LEADER 03657nam a2200397Ii 4500 001 991003257189707536 006 m d 007 cr cn||||||||| 008 070806s2004 maua es 001 0 eng d 020 $a9781931836319 020 $a1931836310 035 $ab13656302-39ule_inst 037 $a107495:107531$bElsevier Science & Technology$nhttp://www.sciencedirect.com 040 $aOPELS$cOPELS 049 $aTEFA 082 04$a006.7$222 100 1 $aGrand, Joe.$0627579 245 10$aGame console hacking$h[electronic resource] :$bhave fun while voiding you warranty /$cJoe Grand, Frank Thornton, Albert Yarusso ; special foreward by Ralph H. Baer. 260 $aRockland, Mass. :$bSyngress ;$aSebastopol, Calif. :$bDistriuted by O'Reilly Media in the United States and Canada,$cc2004. 300 $axxi, 558 p. :$bill. ;$c24 cm. 500 $a"Xbox, PlayStation, Nintendo, Game Boy, Atari, & Gamepark 32"--Cover. 500 $aIncludes index. 520 $aThe worldwide video game console market surpassed $10 billion in 2003. Current sales of new consoles is consolidated around 3 major companies and their proprietary platforms: Nintendo, Sony and Microsoft. In addition, there is an enormous installed "retro gaming" base of Ataria and Sega console enthusiasts. This book, written by a team led by Joe Grand, author of "Hardware Hacking: Have Fun While Voiding Your Warranty", provides hard-core gamers with they keys to the kingdom: specific instructions on how to crack into their console and make it do things it was never designed to do. By definition, video console game players like to have fun. Most of them are addicted to the adrenaline rush associated with "winning", and even more so when the "winning" involves beating the system by discovering the multitude of "cheats" built into most video games. Now, they can have the ultimate adrenaline rush---actually messing around with the soul of the machine and configuring it to behave exactly as the command. This book builds on the motto of "Have Fun While Voiding Your Warranty" and will appeal to the community of hardware geeks who associate unscrewing the back of their video console with para-jumping into the perfect storm. * Providing a reliable, field-tested guide to hacking all of the most popular video gaming consoles. * Written by some of the most knowledgeable and recognizable names in the hardware hacking community. * Game Console Hacking is the first book on the market to show game enthusiasts (self described hardware geeks) how to disassemble, reconfigure, customize and re-purpose their Atari, Sega, Nintendo, Playstation and Xbox systems. 533 $aElectronic reproduction.$bAmsterdam :$cElsevier Science & Technology,$d2007.$nMode of access: World Wide Web.$nSystem requirements: Web browser.$nTitle from title screen (viewed on Aug. 2, 2007).$nAccess may be restricted to users at subscribing institutions. 650 0$aVideo games$xEquipment and supplies. 655 7$aElectronic books.$2local 700 1 $aThornton, Frank.$eauthor$4http://id.loc.gov/vocabulary/relators/aut$0739044 700 1 $aYarusso, Albert.$eauthor$4http://id.loc.gov/vocabulary/relators/aut$0739076 776 1 $cOriginal$z1931836310$z9781931836319$w(OCoLC)56652991 856 40$3Referex$uhttp://www.sciencedirect.com/science/book/9781931836319$zAn electronic book accessible through the World Wide Web; click for information 907 $a.b13656302$b24-02-22$c24-01-08 912 $a991003257189707536 994 $aC0$bTEF 996 $aGame console hacking$91464028 997 $aUNISALENTO 998 $ale029$b24-01-08$cm$dm $e-$feng$gmau$h0$i0