LEADER 01338nam 2200409 450 001 996575650803316 005 20230601185154.0 010 $a1-7281-4533-3 035 $a(CKB)5590000000003935 035 $a(NjHacI)995590000000003935 035 $a(EXLCZ)995590000000003935 100 $a20230414d2020 uy 0 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$a2020 IEEE Conference on Games (CoG) /$fInstitute of Electrical and Electronics Engineers (IEEE) 210 1$aPiscataway, New Jersey :$cInstitute of Electrical and Electronics Engineers (IEEE),$d2020. 215 $a1 online resource (various pagings) $cillustrations some color 311 $a1-7281-4534-1 517 $a2020 IEEE Conference on Games 606 $aConference papers and proceedings 606 $aVideo games$vCongresses 606 $aComputational intelligence$vCongresses 606 $aGame theory 615 0$aConference papers and proceedings. 615 0$aVideo games 615 0$aComputational intelligence 615 0$aGame theory. 676 $a794.8 801 0$bNjHacI 801 1$bNjHacl 906 $aPROCEEDING 912 $a996575650803316 996 $a2020 IEEE Conference on Games (CoG)$92518004 997 $aUNISA