LEADER 05519nam 22006015 450 001 996542667803316 005 20230609180541.0 010 $a3-031-34668-8 024 7 $a10.1007/978-3-031-34668-2 035 $a(MiAaPQ)EBC30622159 035 $a(Au-PeEL)EBL30622159 035 $a(DE-He213)978-3-031-34668-2 035 $a(PPN)272249459 035 $a(EXLCZ)9927532077200041 100 $a20230609d2023 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aDistributed, Ambient and Pervasive Interactions$b[electronic resource] $e11th International Conference, DAPI 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23?28, 2023, Proceedings, Part I /$fedited by Norbert A. Streitz, Shin'ichi Konomi 205 $a1st ed. 2023. 210 1$aCham :$cSpringer Nature Switzerland :$cImprint: Springer,$d2023. 215 $a1 online resource (423 pages) 225 1 $aLecture Notes in Computer Science,$x1611-3349 ;$v14036 311 08$aPrint version: Streitz, Norbert A. Distributed, Ambient and Pervasive Interactions Cham : Springer,c2023 9783031346675 327 $aDesigning and Evaluating Intelligent Environments -- DeforVerFace: Modular Linear-Deformable Vertical Surface -- User-Developer Interaction in a Living Lab: A Case Study of an Exercise Support System for the Elderly -- Human-Computer-Building Interaction: An Integrated Experience of the Digital and Physical Environments -- Living Labs are the Silver Lining for Creating Sustainable Health and Care for the Future -- PURPOSE MODEL: A Visual Communication Tool for Mutual Understanding in Co-Creation Projects -- Study on the Identification of Disruptive Technology, Evidence from Nano Science -- Towards an Interaction Design Framework for IoT Healthcare Systems -- Guidelines for Practicing Responsible Innovation in HPC: A Sociotechnical Approach -- Experience Design for Multi-device Sharing Based on 3C Framework -- A Systematic and Innovative Six-in-one Evaluation Framework to Drive the Development of Future Hidden Champions -- Untapped Potential of Participatory Design - Citizen Centered Social Data Utilization for Smart Cities -- User Experience in Intelligent Environments -- Investigating the Psychological Impact of Emotion Visualization and Heart Rate Sharing in Online Communication -- Sustained Participation Motivation of Quantified Self for Personal Time Management -- Evaluating Students Experiences in VR Case-Studies of Information Systems Problem-based Teaching -- Assessing Lighting Experience Using Physiological Measures: A Review -- Advancing User Research in Naturalistic Gambling Environments through Behaviour Tracking. A Pilot Study -- Using the Experience Sampling Method to Find the Pattern of Individual Quality of Life Perceptions. -Mutual Recall Between Onomatopoeia and Motion Using Doll Play Corpus -- Understanding Avoidance Behaviors of users for Conversational AI -- How Remote-Controlled Avatars are Accepted in Hybrid Workplace -- Pervasive Data -- Ethical Considerations of High Performance Computing Access for Pervasive Computing -- A Taxonomy of Factors Influencing Data Quality -- Designing A Smart Standards Information Service: A Research Framework -- Estimation of Water Consumption in a Family Home using IOT Systems -- Development of Large-Scale Scientific Cyberinfrastructure and the Growing Opportunity to Democratize Access to Platforms and Data -- Understanding Regional Characteristics Through EC Data Analysis. 330 $aThis book constitutes the refereed proceedings of the 11th International Conference on Distributed, Ambient and Pervasive Interactions, DAPI 2023, held as part of the 25th International Conference on Human-Computer Interaction, HCII 2023, which took place as an hybrid event in Copenhagen, Denmark, in July 2023. A total of 1578 papers and 396 posters have been accepted for publication in the HCII 2023 proceedings from a total of 7472 submissions. The 60 papers included in the DAPI 2023 proceedings were organized in topical sections as follows: Part I: Designing and evaluating intelligent environments; user experience in intelligent environments; pervasive data; Part II: Smart cities and environment preservation; media, art and culture in intelligent environments; supporting health, learning, work and everyday life. 410 0$aLecture Notes in Computer Science,$x1611-3349 ;$v14036 606 $aUser interfaces (Computer systems) 606 $aHuman-computer interaction 606 $aApplication software 606 $aComputer networks 606 $aUser Interfaces and Human Computer Interaction 606 $aComputer and Information Systems Applications 606 $aComputer Communication Networks 615 0$aUser interfaces (Computer systems). 615 0$aHuman-computer interaction. 615 0$aApplication software. 615 0$aComputer networks. 615 14$aUser Interfaces and Human Computer Interaction. 615 24$aComputer and Information Systems Applications. 615 24$aComputer Communication Networks. 676 $a004.019 700 $aStreitz$b Norbert A$0600647 701 $aKonomi$b Shin'ichi$0871781 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a996542667803316 996 $aDistributed, Ambient and Pervasive Interactions$93403947 997 $aUNISA