LEADER 00963nam--2200325---450- 001 990003626540203316 005 20120220161355.0 010 $a978-88-348-1909-8 035 $a000362654 035 $aUSA01000362654 035 $a(ALEPH)000362654USA01 035 $a000362654 100 $a20120220d2011----km-y0itay50------ba 101 $aita 102 $aIT 105 $a||||||||001yy 200 1 $aOpinio Iuris$eil diritto è un'opinione: chi ne ha i mezzi ce la impone$elezioni di filosofia del diritto$fEnrico Pattaro 210 $aTorino$cGiappichelli$d2011 215 $aXIII, 285 p.$d24 cm 606 0 $aFilosofia del diritto$2BNCF 676 $a340.1 700 1$aPATTARO,$bEnrico$0230640 801 0$aIT$bsalbc$gISBD 912 $a990003626540203316 951 $aXXII.1.B. 150$b72613 G.$cXXII.1.B.$d00306813 959 $aBK 969 $aGIU 979 $aCHIARA$b90$c20120220$lUSA01$h1613 996 $aOpinio iuris$9850847 997 $aUNISA LEADER 01163nam a2200277 i 4500 001 991001592199707536 005 20020502202024.0 008 940207s1983 it ||| | ita 020 $a8815003193 035 $ab11535519-39ule_inst 035 $aPRUMB64097$9ExL 040 $aScuola per assistenti sociali$bita 100 1 $aFlora, Peter$0123363 245 13$aLo sviluppo del welfare state in Europa e in America /$ca cura di Peter Flora e Arnold J. Heidenheimer 260 $aBologna :$bIl mulino,$c1983 300 $a499 p. :$bgrafici ;$c22 cm. 490 0 $aStudi e ricerche Mul ;$v170 650 4$aWelfare state - Sviluppo$zEuropa - America 700 1 $aHeidenheimer, Arnold J. 907 $a.b11535519$b01-03-17$c01-07-02 912 $a991001592199707536 945 $aLE024 POL SOC II 32$g1$iLE024N-60$lle021$nex DUSS$o-$pE0.00$q-$rn$sm $t0$u0$v0$w0$x0$y.i11733597$z01-07-02 945 $aLE009 STOR.892-39$g1$i2009000390966$lle009$o-$pE0.00$q-$rl$s- $t0$u9$v1$w9$x0$y.i13029101$z19-11-03 996 $aSviluppo del welfare state in Europa e in America$9815422 997 $aUNISALENTO 998 $ale021$ale009$b01-01-94$cm$da $e-$fita$git $h3$i1 LEADER 05840nam 22007695 450 001 996660360803316 005 20250530130733.0 010 $a3-031-93700-7 024 7 $a10.1007/978-3-031-93700-2 035 $a(CKB)39124713700041 035 $a(DE-He213)978-3-031-93700-2 035 $a(MiAaPQ)EBC32142496 035 $a(Au-PeEL)EBL32142496 035 $a(OCoLC)1524422629 035 $a(EXLCZ)9939124713700041 100 $a20250530d2025 u| 0 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aVirtual, Augmented and Mixed Reality $e17th International Conference, VAMR 2025, Held as Part of the 27th HCI International Conference, HCII 2025, Gothenburg, Sweden, June 22?27, 2025, Proceedings, Part I /$fedited by Jessie Y. C. Chen, Gino Fragomeni 205 $a1st ed. 2025. 210 1$aCham :$cSpringer Nature Switzerland :$cImprint: Springer,$d2025. 215 $a1 online resource (XXVII, 321 p. 97 illus., 74 illus. in color.) 225 1 $aLecture Notes in Computer Science,$x1611-3349 ;$v15788 311 08$a3-031-93699-X 327 $a -- Designing and Developing Virtual Environments. -- Fatigue Considerations for Extended Reality Applications in Aviation. -- Transcending Dimensions using Generative AI: Real-Time 3D Model Generation in Augmented Reality. -- On Target: Constant Activity Constrained Semi-Supervised Feature Selection for Marksmanship Activity Classification. -- Automated Identification of Areas of Interest in Dynamic Head-Mounted Display Videos for Virtual Reality Forensic Psychology Applications. -- Affordance as an Interactive Feature to Enhance Usability in Virtual Reality. -- Enabling Users in Virtual-Reality-Based Human-Centered Design Processes: The Role of Objective Validation on Acceptance, Usability, and User Experience. -- Applying Consistent Spatial Interaction Techniques to Factory Layout Planning. -- Recent User Interface and Experience Development in Virtual Reality: A Literature Study. -- Exploring the Role of Generative Artificial Intelligence in Virtual Reality: Opportunities and Future Perspectives. -- UX in Virtual Environments. -- What You See Is What You Map: Exploring the Impact of Viewpoint Transitions on Cognitive Mapping in VR. -- VR-assisted Wayfinding System User Evaluation. -- Assessing Situation Awareness in Different Space Teleoperation Tasks Using Eye-Tracking. -- Virtual Reality-Based Analysis of Urban Waterfront Lighting Elements' Influence on Visual Behavior. -- The Mechanism of Consumer Emotional Experience Under Different Virtual Shopping Presentation Modes. -- The Impact of Virtual Object Interaction on Episodic Memory: The Role of Bodily-Self Consciousness and Presence . -- The Impact of Locomotion Fidelity on the Usability of VR Pedestrians? Gap Acceptance Simulators. -- How Visually Induced Motion Sickness Is Affected by Stimulus Characteristics and Individual Factors in Younger and Older Adults. -- Examining the Effects of Redirected Walking and Resets on Spatial Knowledge Acquisition. -- Effects of Visual Stimuli on Perceived Sound Volume in Virtual Reality Spaces. -- Elderly and Young Drivers? Perceptions, Beliefs, and Preferences of Advanced Driving Assistance Systems (ADAS). 330 $aThis three-volume set, LNCS 15788-15790, constitutes the refereed proceedings of the 17th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCII 2025, in Gothenburg, Sweden, during June 22?27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings were carefully reviewed and selected from 7972 submissions. The papers presented in these three volumes are organized in the following topical sections:: Part I: Designing and Developing Virtual Environments; UX in Virtual Environments Part II: VR, Culture, Art and Entertainment; Social Interaction and Wellbeing in Virtual Environments Part III: VR Games; Virtual Environments for Learning, Training and Professional Development; Multimodal Interaction in Virtual Environments. 410 0$aLecture Notes in Computer Science,$x1611-3349 ;$v15788 606 $aUser interfaces (Computer systems) 606 $aHuman-computer interaction 606 $aComputer engineering 606 $aComputer networks 606 $aApplication software 606 $aArtificial intelligence 606 $aComputer vision 606 $aUser Interfaces and Human Computer Interaction 606 $aComputer Engineering and Networks 606 $aComputer and Information Systems Applications 606 $aArtificial Intelligence 606 $aComputer Communication Networks 606 $aComputer Vision 615 0$aUser interfaces (Computer systems) 615 0$aHuman-computer interaction. 615 0$aComputer engineering. 615 0$aComputer networks. 615 0$aApplication software. 615 0$aArtificial intelligence. 615 0$aComputer vision. 615 14$aUser Interfaces and Human Computer Interaction. 615 24$aComputer Engineering and Networks. 615 24$aComputer and Information Systems Applications. 615 24$aArtificial Intelligence. 615 24$aComputer Communication Networks. 615 24$aComputer Vision. 676 $a005.437 676 $a004.019 702 $aChen$b Jessie Y. C$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aFragomeni$b Gino$4edt$4http://id.loc.gov/vocabulary/relators/edt 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a996660360803316 996 $aVirtual, augmented and mixed reality$92814480 997 $aUNISA