LEADER 05265nam 22006735 450 001 996558464103316 005 20231030214618.0 010 $a3-031-47655-7 024 7 $a10.1007/978-3-031-47655-6 035 $a(MiAaPQ)EBC30841361 035 $a(Au-PeEL)EBL30841361 035 $a(DE-He213)978-3-031-47655-6 035 $a(PPN)272914231 035 $a(EXLCZ)9928642493000041 100 $a20231030d2023 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aInteractive Storytelling$b[electronic resource] $e16th International Conference on Interactive Digital Storytelling, ICIDS 2023, Kobe, Japan, November 11?15, 2023, Proceedings, Part I /$fedited by Lissa Holloway-Attaway, John T. Murray 205 $a1st ed. 2023. 210 1$aCham :$cSpringer Nature Switzerland :$cImprint: Springer,$d2023. 215 $a1 online resource (546 pages) 225 1 $aLecture Notes in Computer Science,$x1611-3349 ;$v14383 311 08$aPrint version: Holloway-Attaway, Lissa Interactive Storytelling Cham : Springer International Publishing AG,c2023 9783031476549 327 $aTheory, History and Foundations -- Interpretation as Play: A Cognitive Psychological Model of Inference and Situation Model Construction -- When has theory ever failed us? -- A Refinement-Based Narrative Model for Escape Games -- Social and Cultural Contexts -- IDNs in Education: Skills for Future Generations -- Centering the Human: Digital Humanism and the Practice of Using Generative AI in the Authoring of Interactive Digital Narratives -- Digital storytelling in women in tech communities -- VR storytelling to prime uncertainty avoidance -- Inclusive Digital Storytelling: Artificial Intelligence and Augmented Reality to re-centre Stories from the Margins -- Decolonizing IDN pedagogy from and with Global South:a a cross-cultural case study -- Fighting Against Hate Speech: a case for harnessing Interactive Digital Counter-narratives -- VR for Diversity. The Seven Lives of a Research Project -- Tools and Systems -- Awash: Prospective Story Sifting Intervention for Emergent Narrative -- Prompt Engineering for Narrative Choice Generation -- The Narralive Unity plug-in: Towards bridging the gap between intuitive branching narrative design and advanced visual novel development -- Interactive Narrative Design -- Discovering IDN Authoring Strategies: Novices Anchor Choice Design through Character Development With Player Feedback -- On the Interactions Between Narrative Puzzles and Navigation Aids in Open World Games -- Lovecraftian Horror in Story-Driven Games: Narrative Design Challenges and Solutions -- Designing Sisters: Creating Audio-Based Narratives to Generate Affective Connections and Material Story Worlds -- Bookwander: From Printed Fiction to Virtual Reality ? Four Design Approaches for Enhanced VR Reading Experiences -- Story-without-end: a structure for open-world cinematic VR -- Integrating Narrative Design into the World Economic Forum?s Transformation Maps for Enhance Complexity Comprehension -- Full-Motion Video as Parameterized Replay Stories: Emerging Design Patterns from the Timeline Authoring Platform -- From Playing the Story to Gaming the System: Repeat Experiences of a Large Language Model-based Interactive Story-. A Board Game Hootopia: Biodiversity Education through Tangible and Interactive Narrative. 330 $aThis two-volume set LNCS 14383 and LNCS 14384 constitutes the refereed proceedings of the 16th International Conference on Interactive Digital Storytelling, ICIDS 2023, held in Kobe, Japan, during November 11?15, 2023. The 30 full papers presented in this book together with 11 short papers were carefully reviewed and selected from 101 submissions. Additionally, the proceedings includes 22 Late Breaking Works. The papers focus on topics such as: theory, history and foundations; social and cultural contexts; tools and systems; interactive narrative design; virtual worlds, performance, games and play; applications and case studies; and late breaking works. 410 0$aLecture Notes in Computer Science,$x1611-3349 ;$v14383 606 $aComputers 606 $aDigital humanities 606 $aComputer engineering 606 $aComputer networks 606 $aArtificial intelligence 606 $aComputing Milieux 606 $aDigital Humanities 606 $aComputer Engineering and Networks 606 $aArtificial Intelligence 606 $aComputer Communication Networks 615 0$aComputers. 615 0$aDigital humanities. 615 0$aComputer engineering. 615 0$aComputer networks. 615 0$aArtificial intelligence. 615 14$aComputing Milieux. 615 24$aDigital Humanities. 615 24$aComputer Engineering and Networks. 615 24$aArtificial Intelligence. 615 24$aComputer Communication Networks. 676 $a004 700 $aHolloway-Attaway$b Lissa$01434747 701 $aMurray$b John T$0101559 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a996558464103316 996 $aInteractive Storytelling$93590332 997 $aUNISA