LEADER 02324nam 22005295 450 001 996696875903316 005 20260102120703.0 010 $a3-032-11043-2 024 7 $a10.1007/978-3-032-11043-5 035 $a(CKB)44769974300041 035 $a(MiAaPQ)EBC32470573 035 $a(Au-PeEL)EBL32470573 035 $a(DE-He213)978-3-032-11043-5 035 $a(OCoLC)1568058078 035 $a(EXLCZ)9944769974300041 100 $a20260102d2026 u| 0 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aGames and Learning Alliance $e14th International Conference, GALA 2025, Utrecht, The Netherlands, November 19?21, 2025, Proceedings /$fedited by Sander Bakkes, Francesco Bellotti, Pierpaolo Dondio, Manuel Ninaus, Vanissa Wanick, Antonio Bucchiarone 205 $a1st ed. 2026. 210 1$aCham :$cSpringer Nature Switzerland :$cImprint: Springer,$d2026. 215 $a1 online resource (786 pages) 225 1 $aLecture Notes in Computer Science,$x1611-3349 ;$v16307 311 08$a3-032-11042-4 330 $aThis book constitutes the refereed proceedings of the 14th International Conference on Games and Learning Alliance, GALA 2025, held in Utrecht, The Netherlands during November 19?21, 2025. The 33 full papers and 24 short papers included in this book were carefully reviewed and selected from 142 submissions. They were organized in topical sections as follows: educational science track; game design track; media and cultural studies track; technology track; application track; and short papers. 410 0$aLecture Notes in Computer Science,$x1611-3349 ;$v16307 606 $aArtificial intelligence 606 $aArtificial Intelligence 615 0$aArtificial intelligence. 615 14$aArtificial Intelligence. 676 $a006.3 700 $aBakkes$b Sander$01885073 701 $aBellotti$b Francesco$01448662 701 $aDondio$b Pierpaolo$01448657 701 $aNinaus$b Manuel$01782619 701 $aWanick$b Vanissa$01782621 701 $aBucchiarone$b Antonio$01429364 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a996696875903316 996 $aGames and Learning Alliance$94519906 997 $aUNISA