LEADER 02092nam 2200385 450 001 996575017903316 005 20230415094447.0 010 $a1-66544-214-X 035 $a(CKB)5720000000033242 035 $a(NjHacI)995720000000033242 035 $a(EXLCZ)995720000000033242 100 $a20230415d2022 uy 0 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$a2022 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC) /$fInstitute of Electrical and Electronics Engineers 210 1$aPiscataway, N.J. :$cIEEE,$d2022. 215 $a1 online resource $cillustrations 311 $a1-66544-215-8 320 $aIncludes bibliographical references and index. 330 $aFrom the beginning of the computer age, people have sought easier ways to learn, express, and understand computational ideas Whether this meant moving from punch cards to textual languages, or command lines to graphical UIs, the quest to make computation easier to express, manipulate, and understand by a broader group of people is an ongoing challenge The IEEE Symposium on Visual Languages and Human Centric Computing (VL HCC) is the premier international forum for research on this topic Established in 1984, the mission of the conference is to support the design, theory, application, and evaluation of computing technologies and languages for programming, modeling, and communicating, which are easier to learn, use, and understand by people. 517 $a2022 IEEE Symposium on Visual Languages and Human-Centric Computing 606 $aHuman-computer interaction$vCongresses 606 $aVisual programming languages (Computer science) 615 0$aHuman-computer interaction 615 0$aVisual programming languages (Computer science) 676 $a004.019 801 0$bNjHacI 801 1$bNjHacl 906 $aPROCEEDING 912 $a996575017903316 996 $a2022 IEEE Symposium on Visual Languages and Human-Centric Computing (VL$93879545 997 $aUNISA