LEADER 03939nam 22007335 450 001 996594169803316 005 20240426020334.0 010 $a3-031-57228-9 024 7 $axxx 035 $a(CKB)31435414800041 035 $a(MiAaPQ)EBC31281875 035 $a(Au-PeEL)EBL31281875 035 $a(DE-He213)978-3-031-57228-9 035 $a(OCoLC)1429286645 035 $a(EXLCZ)9931435414800041 100 $a20240404d2024 u| 0 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aFoundations of Software Science and Computation Structures $e27th International Conference, FoSSaCS 2024, Held as Part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2024, Luxembourg City, Luxembourg, April 6?11, 2024, Proceedings, Part I /$fedited by Naoki Kobayashi, James Worrell 205 $a1st ed. 2024. 210 1$aCham :$cSpringer Nature Switzerland :$cImprint: Springer,$d2024. 215 $a1 online resource (290 pages) 225 1 $aLecture Notes in Computer Science,$x1611-3349 ;$v14574 311 $a3-031-57227-0 327 $aInvited Talk -- Ackermannian Completion of Separators -- Infinite Games -- Fair Omega-regular Games -- Stochastic Window Mean-Payoff Games -- Symbolic Solution of Emerson-Lei Games for Reactive Synthesis -- Parity Games on Temporal Graphs -- Categorical Semantics -- Drawing from an Urn is Isometric -- Enriching Diagrams with Algebraic Operations -- Monoidal Extended Stone Duality -- Towards a Compositional Framework for Convex Analysis (with Applications to Probability Theory) -- Automata and Synthesis -- Determinization of Integral Discounted-Sum Automata is Decidable -- Checking History-Determinism is NP-hard for Parity Automata -- Tighter Construction of Tight Büchi Automata -- Synthesis with Privacy Against an Observer. 330 $aThe two open access volumes LNCS 14574 and 14575 constitute the proceedings of the 27th International Conference on Foundations of Software Science and Computation Structures, FOSSACS 2024, which took place in Luxembourg in April 2024. The 24 full papers included in this book were carefully reviewed and selected from 79 submissions. They were organized in topical sections as follows: Part I: Infinite games; categorical semantics; automata and synthesis; Part II: Types and programming languages; logic and proofs; infinite-state systems. 410 0$aLecture Notes in Computer Science,$x1611-3349 ;$v14574 606 $aComputer science 606 $aMathematical logic 606 $aData structures (Computer science) 606 $aInformation theory 606 $aComputer systems 606 $aComputer science$xMathematics 606 $aTheory of Computation 606 $aMathematical Logic and Foundations 606 $aData Structures and Information Theory 606 $aComputer System Implementation 606 $aMathematics of Computing 615 0$aComputer science. 615 0$aMathematical logic. 615 0$aData structures (Computer science). 615 0$aInformation theory. 615 0$aComputer systems. 615 0$aComputer science$xMathematics. 615 14$aTheory of Computation. 615 24$aMathematical Logic and Foundations. 615 24$aData Structures and Information Theory. 615 24$aComputer System Implementation. 615 24$aMathematics of Computing. 676 $a40,151 702 $aKobayashi$b Naoki 702 $aWorrell$b James 712 12$aETAPS (Conference)$d(27th :$f2024 :$eLuxembourg, Switzerland) 712 12$aFOSSACS (Conference)$d(27th :$f2024 :$eLuxembourg, Switzerland) 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aPROCEEDING 912 $a996594169803316 996 $aFoundations of Software Science and Computation Structures$9772187 997 $aUNISA