LEADER 03727nam a2200373Ii 4500 001 991003244609707536 006 m d 007 cr cn||||||||| 008 070802s2006 ne a s 001 0 eng d 020 $a9780127745756 020 $a0127745750 035 $ab13654512-39ule_inst 040 $aISUFI - Sett. Diritti e Politiche Euromediterranee$bita 082 04$a006.6865$222 100 1 $aCromie, John$0627497 245 10$aQuickTime for .NET and COM developers$h[e-book] /$cJohn Cromie 260 $aAmsterdam ;$aBoston :$bMorgan Kaufmann/Elsevier,$cc2006 300 $axvi, 341 p. :$bill. ;$c24 cm 440 0$aQuickTime developer series 500 $aIncludes index 505 0 $aPreface; Chapter 1. Introduction; Chapter 2. Getting Started with the QuickTime Control; Chapter 3. Using the QuickTime Control; Chapter 4. The QuickTime Object Model; Chapter 5. Diving Deeper; Chapter 6. Create and Edit; Chapter 7. Browsing the Media; Chapter 8. Scripting QuickTime Player; Chapter 9. QuickTime meets Office; Appendix A. QuickTime COM Library Reference; Appendix B. Additional COM Host Environments; Appendix C. QuickTime Exporter Types; Index 520 $aAt the heart of Apple's hugely popular iLife software suiteiMovie, iPhoto, iDVD, GarageBand, and iTunesis QuickTime, the powerful media engine that drives elegant applications for managing movies, images, and audio files. The enduring success of QuickTime is in no small part attributable to its component architecture. This key feature has allowed it to embrace emerging digital media technologies and standards one by one as they have appeared over the 12 or so years since its launch. None of the competing technologies even comes close, let alone on both Mac OS X and Windows. QuickTime for .NET and COM Developers is the first guide to QuickTime for developers using popular RAD tools such a Visual Basic .NET, C#, and Visual Basic 6. A general introduction to QuickTime is followed by a detailed explanation of the QuickTime architecture from a.NET and COM perspective, liberally accompanied by code snippets. A number of implementation examples illustrate key QuickTime features, ranging from a simple movie player to a sophisticated interactive application. Also covered is QuickTime scripting in both QuickTime Player (using Windows Scripting) and in Microsoft Office applications (using VBA). Brief guides to developing with QuickTime in Delphi and ATL/WTL are also included. Part of the official Quicktime Developer Series, publishing the finest books on QuickTime in cooperation with Apple. * The first book on QuickTime for .NET and COM application and scripting developers * Written by one of the architects of Apple's QuickTime ActiveX/COM control * Offers numerous sample applications and code examples 533 $aElectronic reproduction.$bAmsterdam :$cElsevier Science & Technology,$d2007.$nMode of access: World Wide Web.$nSystem requirements: Web browser.$nTitle from title screen (viewed on July 25, 2007).$nAccess may be restricted to users at subscribing institutions 630 04$aQuickTime 650 4$aMotion pictures$xEditing$xData processing 650 4$aMicrosoft .NET Framework 650 4$aCOM (Computer architecture) 856 40$3Referex$uhttp://www.sciencedirect.com/science/book/9780127745756$zAn electronic book accessible through the World Wide Web; click for information 856 42$zPublisher description$uhttp://catdir.loc.gov/catdir/enhancements/fy0661/2006275613-d.html 907 $a.b13654512$b03-03-22$c24-01-08 912 $a991003244609707536 996 $aQuickTime for .NET and COM developers$91212805 997 $aUNISALENTO 998 $ale029$b24-01-08$cm$d@ $e-$feng$gne $h0$i0