LEADER 03430nam 2200673 450 001 9910460155503321 005 20200520144314.0 010 $a0-262-31996-9 010 $a0-262-31995-0 035 $a(CKB)3710000000260869 035 $a(EBL)3339880 035 $a(SSID)ssj0001352682 035 $a(PQKBManifestationID)12586234 035 $a(PQKBTitleCode)TC0001352682 035 $a(PQKBWorkID)11311620 035 $a(PQKB)10278017 035 $a(MiAaPQ)EBC3339880 035 $a(OCoLC)893873053$z(OCoLC)960201195$z(OCoLC)960894509$z(OCoLC)961005588$z(OCoLC)961566363$z(OCoLC)962660997$z(OCoLC)965392604$z(OCoLC)975591582$z(OCoLC)987766403$z(OCoLC)992032688$z(OCoLC)1005638371$z(OCoLC)1018020079$z(OCoLC)1037925763$z(OCoLC)1042133172$z(OCoLC)1042387253$z(OCoLC)1048750621$z(OCoLC)1053452706$z(OCoLC)1083559344$z(OCoLC)1099205991 035 $a(OCoLC-P)893873053 035 $a(MaCbMITP)9694 035 $a(Au-PeEL)EBL3339880 035 $a(CaPaEBR)ebr10955095 035 $a(CaONFJC)MIL652717 035 $a(OCoLC)893873053 035 $a(EXLCZ)993710000000260869 100 $a20141030h20142014 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 00$aGaming the system $edesigning with Gamestar mechanic /$fKatie Salen Tekinbas? [and three others] ; foreword by James Paul Gee 210 1$aCambridge, Massachusetts ;$aLondon, England :$cThe MIT Press,$d2014. 210 4$d©2014 215 $a1 online resource (303 p.) 225 0 $aInterconnections: Understanding Systems through Digital Design 225 1 $aJohn D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning 300 $aDescription based upon print version of record. 311 $a1-322-21437-9 311 $a0-262-02781-X 320 $aIncludes bibliographical references and index. 327 $aContents; Series Foreword; Foreword; Acknowledgments and Project History; Systems Thinking Concepts in This Book Collection; Alignment to Common Core State Standards; Next Generation Science Standards; Introduction; Toolkit; Design Challenges Overview; Design Challenge 1; Design Challenge 2; Design Challenge 3; Design Challenge 4; Design Challenge 5; Design Challenge 6; Delving Deeper Into Systems Thinking; Appendix A; Appendix B; Appendix C; Appendix D; Appendix E; References; Index 330 $aUnderstanding games as systems, with complex interactions of game elements and rules.Gaming the System demonstrates the nature of games as systems, how game designers need to think in terms of complex interactions of game elements and rules, and how to identify systems concepts in the design process. The activities use Gamestar Mechanic, an online game design environment with a systems thinking focus. 410 0$aJohn D. and Catherine T. MacArthur Foundation series on digital media and learning. 606 $aComputer games$xDesign$xComputer programs 606 $aComputer games$xProgramming 608 $aElectronic books. 615 0$aComputer games$xDesign$xComputer programs. 615 0$aComputer games$xProgramming. 676 $a794.8/1536 702 $aTekinbas?$b Katie Salen 702 $aGee$b James Paul 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910460155503321 996 $aGaming the system$92476068 997 $aUNINA LEADER 01143nam a2200277 i 4500 001 991001546499707536 008 030409s2000 it 001 0 ita 035 $ab12162589-39ule_inst 040 $aBiblioteca Interfacoltà$bita 041 $aita 082 0 $a016.05 110 2 $aBiblioteca provinciale$0450985 245 10$aCatalogo dei periodici nazionali /$ca cura di Antonella Cristino, Vincenzo Lombardi, Silvana Maroncelli 260 $aCampobasso :$bProvincia,$c2002 300 $a334 p. ;$c31 cm. 440 2$aI cataloghi della Biblioteca provinciale Pasquale Albino / a cura di Vincenzo Lombardi ;$v3 651 4$aCampobasso-Biblioteca Provinciale Pasquale Albino$xPeriodici$xCataloghi 700 1 $aCristino, Antonella 700 1 $aLombardi, Vincenzo 700 1 $aMaroncelli, Silvana 907 $a.b12162589$b02-04-14$c09-04-03 912 $a991001546499707536 945 $aLE002 A Bibl. Cat. 226$g1$iLE002-3349N$lle002$og$pE0.00$q-$rl$s- $t0$u0$v0$w0$x0$y.i12498294$z09-04-03 996 $aCatalogo dei periodici nazionali$9147366 997 $aUNISALENTO 998 $ale002$b - - $cm$da $e-$fita$git $h0$i0