LEADER 00881nam0-22002891i-450- 001 990006131520403321 005 19980601 035 $a000613152 035 $aFED01000613152 035 $a(Aleph)000613152FED01 035 $a000613152 100 $a19980601d1946----km-y0itay50------ba 105 $a--------00-yy 200 1 $a<>Strafbestimmungen des Verfassungsgesetzes uber das Verbot der NSDAP$fTheodor Rittler. 210 $aWien$cSpringer$d1946 215 $a313_317 p.$d31 cm 300 $aSonderabdruck aus "Juristische Blatter" 1946 676 $a345 700 1$aRittler,$bTheodor$0225277 801 0$aIT$bUNINA$gRICA$2UNIMARC 901 $aBK 912 $a990006131520403321 952 $aBUSTA 7 (15) 7$b8173$fFGBC 959 $aFGBC 996 $aStrafbestimmungen des Verfassungsgesetzes uber das Verbot der NSDAP$9643792 997 $aUNINA DB $aGIU01 LEADER 01312nam 22003853 450 001 996703469503316 005 20251221090326.0 010 $a3-8394-6856-6 035 $a(CKB)44308320300041 035 $a(MiAaPQ)EBC32462641 035 $a(Au-PeEL)EBL32462641 035 $a(OCoLC)1564843897 035 $a(EXLCZ)9944308320300041 100 $a20251221d2025 uy 0 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aVideo Games and Mental Health $ePerspectives of Psychology and Game Design 205 $a1st ed. 210 1$aBielefeld :$ctranscript Verlag,$d2025. 210 4$dİ2026. 215 $a1 online resource (229 pages) 311 08$a3-8376-6856-8 330 $aHow do video games and mental health intersect from the perspectives of psychology and game design?In recent years, the topic of mental health has gained tremendous importance for the games industry, affecting both the applied and entertainment games sectors. 676 $a794.8019 700 $aAlvarez Igarza?bal$b Federico$01379851 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a996703469503316 996 $aVideo Games and Mental Health$94530662 997 $aUNISA