LEADER 01427nam a22003131i 4500 001 991000345919707536 008 080512s2007 ncua 001 0 eng d 020 $a1934356034 020 $a9781934356036 035 $ab13844118-39ule_inst 040 $aDip.to Ingegneria dell'Innovazione$beng 082 0 $a006.6$222 100 1 $aCawood, Stephen$0471714 245 10$aAugmented reality :$ba practical guide /$cStephen Cawood, Mark Fiala 260 $aRaleigh, N.C. :$bPragmatic Bookshelf,$cc2007. 300 $ax, 311 p. :$bill. ;$c23 cm. 440 4$aThe pragmatic programmers 500 $aIncludes index 505 0 $aAbout augmented reality -- Getting AR running -- Computer graphics basics -- Using OpenGL with augmented reality -- Introduction to AR programming -- Writing applications for ARTag -- Model loading and rendering -- Your own AR game -- Enhancing your AR game 650 4$aAugmented reality 650 4$aComputer graphics 650 4$aVirtual reality 700 1 $aFiala, Mark,$d1971-$eauthor$4http://id.loc.gov/vocabulary/relators/aut$0731159 907 $a.b13844118$b28-01-14$c28-08-09 912 $a991000345919707536 945 $aLE026 006.6 CAW 01.01 2007$g1$i2026000051574$lle026$nProf. De Paolis / Biblioteca$op$pE27.56$q-$rl$s- $t4$u3$v0$w3$x0$y.i14997794$z31-08-09 996 $aAugmented reality$91440336 997 $aUNISALENTO 998 $ale026$b12-05-08$cm$da $e-$feng$gncu$h0$i0