred Places and Spatial Design in Fantasy- themed Isometric cRPGs -- Franchised Esotericism -- Part IIIc - Videogames: From the East -- Ex Anankes -- \"At the Same Time ... Both Truth and Fiction\" -- Religion and Spirituality in NieR: Automata -- Part IIId - Videogames: The Case Study of Dragon Age -- Negotiating Spiritual Uncertainty through the Lens of Videogames -- Religion According to Bioware -- Light, Blood, Stone, and Order -- Part IV - Concluding thoughts -- Unlocking the Spiritual Potential of Games"]
[null,null,null,"Sommario/riassunto","Fictional Practices of Spirituality provides critical insight into the implementation of belief, mysticism, religion, and spirituality into worlds of fiction, be it interactive or non-interactive. This first volume focuses on interactive, virtual worlds - may that be the digital realms of videogames and VR applications or the imaginary spaces of life action role-playing and soul-searching practices. It features analyses of spirituality as gameplay facilitator, sacred spaces and architecture in videogame geography, religion in videogames and spiritual acts and "]
[{"$nulls":4},"their dramaturgic function in videogames, tabletop, or LARP, among other topics. The contributors offer a first-time ever comprehensive overview of play-rites as spiritual incentives and playful spirituality in various medial incarnations."]